simplednd
Version:
A simple drag and drop component for React.js
180 lines (140 loc) • 7.61 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.default = void 0;
var _react = _interopRequireDefault(require("react"));
var _propTypes = _interopRequireDefault(require("prop-types"));
var _v = _interopRequireDefault(require("uuid/v1"));
require("./simple-dnd.css");
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
function _extends() { _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; return _extends.apply(this, arguments); }
function _typeof(obj) { if (typeof Symbol === "function" && typeof Symbol.iterator === "symbol") { _typeof = function _typeof(obj) { return typeof obj; }; } else { _typeof = function _typeof(obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }; } return _typeof(obj); }
function _toConsumableArray(arr) { return _arrayWithoutHoles(arr) || _iterableToArray(arr) || _nonIterableSpread(); }
function _nonIterableSpread() { throw new TypeError("Invalid attempt to spread non-iterable instance"); }
function _iterableToArray(iter) { if (Symbol.iterator in Object(iter) || Object.prototype.toString.call(iter) === "[object Arguments]") return Array.from(iter); }
function _arrayWithoutHoles(arr) { if (Array.isArray(arr)) { for (var i = 0, arr2 = new Array(arr.length); i < arr.length; i++) { arr2[i] = arr[i]; } return arr2; } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } }
function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); return Constructor; }
function _possibleConstructorReturn(self, call) { if (call && (_typeof(call) === "object" || typeof call === "function")) { return call; } return _assertThisInitialized(self); }
function _assertThisInitialized(self) { if (self === void 0) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return self; }
function _getPrototypeOf(o) { _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf : function _getPrototypeOf(o) { return o.__proto__ || Object.getPrototypeOf(o); }; return _getPrototypeOf(o); }
function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function"); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, writable: true, configurable: true } }); if (superClass) _setPrototypeOf(subClass, superClass); }
function _setPrototypeOf(o, p) { _setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) { o.__proto__ = p; return o; }; return _setPrototypeOf(o, p); }
var SimpleDnD =
/*#__PURE__*/
function (_React$Component) {
_inherits(SimpleDnD, _React$Component);
function SimpleDnD() {
var _getPrototypeOf2;
var _this;
_classCallCheck(this, SimpleDnD);
for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
args[_key] = arguments[_key];
}
_this = _possibleConstructorReturn(this, (_getPrototypeOf2 = _getPrototypeOf(SimpleDnD)).call.apply(_getPrototypeOf2, [this].concat(args)));
_this.state = {
dragging: 0,
draggable: false,
salt: 'abc'
};
_this.onDragOver = function (index) {
var _this$props = _this.props,
someArray = _this$props.someArray,
saveToState = _this$props.saveToState;
var dragging = _this.state.dragging; // prevents unnessasary processing
if (index === dragging) return; // create a temporary unmutable new array
// (only using the first layer so spread operator is fine)
var newArray = _toConsumableArray(someArray); // change positions of array items to match the drag
var old = newArray[dragging];
newArray[dragging] = newArray[index];
newArray[index] = old; // set the current drag index to state and then save the new array back to the parent component
_this.setState({
dragging: index
}, function () {
return saveToState(newArray);
});
};
return _this;
}
_createClass(SimpleDnD, [{
key: "componentWillMount",
value: function componentWillMount() {
this.setState({
salt: (0, _v.default)()
});
} // Event to be fired when an element is being dragged
}, {
key: "render",
value: function render() {
var _this2 = this;
var _this$state = this.state,
draggable = _this$state.draggable,
salt = _this$state.salt;
var _this$props2 = this.props,
someArray = _this$props2.someArray,
ArrayTemplate = _this$props2.ArrayTemplate,
LastTileTemplate = _this$props2.LastTileTemplate;
return _react.default.createElement("div", {
className: "tiles ".concat(draggable ? 'draggable' : '')
}, someArray.map(function (item, i) {
return _react.default.createElement("div", {
key: "simplednd-".concat(i, "-").concat(salt),
className: "dnd-container-box",
onDragOver: function onDragOver() {
return _this2.onDragOver(i);
}
}, _react.default.createElement("div", {
className: "tile",
draggable: "true",
onDragEnd: function onDragEnd() {
return _this2.setState({
draggable: false
});
},
onDragStart: function onDragStart() {
return _this2.setState({
draggable: true,
dragging: i
});
}
}, _react.default.createElement("div", {
className: "tile-inner"
}, _react.default.createElement(ArrayTemplate, item))));
}), LastTileTemplate !== null ? _react.default.createElement("div", {
className: "dnd-container-box"
}, _react.default.createElement("div", {
className: "tile last-tile"
}, _react.default.createElement("div", {
className: "tile-inner last-tile"
}, _react.default.createElement(LastTileTemplate, null)))) : null);
}
}]);
return SimpleDnD;
}(_react.default.Component);
exports.default = SimpleDnD;
SimpleDnD.defaultProps = {
LastTileTemplate: null,
ArrayTemplate: function ArrayTemplate(_ref) {
var item = _extends({}, _ref);
return _react.default.createElement("div", {
style: {
height: 80,
padding: 20,
background: 'rgba(144,244,144,0.3)',
border: '5px solid white'
}
}, _react.default.createElement("h4", {
style: {
color: '#000'
}
}, JSON.stringify(item)));
}
};
SimpleDnD.propTypes = {
ArrayTemplate: _propTypes.default.node,
LastTileTemplate: _propTypes.default.node,
someArray: _propTypes.default.array.isRequired,
saveToState: _propTypes.default.func.isRequired
};