sketch-constructor
Version:
Read/write/manipulate Sketch files in Node without Sketch plugins!
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TypeScript
import Border from '../Border';
import Fill from '../Fill';
import GraphicsContextSettings from '../GraphicsContextSettings';
import Shadow from '../Shadow';
import InnerShadow from '../InnerShadow';
import TextStyle from '../TextStyle';
declare const enum MarkerType {
none = 0,
openArrow = 1,
filledArrow = 2,
line = 3,
openCircle = 4,
filledCircle = 5,
openSquare = 6,
filledSquare = 7
}
declare const enum WindingRule { } // TODO
declare const enum BlendMode {
Normal = 0,
Darken = 1,
Multiply = 2,
ColorBurn = 3,
Lighten = 4,
Screen = 5,
ColorDodge = 6,
Overlay = 7,
SoftLight = 8,
HardLight = 9,
Difference = 10,
Exclusion = 11,
Hue = 12,
Saturation = 13,
Color = 14,
Luminosity = 15
}
declare class Style {
static MarkerType: typeof MarkerType;
static WindingRule: typeof WindingRule;
static BlendMode: typeof BlendMode;
static LayerStyle(args?: any): Style;
static TextStyle(args?: any): Style;
_class: 'style';
do_objectID: string;
startMarkerType: MarkerType;
endMarkerType: MarkerType;
miterLimit: number;
windingRule: number;
borders: Border[];
fills: Fill[];
shadows: Shadow[];
innerShadows: InnerShadow[];
textStyle: TextStyle;
contextSettings: GraphicsContextSettings;
constructor(args?: any, json?: any);
}
export = Style;