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skyhelper-networth

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SkyHelper's Networth Calculation for Hypixel SkyBlock

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export interface NetworthOptions { /** * A prices object generated from the getPrices function. If not provided, the prices will be retrieved every time the function is called. * Default: undefined */ prices?: object; /** * Whether to cache the prices for 5 minutes after fetching them or fetch them every time. Can also be a number to cache the prices for a specific amount of time in milliseconds. * Default: true */ cachePrices?: boolean; /** * The amount of retries to fetch the prices when failing to fetch them. * Default: 3 */ pricesRetries?: number; /** * Whether to only return the networth values and not the item calculations * Default: false */ onlyNetworth?: boolean; /** * Whether to include the item data as a property in the item object. * Default: false */ includeItemData?: boolean; /** * Whether to sort items by price. * Default: true */ sortItems?: boolean; /** * Whether to stack items with the same name and price. * Default: true */ stackItems?: boolean; } export type Item = { /** * The name of the item. */ name: string; /** * The display name of the item. */ loreName: string; /** * The id of the item. */ id: string; /** * The base price of the item. */ basePrice: number; /** * The price of the item. */ price: number; /** * The soulbound portion of the item. This is present when part of an item is soulbound but the item itself is not. */ soulboundPortion?: number; /** * The calculation of the item. */ calculation: Calculation[]; /** * The amount of the item */ count: number; /** * Whether the item is soulbound or not. */ soulbound: boolean; /** * Whether the item is cosmetic or not. */ cosmetic: boolean; /** * The item data of the item. * Only included if the includeItemData option is true. */ item?: object; /** * The pet data of the item. * Only included if the includeItemData option is true. */ petData?: object; }; type Calculation = { /** * The name of the item modifier. */ id: string; /** * The id of the item modifier. */ type: string; /** * The value of the item modifier. */ price: number; /** * The amount of the item modifier. */ count: number; /** * The amount of Attribute Shards on the item. */ shards?: number; /** * The amount of stars on the item. */ star?: number; /** * Whether this part of the calculation is soulbound. */ soulbound?: boolean; };