simple-react-lightbox
Version:
A simple but functional light-box for React.
1,690 lines (1,430 loc) • 171 kB
JavaScript
import React, { useReducer, useContext, useRef, useState, useEffect, Children, isValidElement, cloneElement, createContext, createElement, Fragment, forwardRef, Component, useCallback } from 'react';
import PropTypes from 'prop-types';
import ReactDOM from 'react-dom';
function _typeof(obj) {
if (typeof Symbol === "function" && typeof Symbol.iterator === "symbol") {
_typeof = function (obj) {
return typeof obj;
};
} else {
_typeof = function (obj) {
return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj;
};
}
return _typeof(obj);
}
function _defineProperty(obj, key, value) {
if (key in obj) {
Object.defineProperty(obj, key, {
value: value,
enumerable: true,
configurable: true,
writable: true
});
} else {
obj[key] = value;
}
return obj;
}
function _extends() {
_extends = Object.assign || function (target) {
for (var i = 1; i < arguments.length; i++) {
var source = arguments[i];
for (var key in source) {
if (Object.prototype.hasOwnProperty.call(source, key)) {
target[key] = source[key];
}
}
}
return target;
};
return _extends.apply(this, arguments);
}
function ownKeys(object, enumerableOnly) {
var keys = Object.keys(object);
if (Object.getOwnPropertySymbols) {
var symbols = Object.getOwnPropertySymbols(object);
if (enumerableOnly) symbols = symbols.filter(function (sym) {
return Object.getOwnPropertyDescriptor(object, sym).enumerable;
});
keys.push.apply(keys, symbols);
}
return keys;
}
function _objectSpread2(target) {
for (var i = 1; i < arguments.length; i++) {
var source = arguments[i] != null ? arguments[i] : {};
if (i % 2) {
ownKeys(source, true).forEach(function (key) {
_defineProperty(target, key, source[key]);
});
} else if (Object.getOwnPropertyDescriptors) {
Object.defineProperties(target, Object.getOwnPropertyDescriptors(source));
} else {
ownKeys(source).forEach(function (key) {
Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key));
});
}
}
return target;
}
function _newArrowCheck(innerThis, boundThis) {
if (innerThis !== boundThis) {
throw new TypeError("Cannot instantiate an arrow function");
}
}
function _taggedTemplateLiteral(strings, raw) {
if (!raw) {
raw = strings.slice(0);
}
return Object.freeze(Object.defineProperties(strings, {
raw: {
value: Object.freeze(raw)
}
}));
}
function _slicedToArray(arr, i) {
return _arrayWithHoles(arr) || _iterableToArrayLimit(arr, i) || _nonIterableRest();
}
function _arrayWithHoles(arr) {
if (Array.isArray(arr)) return arr;
}
function _iterableToArrayLimit(arr, i) {
if (!(Symbol.iterator in Object(arr) || Object.prototype.toString.call(arr) === "[object Arguments]")) {
return;
}
var _arr = [];
var _n = true;
var _d = false;
var _e = undefined;
try {
for (var _i = arr[Symbol.iterator](), _s; !(_n = (_s = _i.next()).done); _n = true) {
_arr.push(_s.value);
if (i && _arr.length === i) break;
}
} catch (err) {
_d = true;
_e = err;
} finally {
try {
if (!_n && _i["return"] != null) _i["return"]();
} finally {
if (_d) throw _e;
}
}
return _arr;
}
function _nonIterableRest() {
throw new TypeError("Invalid attempt to destructure non-iterable instance");
}
var _this = undefined;
var isEqual = require("lodash/isEqual");
var SRLCtx = React.createContext();
var SRLContextComponent = function SRLContextComponent(props) {
var _this2 = this;
_newArrowCheck(this, _this);
var initialState = {
isOpened: false,
images: [],
selectedImage: {
source: "",
caption: "",
id: "",
width: "",
height: ""
}
};
function reducer(state, action) {
switch (action.type) {
case "handleLightbox":
return _objectSpread2({}, state, {
isOpened: true,
selectedImage: {
source: action.payload.img,
caption: action.payload.alt,
id: action.payload.id,
width: action.payload.width,
height: action.payload.height
}
});
case "grabImages":
return _objectSpread2({}, state, {
images: action.images // IE 11 -_-
});
case "handleCloseLightbox":
return _objectSpread2({}, state, {
isOpened: false
});
default:
return state;
}
}
var _useReducer = useReducer(reducer, initialState),
_useReducer2 = _slicedToArray(_useReducer, 2),
state = _useReducer2[0],
dispatch = _useReducer2[1];
var handleLightbox = function handleLightbox(img, alt, id, width, height) {
_newArrowCheck(this, _this2);
var payload = {
img: img,
alt: alt,
id: id,
width: width,
height: height
};
if (!state.isOpened) {
if (!isEqual(state.selectedImage, payload)) {
dispatch({
type: "handleLightbox",
payload: payload
});
}
}
}.bind(this);
var grabImages = function grabImages(images) {
_newArrowCheck(this, _this2);
// IT'S CRUCIAL TO ADD THESE CONDITIONALS CHECK OR THE DISPATCH WILL RUN INFINITELY
/*
First: we compare the "prev state" with the new state from the context to see if the images is not an empty array
Second: we check if the two objects are different. In this case it means that there are multiple galleries and we want to grab the new images
*/
if (!state.isOpened) {
if (state.images.length < images.length || !isEqual(state.images, images)) {
dispatch({
type: "grabImages",
images: images
});
}
}
}.bind(this);
function handleCloseLightbox() {
if (state.isOpened) {
dispatch({
type: "handleCloseLightbox"
});
}
}
return React.createElement(SRLCtx.Provider, {
value: _objectSpread2({
handleLightbox: handleLightbox,
grabImages: grabImages,
handleCloseLightbox: handleCloseLightbox
}, state, {}, props)
}, props.children);
}.bind(undefined);
SRLContextComponent.propTypes = {
children: PropTypes.oneOfType([PropTypes.arrayOf(PropTypes.node), PropTypes.node]).isRequired
};
var _this$1 = undefined;
var SRLWrapper = function SRLWrapper(props) {
var _this2 = this;
_newArrowCheck(this, _this$1);
// Imports the context
var context = useContext(SRLCtx); // Sets a new Ref which will be used to target the div with the images
var imagesContainer = useRef(null); // Creates a state to check if the images are set
var _useState = useState(false),
_useState2 = _slicedToArray(_useState, 2),
isImageSet = _useState2[0],
setIsImageSet = _useState2[1]; // Grabs the images and set them using setImages
useEffect(function () {
var _this3 = this;
_newArrowCheck(this, _this2);
// Gets an HTMLCollection which we need to change to a normal array.
var collectedImages = imagesContainer.current.getElementsByTagName("img"); // Gets all the links with the "SRL" attribute. This is in case the user wants to create a "custom" gallery.
var collectedLinks = imagesContainer.current.querySelectorAll("a[data-attribute='SRL']");
var imagesArray = Array.prototype.slice.call(collectedImages);
var collectedLinksArray = Array.prototype.slice.call(collectedLinks); // Checks if collectedImages is not empty (which means there were no images)
// Checks if collectedLinks is empty which means that the user is just using images
if (collectedImages.length > 0 && collectedLinks.length === 0) {
if (!isImageSet) {
var images = []; // Iterates through each image
imagesArray.map(function (i, index) {
var _this4 = this;
_newArrowCheck(this, _this3);
// Assigns a new ID attribute to the image
i.id = "img".concat(index); // Creates a temporary image object
var image = {
src: i.src,
// Grabs the "src" attribute from the image
alt: i.alt,
// Grabs the "alt" attribute from the image,
id: i.id,
// Grabs the newly created "id" attribute from the image
width: i.width,
// Grabs the "width" attribute from the image
height: i.height // Grabs the "height" attribute from the image
};
images.push(image); // Adds an event listerner that will trigger the function to open the lightbox (passed using the Context)
i.addEventListener("click", function (e) {
_newArrowCheck(this, _this4);
context.handleLightbox(e.target.src, e.target.alt, e.target.id, e.target.width, e.target.height);
}.bind(this)); // Avoid ifinite re-rendering by changing this value to TRUE
setIsImageSet(true);
}.bind(this)); // Dispatch the action to set the images from the context
context.grabImages(images);
}
}
if (collectedLinks.length > 0) {
if (collectedImages.length !== collectedLinks.length) {
// Throws a warning if the number of links is not equal to the number of images
console.warn("Hey. You have ".concat(collectedLinks.length, " links and ").concat(collectedImages.length, ". You likely forgot to add the data-attribute=\"SRL\" to one or more than one of your images!"));
}
if (!isImageSet) {
var _images = []; // Iterates through each link
collectedLinksArray.map(function (a, index) {
var _this5 = this;
_newArrowCheck(this, _this3);
// Assigns a new ID attribute to the image (children of the link)
a.children[0].id = "img".concat(index); // Creates a temporary image object
var image = {
src: a.href,
// Grabs the "href" attribute from the link (not from the image)
alt: a.children[0].alt,
// Grabs the "alt" attribute from the image
id: a.children[0].id,
// Grabs the newly created "id" attribute from the image
width: a.children[0].width,
// Grabs the "width" attribute from the image
height: a.children[0].height // Grabs the "height" attribute from the image
};
_images.push(image); // Adds an event listerner that will trigger the function to open the lightbox (passed using the Context)
a.addEventListener("click", function (e) {
_newArrowCheck(this, _this5);
e.preventDefault();
context.handleLightbox(
/*
This is slightly different from the one above as we want to grab
the "href" attribute of the link, not the "src" attribute of the image
*/
e.target.parentNode.href, e.target.alt, e.target.id, e.target.width, e.target.height);
}.bind(this)); // Avoid ifinite re-rendering by changing this value to TRUE
setIsImageSet(true);
}.bind(this)); // Dispatch the action to set the images from the context
context.grabImages(_images);
}
}
}.bind(this), [context, isImageSet, props]);
return React.createElement("div", {
ref: imagesContainer
}, props.children);
}.bind(undefined);
SRLWrapper.propTypes = {
children: PropTypes.oneOfType([PropTypes.arrayOf(PropTypes.node), PropTypes.node]).isRequired
};
function _extends$1() {
_extends$1 = Object.assign || function (target) {
for (var i = 1; i < arguments.length; i++) {
var source = arguments[i];
for (var key in source) {
if (Object.prototype.hasOwnProperty.call(source, key)) {
target[key] = source[key];
}
}
}
return target;
};
return _extends$1.apply(this, arguments);
}
function _objectWithoutPropertiesLoose(source, excluded) {
if (source == null) return {};
var target = {};
var sourceKeys = Object.keys(source);
var key, i;
for (i = 0; i < sourceKeys.length; i++) {
key = sourceKeys[i];
if (excluded.indexOf(key) >= 0) continue;
target[key] = source[key];
}
return target;
}
function _inheritsLoose(subClass, superClass) {
subClass.prototype = Object.create(superClass.prototype);
subClass.prototype.constructor = subClass;
subClass.__proto__ = superClass;
}
function hasClass(element, className) {
if (element.classList) return !!className && element.classList.contains(className);
return (" " + (element.className.baseVal || element.className) + " ").indexOf(" " + className + " ") !== -1;
}
function addClass(element, className) {
if (element.classList) element.classList.add(className);else if (!hasClass(element, className)) if (typeof element.className === 'string') element.className = element.className + " " + className;else element.setAttribute('class', (element.className && element.className.baseVal || '') + " " + className);
}
function replaceClassName(origClass, classToRemove) {
return origClass.replace(new RegExp("(^|\\s)" + classToRemove + "(?:\\s|$)", 'g'), '$1').replace(/\s+/g, ' ').replace(/^\s*|\s*$/g, '');
}
function removeClass(element, className) {
if (element.classList) {
element.classList.remove(className);
} else if (typeof element.className === 'string') {
element.className = replaceClassName(element.className, className);
} else {
element.setAttribute('class', replaceClassName(element.className && element.className.baseVal || '', className));
}
}
var config = {
disabled: false
};
var timeoutsShape = process.env.NODE_ENV !== 'production' ? PropTypes.oneOfType([PropTypes.number, PropTypes.shape({
enter: PropTypes.number,
exit: PropTypes.number,
appear: PropTypes.number
}).isRequired]) : null;
var classNamesShape = process.env.NODE_ENV !== 'production' ? PropTypes.oneOfType([PropTypes.string, PropTypes.shape({
enter: PropTypes.string,
exit: PropTypes.string,
active: PropTypes.string
}), PropTypes.shape({
enter: PropTypes.string,
enterDone: PropTypes.string,
enterActive: PropTypes.string,
exit: PropTypes.string,
exitDone: PropTypes.string,
exitActive: PropTypes.string
})]) : null;
var TransitionGroupContext = React.createContext(null);
var UNMOUNTED = 'unmounted';
var EXITED = 'exited';
var ENTERING = 'entering';
var ENTERED = 'entered';
var EXITING = 'exiting';
/**
* The Transition component lets you describe a transition from one component
* state to another _over time_ with a simple declarative API. Most commonly
* it's used to animate the mounting and unmounting of a component, but can also
* be used to describe in-place transition states as well.
*
* ---
*
* **Note**: `Transition` is a platform-agnostic base component. If you're using
* transitions in CSS, you'll probably want to use
* [`CSSTransition`](https://reactcommunity.org/react-transition-group/css-transition)
* instead. It inherits all the features of `Transition`, but contains
* additional features necessary to play nice with CSS transitions (hence the
* name of the component).
*
* ---
*
* By default the `Transition` component does not alter the behavior of the
* component it renders, it only tracks "enter" and "exit" states for the
* components. It's up to you to give meaning and effect to those states. For
* example we can add styles to a component when it enters or exits:
*
* ```jsx
* import { Transition } from 'react-transition-group';
*
* const duration = 300;
*
* const defaultStyle = {
* transition: `opacity ${duration}ms ease-in-out`,
* opacity: 0,
* }
*
* const transitionStyles = {
* entering: { opacity: 1 },
* entered: { opacity: 1 },
* exiting: { opacity: 0 },
* exited: { opacity: 0 },
* };
*
* const Fade = ({ in: inProp }) => (
* <Transition in={inProp} timeout={duration}>
* {state => (
* <div style={{
* ...defaultStyle,
* ...transitionStyles[state]
* }}>
* I'm a fade Transition!
* </div>
* )}
* </Transition>
* );
* ```
*
* There are 4 main states a Transition can be in:
* - `'entering'`
* - `'entered'`
* - `'exiting'`
* - `'exited'`
*
* Transition state is toggled via the `in` prop. When `true` the component
* begins the "Enter" stage. During this stage, the component will shift from
* its current transition state, to `'entering'` for the duration of the
* transition and then to the `'entered'` stage once it's complete. Let's take
* the following example (we'll use the
* [useState](https://reactjs.org/docs/hooks-reference.html#usestate) hook):
*
* ```jsx
* function App() {
* const [inProp, setInProp] = useState(false);
* return (
* <div>
* <Transition in={inProp} timeout={500}>
* {state => (
* // ...
* )}
* </Transition>
* <button onClick={() => setInProp(true)}>
* Click to Enter
* </button>
* </div>
* );
* }
* ```
*
* When the button is clicked the component will shift to the `'entering'` state
* and stay there for 500ms (the value of `timeout`) before it finally switches
* to `'entered'`.
*
* When `in` is `false` the same thing happens except the state moves from
* `'exiting'` to `'exited'`.
*/
var Transition =
/*#__PURE__*/
function (_React$Component) {
_inheritsLoose(Transition, _React$Component);
function Transition(props, context) {
var _this;
_this = _React$Component.call(this, props, context) || this;
var parentGroup = context; // In the context of a TransitionGroup all enters are really appears
var appear = parentGroup && !parentGroup.isMounting ? props.enter : props.appear;
var initialStatus;
_this.appearStatus = null;
if (props.in) {
if (appear) {
initialStatus = EXITED;
_this.appearStatus = ENTERING;
} else {
initialStatus = ENTERED;
}
} else {
if (props.unmountOnExit || props.mountOnEnter) {
initialStatus = UNMOUNTED;
} else {
initialStatus = EXITED;
}
}
_this.state = {
status: initialStatus
};
_this.nextCallback = null;
return _this;
}
Transition.getDerivedStateFromProps = function getDerivedStateFromProps(_ref, prevState) {
var nextIn = _ref.in;
if (nextIn && prevState.status === UNMOUNTED) {
return {
status: EXITED
};
}
return null;
}; // getSnapshotBeforeUpdate(prevProps) {
// let nextStatus = null
// if (prevProps !== this.props) {
// const { status } = this.state
// if (this.props.in) {
// if (status !== ENTERING && status !== ENTERED) {
// nextStatus = ENTERING
// }
// } else {
// if (status === ENTERING || status === ENTERED) {
// nextStatus = EXITING
// }
// }
// }
// return { nextStatus }
// }
var _proto = Transition.prototype;
_proto.componentDidMount = function componentDidMount() {
this.updateStatus(true, this.appearStatus);
};
_proto.componentDidUpdate = function componentDidUpdate(prevProps) {
var nextStatus = null;
if (prevProps !== this.props) {
var status = this.state.status;
if (this.props.in) {
if (status !== ENTERING && status !== ENTERED) {
nextStatus = ENTERING;
}
} else {
if (status === ENTERING || status === ENTERED) {
nextStatus = EXITING;
}
}
}
this.updateStatus(false, nextStatus);
};
_proto.componentWillUnmount = function componentWillUnmount() {
this.cancelNextCallback();
};
_proto.getTimeouts = function getTimeouts() {
var timeout = this.props.timeout;
var exit, enter, appear;
exit = enter = appear = timeout;
if (timeout != null && typeof timeout !== 'number') {
exit = timeout.exit;
enter = timeout.enter; // TODO: remove fallback for next major
appear = timeout.appear !== undefined ? timeout.appear : enter;
}
return {
exit: exit,
enter: enter,
appear: appear
};
};
_proto.updateStatus = function updateStatus(mounting, nextStatus) {
if (mounting === void 0) {
mounting = false;
}
if (nextStatus !== null) {
// nextStatus will always be ENTERING or EXITING.
this.cancelNextCallback();
var node = ReactDOM.findDOMNode(this);
if (nextStatus === ENTERING) {
this.performEnter(node, mounting);
} else {
this.performExit(node);
}
} else if (this.props.unmountOnExit && this.state.status === EXITED) {
this.setState({
status: UNMOUNTED
});
}
};
_proto.performEnter = function performEnter(node, mounting) {
var _this2 = this;
var enter = this.props.enter;
var appearing = this.context ? this.context.isMounting : mounting;
var timeouts = this.getTimeouts();
var enterTimeout = appearing ? timeouts.appear : timeouts.enter; // no enter animation skip right to ENTERED
// if we are mounting and running this it means appear _must_ be set
if (!mounting && !enter || config.disabled) {
this.safeSetState({
status: ENTERED
}, function () {
_this2.props.onEntered(node);
});
return;
}
this.props.onEnter(node, appearing);
this.safeSetState({
status: ENTERING
}, function () {
_this2.props.onEntering(node, appearing);
_this2.onTransitionEnd(node, enterTimeout, function () {
_this2.safeSetState({
status: ENTERED
}, function () {
_this2.props.onEntered(node, appearing);
});
});
});
};
_proto.performExit = function performExit(node) {
var _this3 = this;
var exit = this.props.exit;
var timeouts = this.getTimeouts(); // no exit animation skip right to EXITED
if (!exit || config.disabled) {
this.safeSetState({
status: EXITED
}, function () {
_this3.props.onExited(node);
});
return;
}
this.props.onExit(node);
this.safeSetState({
status: EXITING
}, function () {
_this3.props.onExiting(node);
_this3.onTransitionEnd(node, timeouts.exit, function () {
_this3.safeSetState({
status: EXITED
}, function () {
_this3.props.onExited(node);
});
});
});
};
_proto.cancelNextCallback = function cancelNextCallback() {
if (this.nextCallback !== null) {
this.nextCallback.cancel();
this.nextCallback = null;
}
};
_proto.safeSetState = function safeSetState(nextState, callback) {
// This shouldn't be necessary, but there are weird race conditions with
// setState callbacks and unmounting in testing, so always make sure that
// we can cancel any pending setState callbacks after we unmount.
callback = this.setNextCallback(callback);
this.setState(nextState, callback);
};
_proto.setNextCallback = function setNextCallback(callback) {
var _this4 = this;
var active = true;
this.nextCallback = function (event) {
if (active) {
active = false;
_this4.nextCallback = null;
callback(event);
}
};
this.nextCallback.cancel = function () {
active = false;
};
return this.nextCallback;
};
_proto.onTransitionEnd = function onTransitionEnd(node, timeout, handler) {
this.setNextCallback(handler);
var doesNotHaveTimeoutOrListener = timeout == null && !this.props.addEndListener;
if (!node || doesNotHaveTimeoutOrListener) {
setTimeout(this.nextCallback, 0);
return;
}
if (this.props.addEndListener) {
this.props.addEndListener(node, this.nextCallback);
}
if (timeout != null) {
setTimeout(this.nextCallback, timeout);
}
};
_proto.render = function render() {
var status = this.state.status;
if (status === UNMOUNTED) {
return null;
}
var _this$props = this.props,
children = _this$props.children,
childProps = _objectWithoutPropertiesLoose(_this$props, ["children"]); // filter props for Transtition
delete childProps.in;
delete childProps.mountOnEnter;
delete childProps.unmountOnExit;
delete childProps.appear;
delete childProps.enter;
delete childProps.exit;
delete childProps.timeout;
delete childProps.addEndListener;
delete childProps.onEnter;
delete childProps.onEntering;
delete childProps.onEntered;
delete childProps.onExit;
delete childProps.onExiting;
delete childProps.onExited;
if (typeof children === 'function') {
// allows for nested Transitions
return React.createElement(TransitionGroupContext.Provider, {
value: null
}, children(status, childProps));
}
var child = React.Children.only(children);
return (// allows for nested Transitions
React.createElement(TransitionGroupContext.Provider, {
value: null
}, React.cloneElement(child, childProps))
);
};
return Transition;
}(React.Component);
Transition.contextType = TransitionGroupContext;
Transition.propTypes = process.env.NODE_ENV !== "production" ? {
/**
* A `function` child can be used instead of a React element. This function is
* called with the current transition status (`'entering'`, `'entered'`,
* `'exiting'`, `'exited'`), which can be used to apply context
* specific props to a component.
*
* ```jsx
* <Transition in={this.state.in} timeout={150}>
* {state => (
* <MyComponent className={`fade fade-${state}`} />
* )}
* </Transition>
* ```
*/
children: PropTypes.oneOfType([PropTypes.func.isRequired, PropTypes.element.isRequired]).isRequired,
/**
* Show the component; triggers the enter or exit states
*/
in: PropTypes.bool,
/**
* By default the child component is mounted immediately along with
* the parent `Transition` component. If you want to "lazy mount" the component on the
* first `in={true}` you can set `mountOnEnter`. After the first enter transition the component will stay
* mounted, even on "exited", unless you also specify `unmountOnExit`.
*/
mountOnEnter: PropTypes.bool,
/**
* By default the child component stays mounted after it reaches the `'exited'` state.
* Set `unmountOnExit` if you'd prefer to unmount the component after it finishes exiting.
*/
unmountOnExit: PropTypes.bool,
/**
* Normally a component is not transitioned if it is shown when the
* `<Transition>` component mounts. If you want to transition on the first
* mount set `appear` to `true`, and the component will transition in as soon
* as the `<Transition>` mounts.
*
* > **Note**: there are no special appear states like `appearing`/`appeared`, this prop
* > only adds an additional enter transition. However, in the
* > `<CSSTransition>` component that first enter transition does result in
* > additional `.appear-*` classes, that way you can choose to style it
* > differently.
*/
appear: PropTypes.bool,
/**
* Enable or disable enter transitions.
*/
enter: PropTypes.bool,
/**
* Enable or disable exit transitions.
*/
exit: PropTypes.bool,
/**
* The duration of the transition, in milliseconds.
* Required unless `addEndListener` is provided.
*
* You may specify a single timeout for all transitions:
*
* ```jsx
* timeout={500}
* ```
*
* or individually:
*
* ```jsx
* timeout={{
* appear: 500,
* enter: 300,
* exit: 500,
* }}
* ```
*
* - `appear` defaults to the value of `enter`
* - `enter` defaults to `0`
* - `exit` defaults to `0`
*
* @type {number | { enter?: number, exit?: number, appear?: number }}
*/
timeout: function timeout(props) {
var pt = timeoutsShape;
if (!props.addEndListener) pt = pt.isRequired;
for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {
args[_key - 1] = arguments[_key];
}
return pt.apply(void 0, [props].concat(args));
},
/**
* Add a custom transition end trigger. Called with the transitioning
* DOM node and a `done` callback. Allows for more fine grained transition end
* logic. **Note:** Timeouts are still used as a fallback if provided.
*
* ```jsx
* addEndListener={(node, done) => {
* // use the css transitionend event to mark the finish of a transition
* node.addEventListener('transitionend', done, false);
* }}
* ```
*/
addEndListener: PropTypes.func,
/**
* Callback fired before the "entering" status is applied. An extra parameter
* `isAppearing` is supplied to indicate if the enter stage is occurring on the initial mount
*
* @type Function(node: HtmlElement, isAppearing: bool) -> void
*/
onEnter: PropTypes.func,
/**
* Callback fired after the "entering" status is applied. An extra parameter
* `isAppearing` is supplied to indicate if the enter stage is occurring on the initial mount
*
* @type Function(node: HtmlElement, isAppearing: bool)
*/
onEntering: PropTypes.func,
/**
* Callback fired after the "entered" status is applied. An extra parameter
* `isAppearing` is supplied to indicate if the enter stage is occurring on the initial mount
*
* @type Function(node: HtmlElement, isAppearing: bool) -> void
*/
onEntered: PropTypes.func,
/**
* Callback fired before the "exiting" status is applied.
*
* @type Function(node: HtmlElement) -> void
*/
onExit: PropTypes.func,
/**
* Callback fired after the "exiting" status is applied.
*
* @type Function(node: HtmlElement) -> void
*/
onExiting: PropTypes.func,
/**
* Callback fired after the "exited" status is applied.
*
* @type Function(node: HtmlElement) -> void
*/
onExited: PropTypes.func // Name the function so it is clearer in the documentation
} : {};
function noop() {}
Transition.defaultProps = {
in: false,
mountOnEnter: false,
unmountOnExit: false,
appear: false,
enter: true,
exit: true,
onEnter: noop,
onEntering: noop,
onEntered: noop,
onExit: noop,
onExiting: noop,
onExited: noop
};
Transition.UNMOUNTED = 0;
Transition.EXITED = 1;
Transition.ENTERING = 2;
Transition.ENTERED = 3;
Transition.EXITING = 4;
var _addClass = function addClass$1(node, classes) {
return node && classes && classes.split(' ').forEach(function (c) {
return addClass(node, c);
});
};
var removeClass$1 = function removeClass$1(node, classes) {
return node && classes && classes.split(' ').forEach(function (c) {
return removeClass(node, c);
});
};
/**
* A transition component inspired by the excellent
* [ng-animate](http://www.nganimate.org/) library, you should use it if you're
* using CSS transitions or animations. It's built upon the
* [`Transition`](https://reactcommunity.org/react-transition-group/transition)
* component, so it inherits all of its props.
*
* `CSSTransition` applies a pair of class names during the `appear`, `enter`,
* and `exit` states of the transition. The first class is applied and then a
* second `*-active` class in order to activate the CSS transition. After the
* transition, matching `*-done` class names are applied to persist the
* transition state.
*
* ```jsx
* function App() {
* const [inProp, setInProp] = useState(false);
* return (
* <div>
* <CSSTransition in={inProp} timeout={200} classNames="my-node">
* <div>
* {"I'll receive my-node-* classes"}
* </div>
* </CSSTransition>
* <button type="button" onClick={() => setInProp(true)}>
* Click to Enter
* </button>
* </div>
* );
* }
* ```
*
* When the `in` prop is set to `true`, the child component will first receive
* the class `example-enter`, then the `example-enter-active` will be added in
* the next tick. `CSSTransition` [forces a
* reflow](https://github.com/reactjs/react-transition-group/blob/5007303e729a74be66a21c3e2205e4916821524b/src/CSSTransition.js#L208-L215)
* between before adding the `example-enter-active`. This is an important trick
* because it allows us to transition between `example-enter` and
* `example-enter-active` even though they were added immediately one after
* another. Most notably, this is what makes it possible for us to animate
* _appearance_.
*
* ```css
* .my-node-enter {
* opacity: 0;
* }
* .my-node-enter-active {
* opacity: 1;
* transition: opacity 200ms;
* }
* .my-node-exit {
* opacity: 1;
* }
* .my-node-exit-active {
* opacity: 0;
* transition: opacity 200ms;
* }
* ```
*
* `*-active` classes represent which styles you want to animate **to**.
*
* **Note**: If you're using the
* [`appear`](http://reactcommunity.org/react-transition-group/transition#Transition-prop-appear)
* prop, make sure to define styles for `.appear-*` classes as well.
*/
var CSSTransition =
/*#__PURE__*/
function (_React$Component) {
_inheritsLoose(CSSTransition, _React$Component);
function CSSTransition() {
var _this;
for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
args[_key] = arguments[_key];
}
_this = _React$Component.call.apply(_React$Component, [this].concat(args)) || this;
_this.appliedClasses = {
appear: {},
enter: {},
exit: {}
};
_this.onEnter = function (node, appearing) {
_this.removeClasses(node, 'exit');
_this.addClass(node, appearing ? 'appear' : 'enter', 'base');
if (_this.props.onEnter) {
_this.props.onEnter(node, appearing);
}
};
_this.onEntering = function (node, appearing) {
var type = appearing ? 'appear' : 'enter';
_this.addClass(node, type, 'active');
if (_this.props.onEntering) {
_this.props.onEntering(node, appearing);
}
};
_this.onEntered = function (node, appearing) {
var type = appearing ? 'appear' : 'enter';
_this.removeClasses(node, type);
_this.addClass(node, type, 'done');
if (_this.props.onEntered) {
_this.props.onEntered(node, appearing);
}
};
_this.onExit = function (node) {
_this.removeClasses(node, 'appear');
_this.removeClasses(node, 'enter');
_this.addClass(node, 'exit', 'base');
if (_this.props.onExit) {
_this.props.onExit(node);
}
};
_this.onExiting = function (node) {
_this.addClass(node, 'exit', 'active');
if (_this.props.onExiting) {
_this.props.onExiting(node);
}
};
_this.onExited = function (node) {
_this.removeClasses(node, 'exit');
_this.addClass(node, 'exit', 'done');
if (_this.props.onExited) {
_this.props.onExited(node);
}
};
_this.getClassNames = function (type) {
var classNames = _this.props.classNames;
var isStringClassNames = typeof classNames === 'string';
var prefix = isStringClassNames && classNames ? classNames + "-" : '';
var baseClassName = isStringClassNames ? "" + prefix + type : classNames[type];
var activeClassName = isStringClassNames ? baseClassName + "-active" : classNames[type + "Active"];
var doneClassName = isStringClassNames ? baseClassName + "-done" : classNames[type + "Done"];
return {
baseClassName: baseClassName,
activeClassName: activeClassName,
doneClassName: doneClassName
};
};
return _this;
}
var _proto = CSSTransition.prototype;
_proto.addClass = function addClass(node, type, phase) {
var className = this.getClassNames(type)[phase + "ClassName"];
if (type === 'appear' && phase === 'done') {
className += " " + this.getClassNames('enter').doneClassName;
} // This is for to force a repaint,
// which is necessary in order to transition styles when adding a class name.
if (phase === 'active') {
/* eslint-disable no-unused-expressions */
node && node.scrollTop;
}
this.appliedClasses[type][phase] = className;
_addClass(node, className);
};
_proto.removeClasses = function removeClasses(node, type) {
var _this$appliedClasses$ = this.appliedClasses[type],
baseClassName = _this$appliedClasses$.base,
activeClassName = _this$appliedClasses$.active,
doneClassName = _this$appliedClasses$.done;
this.appliedClasses[type] = {};
if (baseClassName) {
removeClass$1(node, baseClassName);
}
if (activeClassName) {
removeClass$1(node, activeClassName);
}
if (doneClassName) {
removeClass$1(node, doneClassName);
}
};
_proto.render = function render() {
var _this$props = this.props,
_ = _this$props.classNames,
props = _objectWithoutPropertiesLoose(_this$props, ["classNames"]);
return React.createElement(Transition, _extends$1({}, props, {
onEnter: this.onEnter,
onEntered: this.onEntered,
onEntering: this.onEntering,
onExit: this.onExit,
onExiting: this.onExiting,
onExited: this.onExited
}));
};
return CSSTransition;
}(React.Component);
CSSTransition.defaultProps = {
classNames: ''
};
CSSTransition.propTypes = process.env.NODE_ENV !== "production" ? _extends$1({}, Transition.propTypes, {
/**
* The animation classNames applied to the component as it appears, enters,
* exits or has finished the transition. A single name can be provided and it
* will be suffixed for each stage: e.g.
*
* `classNames="fade"` applies `fade-appear`, `fade-appear-active`,
* `fade-appear-done`, `fade-enter`, `fade-enter-active`, `fade-enter-done`,
* `fade-exit`, `fade-exit-active`, and `fade-exit-done`.
*
* **Note**: `fade-appear-done` and `fade-enter-done` will _both_ be applied.
* This allows you to define different behavior for when appearing is done and
* when regular entering is done, using selectors like
* `.fade-enter-done:not(.fade-appear-done)`. For example, you could apply an
* epic entrance animation when element first appears in the DOM using
* [Animate.css](https://daneden.github.io/animate.css/). Otherwise you can
* simply use `fade-enter-done` for defining both cases.
*
* Each individual classNames can also be specified independently like:
*
* ```js
* classNames={{
* appear: 'my-appear',
* appearActive: 'my-active-appear',
* appearDone: 'my-done-appear',
* enter: 'my-enter',
* enterActive: 'my-active-enter',
* enterDone: 'my-done-enter',
* exit: 'my-exit',
* exitActive: 'my-active-exit',
* exitDone: 'my-done-exit',
* }}
* ```
*
* If you want to set these classes using CSS Modules:
*
* ```js
* import styles from './styles.css';
* ```
*
* you might want to use camelCase in your CSS file, that way could simply
* spread them instead of listing them one by one:
*
* ```js
* classNames={{ ...styles }}
* ```
*
* @type {string | {
* appear?: string,
* appearActive?: string,
* appearDone?: string,
* enter?: string,
* enterActive?: string,
* enterDone?: string,
* exit?: string,
* exitActive?: string,
* exitDone?: string,
* }}
*/
classNames: classNamesShape,
/**
* A `<Transition>` callback fired immediately after the 'enter' or 'appear' class is
* applied.
*
* @type Function(node: HtmlElement, isAppearing: bool)
*/
onEnter: PropTypes.func,
/**
* A `<Transition>` callback fired immediately after the 'enter-active' or
* 'appear-active' class is applied.
*
* @type Function(node: HtmlElement, isAppearing: bool)
*/
onEntering: PropTypes.func,
/**
* A `<Transition>` callback fired immediately after the 'enter' or
* 'appear' classes are **removed** and the `done` class is added to the DOM node.
*
* @type Function(node: HtmlElement, isAppearing: bool)
*/
onEntered: PropTypes.func,
/**
* A `<Transition>` callback fired immediately after the 'exit' class is
* applied.
*
* @type Function(node: HtmlElement)
*/
onExit: PropTypes.func,
/**
* A `<Transition>` callback fired immediately after the 'exit-active' is applied.
*
* @type Function(node: HtmlElement)
*/
onExiting: PropTypes.func,
/**
* A `<Transition>` callback fired immediately after the 'exit' classes
* are **removed** and the `exit-done` class is added to the DOM node.
*
* @type Function(node: HtmlElement)
*/
onExited: PropTypes.func
}) : {};
function _assertThisInitialized(self) {
if (self === void 0) {
throw new ReferenceError("this hasn't been initialised - super() hasn't been called");
}
return self;
}
/**
* Given `this.props.children`, return an object mapping key to child.
*
* @param {*} children `this.props.children`
* @return {object} Mapping of key to child
*/
function getChildMapping(children, mapFn) {
var mapper = function mapper(child) {
return mapFn && isValidElement(child) ? mapFn(child) : child;
};
var result = Object.create(null);
if (children) Children.map(children, function (c) {
return c;
}).forEach(function (child) {
// run the map function here instead so that the key is the computed one
result[child.key] = mapper(child);
});
return result;
}
/**
* When you're adding or removing children some may be added or removed in the
* same render pass. We want to show *both* since we want to simultaneously
* animate elements in and out. This function takes a previous set of keys
* and a new set of keys and merges them with its best guess of the correct
* ordering. In the future we may expose some of the utilities in
* ReactMultiChild to make this easy, but for now React itself does not
* directly have this concept of the union of prevChildren and nextChildren
* so we implement it here.
*
* @param {object} prev prev children as returned from
* `ReactTransitionChildMapping.getChildMapping()`.
* @param {object} next next children as returned from
* `ReactTransitionChildMapping.getChildMapping()`.
* @return {object} a key set that contains all keys in `prev` and all keys
* in `next` in a reasonable order.
*/
function mergeChildMappings(prev, next) {
prev = prev || {};
next = next || {};
function getValueForKey(key) {
return key in next ? next[key] : prev[key];
} // For each key of `next`, the list of keys to insert before that key in
// the combined list
var nextKeysPending = Object.create(null);
var pendingKeys = [];
for (var prevKey in prev) {
if (prevKey in next) {
if (pendingKeys.length) {
nextKeysPending[prevKey] = pendingKeys;
pendingKeys = [];
}
} else {
pendingKeys.push(prevKey);
}
}
var i;
var childMapping = {};
for (var nextKey in next) {
if (nextKeysPending[nextKey]) {
for (i = 0; i < nextKeysPending[nextKey].length; i++) {
var pendingNextKey = nextKeysPending[nextKey][i];
childMapping[nextKeysPending[nextKey][i]] = getValueForKey(pendingNextKey);
}
}
childMapping[nextKey] = getValueForKey(nextKey);
} // Finally, add the keys which didn't appear before any key in `next`
for (i = 0; i < pendingKeys.length; i++) {
childMapping[pendingKeys[i]] = getValueForKey(pendingKeys[i]);
}
return childMapping;
}
function getProp(child, prop, props) {
return props[prop] != null ? props[prop] : child.props[prop];
}
function getInitialChildMapping(props, onExited) {
return getChildMapping(props.children, function (child) {
return cloneElement(child, {
onExited: onExited.bind(null, child),
in: true,
appear: getProp(child, 'appear', props),
enter: getProp(child, 'enter', props),
exit: getProp(child, 'exit', props)
});
});
}
function getNextChildMapping(nextProps, prevChildMapping, onExited) {
var nextChildMapping = getChildMapping(nextProps.children);
var children = mergeChildMappings(prevChildMapping, nextChildMapping);
Object.keys(children).forEach(function (key) {
var child = children[key];
if (!isValidElement(child)) return;
var hasPrev = key in prevChildMapping;
var hasNext = key in nextChildMapping;
var prevChild = prevChildMapping[key];
var isLeaving = isValidElement(prevChild) && !prevChild.props.in; // item is new (entering)
if (hasNext && (!hasPrev || isLeaving)) {
// console.log('entering', key)
children[key] = cloneElement(child, {
onExited: onExited.bind(null, child),
in: true,
exit: getProp(child, 'exit', nextProps),
enter: getProp(child, 'enter', nextProps)
});
} else if (!hasNext && hasPrev && !isLeaving) {
// item is old (exiting)
// console.log('leaving', key)
children[key] = cloneElement(child, {
in: false
});
} else if (hasNext && hasPrev && isValidElement(prevChild)) {
// item hasn't changed transition states
// copy over the last transition props;
// console.log('unchanged', key)
children[key] = cloneElement(child, {
onExited: onExited.bind(null, child),
in: prevChild.props.in,
exit: getProp(child, 'exit', nextProps),
enter: getProp(child, 'enter', nextProps)
});
}
});
return children;
}
var values = Object.values || function (obj) {
return Object.keys(obj).map(function (k) {
return obj[k];
});
};
var defaultProps = {
component: 'div',
childFactory: function childFactory(child) {
return child;
}
/**
* The `<TransitionGroup>` component manages a set of transition components
* (`<Transition>` and `<CSSTransition>`) in a list. Like with the transition
* components, `<TransitionGroup>` is a state machine for managing the mounting
* and unmounting of components over time.
*
* Consider the example below. As items are removed or added to the TodoList the
* `in` prop is toggled automatically by the `<TransitionGroup>`.
*
* Note that `<TransitionGroup>` does not define any animation behavior!
* Exactly _how_ a list item animates is up to the individual transition
* component. This means you can mix and match animations across different list
* items.
*/
};
var TransitionGroup =
/*#__PURE__*/
function (_React$Component) {
_inheritsLoose(TransitionGroup, _React$Component);
function TransitionGroup(props, context) {
var _this;
_this = _React$Component.call(this, props, context) || this;
var handleExited = _this.handleExited.bind(_assertThisInitialized(_assertThisInitialized(_this))); // Initial children should all be entering, dependent on appear
_this.state = {
contextValue: {
isMounting: true
},
handleExited: handleExited,
firstRender: true
};
return _this;
}
var _proto = TransitionGroup.prototype;
_proto.componentDidMount = function componentDidMount() {
this.mounted = true;
this.setState({
contextValue: {
isMounting: false
}
});
};
_proto.componentWillUnmount = function componentWillUnmount() {
this.mounted = false;
};
TransitionGroup.getDerivedStateFromProps = function getDerivedStateFromProps(nextProps, _ref) {
var prevChildMapping = _ref.children,
handleExited = _ref.handleExited,
firstRender = _ref.firstRender;
return {
children: firstRender ? getInitialChildMapping(nextProps, handleExited) : getNextChildMapping(nextProps, prevChildMapping, handleExited),
firstRender: false
};
};
_proto.handleExited = function handleExited(child, node) {
var currentChildMapping = getChildMapping(this.props.children);
if (child.key in currentChildMapping) return;
if (child.props.onExited) {
child.props.onExited(node);
}
if (this.mounted) {
this.setState(function (state) {
var children = _extends$1({}, state.children);
delete children[child.key];
return {
children: children
};
});
}
};
_proto.render = function render() {
var _this$props = this.props,
Component = _this$props.component,
childFactory = _this$props.childFactory,
props = _objectWithoutPropertiesLoose(_this$props, ["component", "childFactory"]);
var contextValue = this.state.contextValue;
var children = values(this.state.children).map(childFactory);
delete props.appear;
delete props.enter;
delete props.exit;
if (Component === null) {
return React.createElement(TransitionGroupContext.Provider, {
value: contextValue
}, children);
}
return React.createElement(TransitionGroupContext.Provider, {
value: contextValue
}, React.createElement(Component, props, children));
};
return TransitionGroup;
}(React.Component);
TransitionGroup.propTypes = process.env.NODE_ENV !== "production" ? {
/**
* `<TransitionGroup>` renders a `<div>` by default. You can change this
* behavior by providing a `component` prop.
* If you use React v16+ and would like to avoid a wrapping `<div>` element
* you can pass in `component={null}`. This is useful if the wrapping div
* borks your css styles.
*/
component: PropTypes.any,
/**
* A set of `<Transition>` components, that are toggled `in` and out as they
* leave. the `<TransitionGroup>` will inject specific transition props, so
* remember to spread them through if you are wrapping the `<Transition>` as
* with our `<Fade>` example.
*
* While this component is meant for multiple `Transition` or `CSSTransition`
* children,