simple-node-memory-cache
Version:
In-memory object cache written in typescript for Node that supports multiple eviction strategies.
71 lines (70 loc) • 2.45 kB
JavaScript
;
var __values = (this && this.__values) || function (o) {
var m = typeof Symbol === "function" && o[Symbol.iterator], i = 0;
if (m) return m.call(o);
return {
next: function () {
if (o && i >= o.length) o = void 0;
return { value: o && o[i++], done: !o };
}
};
};
var __read = (this && this.__read) || function (o, n) {
var m = typeof Symbol === "function" && o[Symbol.iterator];
if (!m) return o;
var i = m.call(o), r, ar = [], e;
try {
while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);
}
catch (error) { e = { error: error }; }
finally {
try {
if (r && !r.done && (m = i["return"])) m.call(i);
}
finally { if (e) throw e.error; }
}
return ar;
};
var e_1, _a;
Object.defineProperty(exports, "__esModule", { value: true });
var index_1 = require("./strategies/index");
var cache1 = new index_1.SimpleLFU();
// function sleep(milliseconds) {
// var start = new Date().getTime();
// for (var i = 0; i < 1e7; i++) {
// if ((new Date().getTime() - start) > milliseconds){
// break;
// }
// }
// }
for (var i = 0; i < 1; i++) {
cache1.set('key1', 'value1');
cache1.set('key2', 'value2');
cache1.set('key3', 'value3');
cache1.set('key4', 'value4');
cache1.set('key5', 'value5');
cache1.set('key6', 'removes 1');
console.log("GET KEY2: " + cache1.get('key2'));
console.log("GET KEY3: " + cache1.get('key3'));
console.log("GET KEY3: " + cache1.get('key3'));
console.log("GET KEY4: " + cache1.get('key4'));
console.log("GET KEY5: " + cache1.get('key5'));
console.log("GET KEY6: " + cache1.get('key6'));
cache1.set('key7', 'removes 3');
console.log('#############################################');
try {
for (var _b = (e_1 = void 0, __values(cache1.entries())), _c = _b.next(); !_c.done; _c = _b.next()) {
var _d = __read(_c.value, 2), key = _d[0], value = _d[1];
console.log(key + " => " + value);
}
}
catch (e_1_1) { e_1 = { error: e_1_1 }; }
finally {
try {
if (_c && !_c.done && (_a = _b.return)) _a.call(_b);
}
finally { if (e_1) throw e_1.error; }
}
console.log('#############################################');
cache1.clear();
}