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slanted-gamedev-toolz

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A slanted mix of tools for your brilliant ideas in game design.

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import { jsx as _jsx, Fragment as _Fragment } from "react/jsx-runtime"; import { dealBtnDisabledStyle, dealBtnStyle } from "./style/catDeskSx"; import { selectedBabyBlueGlow } from "../GameCard/GameCardSx"; export const DiscardBtn = ({ clickDiscard, discardsRemaining, hasSelectedCards, showTurnBtns, }) => { const isEnabled = discardsRemaining >= 1 && hasSelectedCards; const sx = isEnabled ? dealBtnStyle : dealBtnDisabledStyle; const text = `Replace (${discardsRemaining})`; return (_jsx(_Fragment, { children: !showTurnBtns ? null : (_jsx("button", { style: { ...sx, boxShadow: isEnabled ? selectedBabyBlueGlow : "initial", }, onClick: () => clickDiscard(), children: text })) })); };