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sinuous

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🧬 Small, fast, reactive render engine

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/** * Copyright 2018 Google Inc. All Rights Reserved. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * http://www.apache.org/licenses/LICENSE-2.0 * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ import { MINI } from './constants.js'; import { build, evaluate } from './build.js'; const getCacheMap = (statics) => { let tpl = CACHE.get(statics); if (!tpl) { CACHE.set(statics, tpl = build(statics)); } return tpl; }; const getCacheKeyed = (statics) => { let key = ''; for (let i = 0; i < statics.length; i++) { key += statics[i].length + '-' + statics[i]; } return CACHE[key] || (CACHE[key] = build(statics)); }; const USE_MAP = !MINI && typeof Map === 'function'; const CACHE = USE_MAP ? new Map() : {}; const getCache = USE_MAP ? getCacheMap : getCacheKeyed; const cached = function(statics) { const children = evaluate(this, getCache(statics), arguments, []); const result = children.length > 1 ? children : children[0]; return Array.isArray(result) ? this(result) : result instanceof Node ? result : this([result]); }; export default MINI ? build : cached;