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Skulpt is a Javascript implementation of Python 2.x. Python that runs in your browser!

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// Copyright 2006 The Closure Library Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS-IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. /** * @fileoverview Utilities for adding, removing and setting classes. * * * */ goog.provide('goog.dom.classes'); goog.require('goog.array'); /** * Sets the entire class name of an element. * @param {Node} element DOM node to set class of. * @param {string} className Class name(s) to apply to element. */ goog.dom.classes.set = function(element, className) { element.className = className; }; /** * Gets an array of class names on an element * @param {Node} element DOM node to get class of. * @return {Array} Class names on {@code element}. */ goog.dom.classes.get = function(element) { var className = element.className; // Some types of elements don't have a className in IE (e.g. iframes). // Furthermore, in Firefox, className is not a string when the element is // an SVG element. return className && typeof className.split == 'function' ? className.split(/\s+/) : []; }; /** * Adds a class or classes to an element. Does not add multiples of class names. * @param {Node} element DOM node to add class to. * @param {...string} var_args Class names to add. * @return {boolean} Whether class was added (or all classes were added). */ goog.dom.classes.add = function(element, var_args) { var classes = goog.dom.classes.get(element); var args = goog.array.slice(arguments, 1); var b = goog.dom.classes.add_(classes, args); element.className = classes.join(' '); return b; }; /** * Removes a class or classes from an element. * @param {Node} element DOM node to remove class from. * @param {...string} var_args Class name(s) to remove. * @return {boolean} Whether all classes in {@code var_args} were found and * removed. */ goog.dom.classes.remove = function(element, var_args) { var classes = goog.dom.classes.get(element); var args = goog.array.slice(arguments, 1); var b = goog.dom.classes.remove_(classes, args); element.className = classes.join(' '); return b; }; /** * Helper method for {@link goog.dom.classes.add} and * {@link goog.dom.classes.addRemove}. Adds one or more classes to the supplied * classes array. * @param {Array.<string>} classes All class names for the element, will be * updated to have the classes supplied in {@code args} added. * @param {Array.<string>} args Class names to add. * @return {boolean} Whether all classes in were added. * @private */ goog.dom.classes.add_ = function(classes, args) { var rv = 0; for (var i = 0; i < args.length; i++) { if (!goog.array.contains(classes, args[i])) { classes.push(args[i]); rv++; } } return rv == args.length; }; /** * Helper method for {@link goog.dom.classes.remove} and * {@link goog.dom.classes.addRemove}. Removes one or more classes from the * supplied classes array. * @param {Array.<string>} classes All class names for the element, will be * updated to have the classes supplied in {@code args} removed. * @param {Array.<string>} args Class names to remove. * @return {boolean} Whether all classes in were found and removed. * @private */ goog.dom.classes.remove_ = function(classes, args) { var rv = 0; for (var i = 0; i < classes.length; i++) { if (goog.array.contains(args, classes[i])) { goog.array.splice(classes, i--, 1); rv++; } } return rv == args.length; }; /** * Switches a class on an element from one to another without disturbing other * classes. If the fromClass isn't removed, the toClass won't be added. * @param {Node} element DOM node to swap classes on. * @param {string} fromClass Class to remove. * @param {string} toClass Class to add. * @return {boolean} Whether classes were switched. */ goog.dom.classes.swap = function(element, fromClass, toClass) { var classes = goog.dom.classes.get(element); var removed = false; for (var i = 0; i < classes.length; i++) { if (classes[i] == fromClass) { goog.array.splice(classes, i--, 1); removed = true; } } if (removed) { classes.push(toClass); element.className = classes.join(' '); } return removed; }; /** * Adds zero or more classes to an element and removes zero or more as a single * operation. Unlike calling {@link goog.dom.classes.add} and * {@link goog.dom.classes.remove} separately, this is more efficient as it only * parses the class property once. * * If a class is in both the remove and add lists, it will be added. Thus, * you can use this instead of {@link goog.dom.classes.swap} when you have * more than two class names that you want to swap. * * @param {Node} element DOM node to swap classes on. * @param {string|Array.<string>|null} classesToRemove Class or classes to * remove, if null no classes are removed. * @param {string|Array.<string>|null} classesToAdd Class or classes to add, if * null no classes are added. */ goog.dom.classes.addRemove = function(element, classesToRemove, classesToAdd) { var classes = goog.dom.classes.get(element); if (goog.isString(classesToRemove)) { goog.array.remove(classes, classesToRemove); } else if (goog.isArray(classesToRemove)) { goog.dom.classes.remove_(classes, classesToRemove); } if (goog.isString(classesToAdd) && !goog.array.contains(classes, classesToAdd)) { classes.push(classesToAdd); } else if (goog.isArray(classesToAdd)) { goog.dom.classes.add_(classes, classesToAdd); } element.className = classes.join(' '); }; /** * Returns true if an element has a class. * @param {Node} element DOM node to test. * @param {string} className Class name to test for. * @return {boolean} Whether element has the class. */ goog.dom.classes.has = function(element, className) { return goog.array.contains(goog.dom.classes.get(element), className); }; /** * Adds or removes a class depending on the enabled argument. * @param {Node} element DOM node to add or remove the class on. * @param {string} className Class name to add or remove. * @param {boolean} enabled Whether to add or remove the class (true adds, * false removes). */ goog.dom.classes.enable = function(element, className, enabled) { if (enabled) { goog.dom.classes.add(element, className); } else { goog.dom.classes.remove(element, className); } }; /** * Removes a class if an element has it, and adds it the element doesn't have * it. Won't affect other classes on the node. * @param {Node} element DOM node to toggle class on. * @param {string} className Class to toggle. * @return {boolean} True if class was added, false if it was removed * (in other words, whether element has the class after this function has * been called). */ goog.dom.classes.toggle = function(element, className) { var add = !goog.dom.classes.has(element, className); goog.dom.classes.enable(element, className, add); return add; };