slanted-gamedev-toolz
Version:
A slanted mix of tools for your brilliant ideas in game design.
13 lines (12 loc) • 749 B
JavaScript
import { jsx as _jsx, Fragment as _Fragment } from "react/jsx-runtime";
import { dealBtnDisabledStyle, dealBtnStyle } from "./style/catDeskSx";
import { selectedBabyBlueGlow } from "../GameCard/GameCardSx";
export const DiscardBtn = ({ clickDiscard, discardsRemaining, hasSelectedCards, showTurnBtns, }) => {
const isEnabled = discardsRemaining >= 1 && hasSelectedCards;
const sx = isEnabled ? dealBtnStyle : dealBtnDisabledStyle;
const text = `Replace (${discardsRemaining})`;
return (_jsx(_Fragment, { children: !showTurnBtns ? null : (_jsx("button", { style: {
...sx,
boxShadow: isEnabled ? selectedBabyBlueGlow : "initial",
}, onClick: () => clickDiscard(), children: text })) }));
};