sku-pg
Version:
Skulpt is a Javascript implementation of Python 2.x. Python that runs in your browser!
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JavaScript
// Copyright 2007 The Closure Library Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS-IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
/**
* @fileoverview A menu button control.
*
*
* @see ../demos/menubutton.html
*/
goog.provide('goog.ui.MenuButton');
goog.require('goog.Timer');
goog.require('goog.dom');
goog.require('goog.dom.a11y');
goog.require('goog.dom.a11y.State');
goog.require('goog.events.EventType');
goog.require('goog.events.KeyCodes');
goog.require('goog.events.KeyHandler.EventType');
goog.require('goog.math.Box');
goog.require('goog.math.Rect');
goog.require('goog.positioning.Corner');
goog.require('goog.positioning.MenuAnchoredPosition');
goog.require('goog.style');
goog.require('goog.ui.Button');
goog.require('goog.ui.Component.EventType');
goog.require('goog.ui.Component.State');
goog.require('goog.ui.ControlContent');
goog.require('goog.ui.Menu');
goog.require('goog.ui.MenuButtonRenderer');
goog.require('goog.ui.registry');
/**
* A menu button control. Extends {@link goog.ui.Button} by composing a button
* with a dropdown arrow and a popup menu.
*
* @param {goog.ui.ControlContent} content Text caption or existing DOM
* structure to display as the button's caption (if any).
* @param {goog.ui.Menu=} opt_menu Menu to render under the button when clicked.
* @param {goog.ui.ButtonRenderer=} opt_renderer Renderer used to render or
* decorate the menu button; defaults to {@link goog.ui.MenuButtonRenderer}.
* @param {goog.dom.DomHelper=} opt_domHelper Optional DOM hepler, used for
* document interaction.
* @constructor
* @extends {goog.ui.Button}
*/
goog.ui.MenuButton = function(content, opt_menu, opt_renderer, opt_domHelper) {
goog.ui.Button.call(this, content, opt_renderer ||
goog.ui.MenuButtonRenderer.getInstance(), opt_domHelper);
// Menu buttons support the OPENED state.
this.setSupportedState(goog.ui.Component.State.OPENED, true);
if (opt_menu) {
this.setMenu(opt_menu);
}
this.timer_ = new goog.Timer(500); // 0.5 sec
};
goog.inherits(goog.ui.MenuButton, goog.ui.Button);
/**
* The menu.
* @type {goog.ui.Menu|undefined}
* @private
*/
goog.ui.MenuButton.prototype.menu_;
/**
* Whether the popup menu should be aligned to the start or the end of the
* button; defaults to true (align to start).
* @type {boolean}
* @private
*/
goog.ui.MenuButton.prototype.alignToStart_ = true;
/**
* Whether the popup menu should scroll when it's to big to fit vertically
* on the screen. Defaults to false, use the adjust logic to reposition the
* menu on overflow rather then scroll.
* @type {boolean}
* @private
*/
goog.ui.MenuButton.prototype.scrollOnOverflow_ = false;
/**
* Whether the attached popup menu is focusable or not (defaults to false).
* Popup menus attached to menu buttons usually don't need to be focusable,
* i.e. the button retains keyboard focus, and forwards key events to the
* menu for processing. However, menus like {@link goog.ui.FilteredMenu}
* need to be focusable.
* @type {boolean}
* @private
*/
goog.ui.MenuButton.prototype.isFocusablePopupMenu_ = false;
/**
* A Timer to correct menu position.
* @type {goog.Timer}
* @private
*/
goog.ui.MenuButton.prototype.timer_;
/**
* The bounding rectangle of the button element.
* @type {goog.math.Rect}
* @private
*/
goog.ui.MenuButton.prototype.buttonRect_;
/**
* The viewport rectangle.
* @type {goog.math.Box}
* @private
*/
goog.ui.MenuButton.prototype.viewportBox_;
/**
* The original size.
* @type {goog.math.Size|undefined}
* @private
*/
goog.ui.MenuButton.prototype.originalSize_;
/**
* Sets up event handlers specific to menu buttons.
* @override
*/
goog.ui.MenuButton.prototype.enterDocument = function() {
goog.ui.MenuButton.superClass_.enterDocument.call(this);
if (this.menu_) {
this.attachMenuEventListeners_(this.menu_, true);
}
goog.dom.a11y.setState(this.getElement(),
goog.dom.a11y.State.HASPOPUP, 'true');
};
/**
* Removes event handlers specific to menu buttons, and ensures that the
* attached menu also exits the document.
* @override
*/
goog.ui.MenuButton.prototype.exitDocument = function() {
goog.ui.MenuButton.superClass_.exitDocument.call(this);
if (this.menu_) {
this.setOpen(false);
this.menu_.exitDocument();
this.attachMenuEventListeners_(this.menu_, false);
var menuElement = this.menu_.getElement();
if (menuElement) {
goog.dom.removeNode(menuElement);
}
}
};
/** @inheritDoc */
goog.ui.MenuButton.prototype.disposeInternal = function() {
goog.ui.MenuButton.superClass_.disposeInternal.call(this);
if (this.menu_) {
this.menu_.dispose();
delete this.menu_;
}
this.timer_.dispose();
};
/**
* Handles mousedown events. Invokes the superclass implementation to dispatch
* an ACTIVATE event and activate the button. Also toggles the visibility of
* the attached menu.
* @param {goog.events.Event} e Mouse event to handle.
* @override
* @protected
*/
goog.ui.MenuButton.prototype.handleMouseDown = function(e) {
goog.ui.MenuButton.superClass_.handleMouseDown.call(this, e);
if (this.isActive()) {
// The component was allowed to activate; toggle menu visibility.
this.setOpen(!this.isOpen());
if (this.menu_) {
this.menu_.setMouseButtonPressed(this.isOpen());
}
}
};
/**
* Handles mouseup events. Invokes the superclass implementation to dispatch
* an ACTION event and deactivate the button.
* @param {goog.events.Event} e Mouse event to handle.
* @override
* @protected
*/
goog.ui.MenuButton.prototype.handleMouseUp = function(e) {
goog.ui.MenuButton.superClass_.handleMouseUp.call(this, e);
if (this.menu_ && !this.isActive()) {
this.menu_.setMouseButtonPressed(false);
}
};
/**
* Performs the appropriate action when the menu button is activated by the
* user. Overrides the superclass implementation by not dispatching an {@code
* ACTION} event, because menu buttons exist only to reveal menus, not to
* perform actions themselves. Calls {@link #setActive} to deactivate the
* button.
* @param {goog.events.Event} e Mouse or key event that triggered the action.
* @return {boolean} Whether the action was allowed to proceed.
* @override
* @protected
*/
goog.ui.MenuButton.prototype.performActionInternal = function(e) {
this.setActive(false);
return true;
};
/**
* Handles mousedown events over the document. If the mousedown happens over
* an element unrelated to the component, hides the menu.
* TODO(user): Reconcile this with goog.ui.Popup (and handle frames/windows).
* @param {goog.events.BrowserEvent} e Mouse event to handle.
* @protected
*/
goog.ui.MenuButton.prototype.handleDocumentMouseDown = function(e) {
if (this.menu_ &&
this.menu_.isVisible() &&
!this.containsElement(/** @type {Element} */ (e.target))) {
// User clicked somewhere else in the document while the menu was visible;
// dismiss menu.
this.setOpen(false);
}
};
/**
* Returns true if the given element is to be considered part of the component,
* even if it isn't a DOM descendant of the component's root element.
* @param {Element} element Element to test (if any).
* @return {boolean} Whether the element is considered part of the component.
* @protected
*/
goog.ui.MenuButton.prototype.containsElement = function(element) {
return element && goog.dom.contains(this.getElement(), element) ||
this.menu_ && this.menu_.containsElement(element) || false;
};
/** @inheritDoc */
goog.ui.MenuButton.prototype.handleKeyEventInternal = function(e) {
// Handle SPACE on keyup and all other keys on keypress.
if (e.keyCode == goog.events.KeyCodes.SPACE) {
// Prevent page scrolling in Chrome.
e.preventDefault();
if (e.type != goog.events.EventType.KEYUP) {
return false;
}
} else if (e.type != goog.events.KeyHandler.EventType.KEY) {
return false;
}
if (this.menu_ && this.menu_.isVisible()) {
// Menu is open.
var handledByMenu = this.menu_.handleKeyEvent(e);
if (e.keyCode == goog.events.KeyCodes.ESC) {
// Dismiss the menu.
this.setOpen(false);
return true;
}
return handledByMenu;
}
if (e.keyCode == goog.events.KeyCodes.DOWN ||
e.keyCode == goog.events.KeyCodes.UP ||
e.keyCode == goog.events.KeyCodes.SPACE) {
// Menu is closed, and the user hit the down/up/space key; open menu.
this.setOpen(true);
return true;
}
// Key event wasn't handled by the component.
return false;
};
/**
* Handles {@code ACTION} events dispatched by an activated menu item.
* @param {goog.events.Event} e Action event to handle.
* @protected
*/
goog.ui.MenuButton.prototype.handleMenuAction = function(e) {
// Close the menu on click.
this.setOpen(false);
};
/**
* Handles {@code BLUR} events dispatched by the popup menu by closing it.
* Only registered if the menu is focusable.
* @param {goog.events.Event} e Blur event dispatched by a focusable menu.
*/
goog.ui.MenuButton.prototype.handleMenuBlur = function(e) {
// Close the menu when it reports that it lost focus, unless the button is
// pressed (active).
if (!this.isActive()) {
this.setOpen(false);
}
};
/**
* Handles blur events dispatched by the button's key event target when it
* loses keyboard focus by closing the popup menu (unless it is focusable).
* Only registered if the button is focusable.
* @param {goog.events.Event} e Blur event dispatched by the menu button.
* @override
* @protected
*/
goog.ui.MenuButton.prototype.handleBlur = function(e) {
if (!this.isFocusablePopupMenu()) {
this.setOpen(false);
}
goog.ui.MenuButton.superClass_.handleBlur.call(this, e);
};
/**
* Returns the menu attached to the button. If no menu is attached, creates a
* new empty menu.
* @return {goog.ui.Menu} Popup menu attached to the menu button.
*/
goog.ui.MenuButton.prototype.getMenu = function() {
if (!this.menu_) {
this.setMenu(new goog.ui.Menu(this.getDomHelper()));
}
return this.menu_ || null;
};
/**
* Replaces the menu attached to the button with the argument, and returns the
* previous menu (if any).
* @param {goog.ui.Menu?} menu New menu to be attached to the menu button (null
* to remove the menu).
* @return {goog.ui.Menu|undefined} Previous menu (undefined if none).
*/
goog.ui.MenuButton.prototype.setMenu = function(menu) {
var oldMenu = this.menu_;
// Do nothing unless the new menu is different from the current one.
if (menu != oldMenu) {
if (oldMenu) {
this.setOpen(false);
if (this.isInDocument()) {
this.attachMenuEventListeners_(oldMenu, false);
}
delete this.menu_;
}
if (menu) {
this.menu_ = menu;
menu.setParent(this);
menu.setVisible(false);
menu.setAllowAutoFocus(this.isFocusablePopupMenu());
if (this.isInDocument()) {
this.attachMenuEventListeners_(menu, true);
}
}
}
return oldMenu;
};
/**
* Adds a new menu item at the end of the menu.
* @param {goog.ui.MenuItem|goog.ui.MenuSeparator|goog.ui.Control} item Menu
* item to add to the menu.
*/
goog.ui.MenuButton.prototype.addItem = function(item) {
this.getMenu().addChild(item, true);
};
/**
* Adds a new menu item at the specific index in the menu.
* @param {goog.ui.MenuItem|goog.ui.MenuSeparator} item Menu item to add to the
* menu.
* @param {number} index Index at which to insert the menu item.
*/
goog.ui.MenuButton.prototype.addItemAt = function(item, index) {
this.getMenu().addChildAt(item, index, true);
};
/**
* Removes the item from the menu and disposes of it.
* @param {goog.ui.MenuItem|goog.ui.MenuSeparator} item The menu item to remove.
*/
goog.ui.MenuButton.prototype.removeItem = function(item) {
var child = this.getMenu().removeChild(item, true);
if (child) {
child.dispose();
}
};
/**
* Removes the menu item at a given index in the menu and disposes of it.
* @param {number} index Index of item.
*/
goog.ui.MenuButton.prototype.removeItemAt = function(index) {
var child = this.getMenu().removeChildAt(index, true);
if (child) {
child.dispose();
}
};
/**
* Returns the menu item at a given index.
* @param {number} index Index of menu item.
* @return {goog.ui.MenuItem?} Menu item (null if not found).
*/
goog.ui.MenuButton.prototype.getItemAt = function(index) {
return this.menu_ ?
/** @type {goog.ui.MenuItem} */ (this.menu_.getChildAt(index)) : null;
};
/**
* Returns the number of items in the menu (including separators).
* @return {number} The number of items in the menu.
*/
goog.ui.MenuButton.prototype.getItemCount = function() {
return this.menu_ ? this.menu_.getChildCount() : 0;
};
/**
* Shows/hides the menu button based on the value of the argument. Also hides
* the popup menu if the button is being hidden.
* @param {boolean} visible Whether to show or hide the button.
* @param {boolean=} opt_force If true, doesn't check whether the component
* already has the requested visibility, and doesn't dispatch any events.
* @return {boolean} Whether the visibility was changed.
* @override
*/
goog.ui.MenuButton.prototype.setVisible = function(visible, opt_force) {
var visibilityChanged = goog.ui.MenuButton.superClass_.setVisible.call(this,
visible, opt_force);
if (visibilityChanged && !this.isVisible()) {
this.setOpen(false);
}
return visibilityChanged;
};
/**
* Enables/disables the menu button based on the value of the argument, and
* updates its CSS styling. Also hides the popup menu if the button is being
* disabled.
* @param {boolean} enable Whether to enable or disable the button.
* @override
*/
goog.ui.MenuButton.prototype.setEnabled = function(enable) {
goog.ui.MenuButton.superClass_.setEnabled.call(this, enable);
if (!this.isEnabled()) {
this.setOpen(false);
}
};
/**
* @return {boolean} Whether the menu is aligned to the start of the button
* (left if the render direction is left-to-right, right if the render
* direction is right-to-left).
*/
goog.ui.MenuButton.prototype.isAlignMenuToStart = function() {
return this.alignToStart_;
};
/**
* Sets whether the menu is aligned to the start or the end of the button.
* @param {boolean} alignToStart Whether the menu is to be aligned to the start
* of the button (left if the render direction is left-to-right, right if
* the render direction is right-to-left).
*/
goog.ui.MenuButton.prototype.setAlignMenuToStart = function(alignToStart) {
this.alignToStart_ = alignToStart;
};
/**
* Sets whether the menu should scroll when it's too big to fix vertically on
* the screen. The css of the menu element should have overflow set to auto.
* Note: Adding or removing items while the menu is open will not work correctly
* if scrollOnOverflow is on.
* @param {boolean} scrollOnOverflow Whether the menu should scroll when too big
* to fit on the screen. If false, adjust logic will be used to try and
* reposition the menu to fit.
*/
goog.ui.MenuButton.prototype.setScrollOnOverflow = function(scrollOnOverflow) {
this.scrollOnOverflow_ = scrollOnOverflow;
};
/**
* @return {boolean} Wether the menu will scroll when it's to big to fit
* vertically on the screen.
*/
goog.ui.MenuButton.prototype.isScrollOnOverflow = function() {
return this.scrollOnOverflow_;
};
/**
* @return {boolean} Whether the attached menu is focusable.
*/
goog.ui.MenuButton.prototype.isFocusablePopupMenu = function() {
return this.isFocusablePopupMenu_;
};
/**
* Sets whether the attached popup menu is focusable. If the popup menu is
* focusable, it may steal keyboard focus from the menu button, so the button
* will not hide the menu on blur.
* @param {boolean} focusable Whether the attached menu is focusable.
*/
goog.ui.MenuButton.prototype.setFocusablePopupMenu = function(focusable) {
// TODO(user): The menu itself should advertise whether it is focusable.
this.isFocusablePopupMenu_ = focusable;
};
/**
* Reveals the menu and hooks up menu-specific event handling.
* @deprecated Use {@link #setOpen} instead.
*/
goog.ui.MenuButton.prototype.showMenu = function() {
this.setOpen(true);
};
/**
* Hides the menu and cleans up menu-specific event handling.
* @deprecated Use {@link #setOpen} instead.
*/
goog.ui.MenuButton.prototype.hideMenu = function() {
this.setOpen(false);
};
/**
* Opens or closes the attached popup menu.
* @param {boolean} open Whether to open or close the menu.
* @override
*/
goog.ui.MenuButton.prototype.setOpen = function(open) {
goog.ui.MenuButton.superClass_.setOpen.call(this, open);
if (this.menu_ && this.hasState(goog.ui.Component.State.OPENED) == open) {
if (open) {
if (!this.menu_.isInDocument()) {
// Lazily render the menu if needed.
this.menu_.render();
}
this.viewportBox_ =
goog.style.getVisibleRectForElement(this.getElement());
this.buttonRect_ = goog.style.getBounds(this.getElement());
this.positionMenu();
this.menu_.setHighlightedIndex(-1);
} else {
this.setActive(false);
this.menu_.setMouseButtonPressed(false);
// Clear any sizes that might have been stored.
if (goog.isDefAndNotNull(this.originalSize_)) {
this.originalSize_ = undefined;
var elem = this.menu_.getElement();
if (elem) {
goog.style.setSize(elem, '', '');
}
}
}
this.menu_.setVisible(open);
this.attachPopupListeners_(open);
}
};
/**
* Positions the menu under the button. May be called directly in cases when
* the menu size is known to change.
*/
goog.ui.MenuButton.prototype.positionMenu = function() {
if (!this.menu_.isInDocument()) {
return;
}
var anchorCorner = this.isAlignMenuToStart() ?
goog.positioning.Corner.BOTTOM_START : goog.positioning.Corner.BOTTOM_END;
var position = new goog.positioning.MenuAnchoredPosition(this.getElement(),
anchorCorner, /* opt_adjust */ !this.scrollOnOverflow_,
/* opt_resize */ this.scrollOnOverflow_);
var elem = this.menu_.getElement();
if (!this.menu_.isVisible()) {
elem.style.visibility = 'hidden';
goog.style.showElement(elem, true);
}
if (!this.originalSize_ && this.scrollOnOverflow_) {
this.originalSize_ = goog.style.getSize(elem);
}
var popupCorner = this.isAlignMenuToStart() ?
goog.positioning.Corner.TOP_START : goog.positioning.Corner.TOP_END;
position.reposition(elem, popupCorner, null, this.originalSize_);
if (!this.menu_.isVisible()) {
goog.style.showElement(elem, false);
elem.style.visibility = 'visible';
}
};
/**
* Periodically repositions the menu while it is visible.
*
* @param {goog.events.Event} e An event object.
* @private
*/
goog.ui.MenuButton.prototype.onTick_ = function(e) {
// Call positionMenu() only if the button position or size was
// changed, or if the window's viewport was changed.
var currentButtonRect = goog.style.getBounds(this.getElement());
var currentViewport = goog.style.getVisibleRectForElement(this.getElement());
if (!goog.math.Rect.equals(this.buttonRect_, currentButtonRect) ||
!goog.math.Box.equals(this.viewportBox_, currentViewport)) {
this.buttonRect_ = currentButtonRect;
this.viewportBox_ = currentViewport;
this.positionMenu();
}
};
/**
* Attaches or detaches menu event listeners to/from the given menu.
* Called each time a menu is attached to or detached from the button.
* @param {goog.ui.Menu} menu Menu on which to listen for events.
* @param {boolean} attach Whether to attach or detach event listeners.
* @private
*/
goog.ui.MenuButton.prototype.attachMenuEventListeners_ = function(menu,
attach) {
var handler = this.getHandler();
var method = attach ? handler.listen : handler.unlisten;
// Handle events dispatched by menu items.
method.call(handler, menu, goog.ui.Component.EventType.ACTION,
this.handleMenuAction);
method.call(handler, menu, goog.ui.Component.EventType.HIGHLIGHT,
this.handleHighlightItem);
method.call(handler, menu, goog.ui.Component.EventType.UNHIGHLIGHT,
this.handleUnHighlightItem);
};
/**
* Handles {@code HIGHLIGHT} events dispatched by the attached menu.
* @param {goog.events.Event} e Highlight event to handle.
*/
goog.ui.MenuButton.prototype.handleHighlightItem = function(e) {
goog.dom.a11y.setState(this.getElement(),
goog.dom.a11y.State.ACTIVEDESCENDANT, e.target.getElement().id);
};
/**
* Handles UNHIGHLIGHT events dispatched by the associated menu.
* @param {goog.events.Event} e Unhighlight event to handle.
*/
goog.ui.MenuButton.prototype.handleUnHighlightItem = function(e) {
if (!this.menu_.getHighlighted()) {
goog.dom.a11y.setState(this.getElement(),
goog.dom.a11y.State.ACTIVEDESCENDANT, '');
}
};
/**
* Attaches or detaches event listeners depending on whether the popup menu
* is being shown or hidden. Starts listening for document mousedown events
* and for menu blur events when the menu is shown, and stops listening for
* these events when it is hidden. Called from {@link #setOpen}.
* @param {boolean} attach Whether to attach or detach event listeners.
* @private
*/
goog.ui.MenuButton.prototype.attachPopupListeners_ = function(attach) {
var handler = this.getHandler();
var method = attach ? handler.listen : handler.unlisten;
// Listen for document mousedown events in the capture phase, because
// the target may stop propagation of the event in the bubble phase.
method.call(handler, this.getDomHelper().getDocument(),
goog.events.EventType.MOUSEDOWN, this.handleDocumentMouseDown, true);
// Only listen for blur events dispatched by the menu if it is focusable.
if (this.isFocusablePopupMenu()) {
method.call(handler, /** @type {goog.events.EventTarget} */ (this.menu_),
goog.ui.Component.EventType.BLUR, this.handleMenuBlur);
}
method.call(handler, this.timer_, goog.Timer.TICK, this.onTick_);
if (attach) {
this.timer_.start();
} else {
this.timer_.stop();
}
};
// Register a decorator factory function for goog.ui.MenuButtons.
goog.ui.registry.setDecoratorByClassName(goog.ui.MenuButtonRenderer.CSS_CLASS,
function() {
// MenuButton defaults to using MenuButtonRenderer.
return new goog.ui.MenuButton(null);
});