signalforge
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Fine-grained reactive state management with automatic dependency tracking - Ultra-optimized, zero dependencies
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text/typescript
/**
* JSI Bridge for SignalForge - TypeScript Wrapper
*
* This module provides a seamless bridge between JavaScript and the native JSI implementation.
* It automatically detects if the native module is available and falls back to the pure JS
* implementation if not.
*
* Architecture:
* - When native JSI bindings are loaded, uses direct C++ calls for maximum performance
* - Falls back gracefully to JavaScript implementation on web or when native unavailable
* - Provides identical API regardless of implementation (transparent to consumers)
* - Zero-cost abstraction: no overhead when using native implementation
*
* Compatible with:
* - React Native with Hermes engine
* - React Native with JSC (JavaScriptCore) engine
* - Falls back on Web/Node.js environments
*/
// Note: Store import removed - fallback implementation would need full Store API
// For now, native implementation is primary target
// ============================================================================
// Type Definitions
// ============================================================================
/**
* Signal reference returned by create operations
* Contains the unique identifier used for all subsequent operations
*/
export interface SignalRef {
id: string;
}
/**
* Hermes internal API declaration for engine detection
*/
declare const HermesInternal: any | undefined;
/**
* Native JSI function signatures
* These are injected into global scope by the C++ JSI bindings
*/
declare global {
var __signalForgeCreateSignal: ((initialValue: any) => string) | undefined;
var __signalForgeGetSignal: ((signalId: string) => any) | undefined;
var __signalForgeSetSignal: ((signalId: string, value: any) => void) | undefined;
var __signalForgeHasSignal: ((signalId: string) => boolean) | undefined;
var __signalForgeDeleteSignal: ((signalId: string) => void) | undefined;
var __signalForgeGetVersion: ((signalId: string) => number) | undefined;
var __signalForgeBatchUpdate: ((updates: [string, any][]) => void) | undefined;
}
// ============================================================================
// Native Module Detection
// ============================================================================
/**
* Check if native JSI bindings are available
* The C++ module installs these functions on the global object when loaded
*
* Detection strategy:
* 1. Check for presence of all required JSI functions
* 2. Verify they are callable functions (not undefined or null)
* 3. Return true only if ALL functions are available
*
* This runs once at module load time for zero runtime overhead
*/
const isNativeAvailable = (): boolean => {
return (
typeof global !== 'undefined' &&
typeof global.__signalForgeCreateSignal === 'function' &&
typeof global.__signalForgeGetSignal === 'function' &&
typeof global.__signalForgeSetSignal === 'function' &&
typeof global.__signalForgeHasSignal === 'function' &&
typeof global.__signalForgeDeleteSignal === 'function' &&
typeof global.__signalForgeGetVersion === 'function' &&
typeof global.__signalForgeBatchUpdate === 'function'
);
};
/**
* Cache the detection result before attempting installation
*/
const NATIVE_PRESENT_AT_LOAD = isNativeAvailable();
// Attempt to install the native bindings on React Native before falling back
try {
if (!NATIVE_PRESENT_AT_LOAD) {
// Lazy import to avoid bundling React Native in non-RN builds
const { installJSIBindings } = require('./setup');
installJSIBindings();
}
} catch (error) {
// Non-RN environments (web/Node) will skip installation gracefully
}
const NATIVE_READY = isNativeAvailable();
// ============================================================================
// Fallback JavaScript Store
// ============================================================================
/**
* JavaScript fallback store instance
* Used when native JSI bindings are not available
* Would need to implement a compatible Store interface
*
* For production, this would be imported from the core store module
* For now, we focus on the native implementation as primary target
*/
interface FallbackStore {
createSignal<T>(value: T): { __id: string };
getSignal<T>(id: string): T;
setSignal<T>(id: string, value: T): void;
}
let jsStore: FallbackStore | null = null;
/**
* Get or create the JavaScript fallback store
* Lazy initialization to avoid unnecessary allocation when native is used
*/
const getJsStore = (): FallbackStore => {
if (!jsStore) {
// Placeholder implementation - in production, import from '../core/store'
throw new Error('JavaScript fallback store not initialized. Native JSI bindings required.');
}
return jsStore;
};
// ============================================================================
// JSI Bridge API
// ============================================================================
/**
* Create a new signal with an initial value
*
* Native path:
* - Calls C++ JSI function directly via global.__signalForgeCreateSignal
* - Value is converted from JS to C++ SignalValue in native code
* - Signal is stored in C++ memory (shared_ptr managed)
* - Returns unique signal ID generated by C++ atomic counter
*
* Fallback path:
* - Uses pure JavaScript Store implementation
* - Signal stored in JavaScript heap
*
* @param initialValue - The initial value for the signal (any JSON-serializable type)
* @returns SignalRef containing unique signal ID
*/
export const createSignal = <T = any>(initialValue: T): SignalRef => {
if (NATIVE_READY) {
// Direct JSI call - no overhead, direct C++ execution
const id = global.__signalForgeCreateSignal!(initialValue);
return { id };
}
// Fallback to JavaScript implementation
const store = getJsStore();
const signal = store.createSignal(initialValue);
// Extract internal ID from JavaScript signal
return { id: (signal as any).__id || String(Math.random()) };
};
/**
* Get the current value of a signal
*
* Native path:
* - Calls C++ JSI function with signal ID
* - C++ looks up signal in thread-safe unordered_map
* - Acquires mutex, reads value, releases mutex
* - Converts C++ SignalValue to JS value via toJSI()
*
* Fallback path:
* - Retrieves value from JavaScript Store
*
* @param signalRef - Reference to the signal
* @returns Current value of the signal
* @throws Error if signal doesn't exist
*/
export const getSignal = <T = any>(signalRef: SignalRef): T => {
if (NATIVE_READY) {
// Direct C++ memory access - returns value immediately
return global.__signalForgeGetSignal!(signalRef.id) as T;
}
// Fallback: retrieve from JS Store
const store = getJsStore();
// In production, you'd need to maintain a map from ID to signal reference
throw new Error('JavaScript fallback for getSignal not fully implemented');
};
/**
* Update a signal's value
*
* Native path:
* - Calls C++ JSI function with signal ID and new value
* - C++ converts JS value to SignalValue
* - Looks up signal in store (mutex protected)
* - Calls signal->setValue() which:
* * Acquires signal's mutex
* * Updates the value
* * Atomically increments version counter (lock-free)
* * Releases mutex
* * Notifies subscribers
*
* This enables React Native components to detect changes efficiently
* by comparing version numbers without locking
*
* Fallback path:
* - Updates value in JavaScript Store
*
* @param signalRef - Reference to the signal
* @param value - New value to set
* @throws Error if signal doesn't exist
*/
export const setSignal = <T = any>(signalRef: SignalRef, value: T): void => {
if (NATIVE_READY) {
// Direct C++ call - updates C++ memory and triggers atomic version bump
global.__signalForgeSetSignal!(signalRef.id, value);
return;
}
// Fallback: update in JS Store
const store = getJsStore();
throw new Error('JavaScript fallback for setSignal not fully implemented');
};
/**
* Check if a signal exists in the store
*
* Native path:
* - Quick hash table lookup in C++ unordered_map
* - Returns boolean immediately
*
* @param signalRef - Reference to the signal
* @returns true if signal exists, false otherwise
*/
export const hasSignal = (signalRef: SignalRef): boolean => {
if (NATIVE_READY) {
return global.__signalForgeHasSignal!(signalRef.id);
}
// Fallback
return false;
};
/**
* Delete a signal from the store
*
* Native path:
* - Removes signal from C++ unordered_map
* - shared_ptr reference count decrements
* - If no other references exist, Signal is automatically destroyed
* - C++ destructor handles cleanup (mutex, version counter, subscribers)
*
* This provides automatic memory management with zero leaks
*
* @param signalRef - Reference to the signal to delete
*/
export const deleteSignal = (signalRef: SignalRef): void => {
if (NATIVE_READY) {
global.__signalForgeDeleteSignal!(signalRef.id);
return;
}
// Fallback: remove from JS Store
// (Would need implementation in Store class)
};
/**
* Get the current version number of a signal
*
* Version tracking enables efficient change detection in React:
* - Each setValue() increments the version atomically
* - React components can compare versions to detect changes
* - No need to deep-compare values
* - Lock-free read (atomic operation) for maximum performance
*
* Native path:
* - Atomic load from C++ std::atomic<uint64_t>
* - memory_order_acquire ensures visibility of all previous writes
* - No mutex locking required
*
* This is how React Native components efficiently re-render:
* 1. Store version in component state
* 2. On each render, read current version
* 3. If version changed, re-read value
* 4. Update local state and version
*
* @param signalRef - Reference to the signal
* @returns Current version number (increments on each update)
*/
export const getSignalVersion = (signalRef: SignalRef): number => {
if (NATIVE_READY) {
// Lock-free atomic read - fastest possible change detection
return global.__signalForgeGetVersion!(signalRef.id);
}
// Fallback: would need version tracking in JS Store
return 0;
};
/**
* Batch update multiple signals in one operation
*
* More efficient than individual updates when changing many signals:
* - Reduces number of JSI boundary crossings
* - C++ can optimize lock acquisition
* - All updates happen atomically from JS perspective
*
* Native path:
* - Single JSI call passes entire array to C++
* - C++ validates all signals exist before updating any
* - Updates all signals in sequence
* - Each signal's version still increments individually
* - Subscribers notified after all updates complete
*
* @param updates - Array of [signalRef, value] tuples
*/
export const batchUpdate = (updates: [SignalRef, any][]): void => {
if (NATIVE_READY) {
// Convert SignalRef[] to string[] for C++ consumption
const nativeUpdates: [string, any][] = updates.map(([ref, value]) => [
ref.id,
value,
]);
global.__signalForgeBatchUpdate!(nativeUpdates);
return;
}
// Fallback: update each signal individually
for (const [ref, value] of updates) {
setSignal(ref, value);
}
};
/**
* Check if the native JSI implementation is being used
*
* Useful for:
* - Debugging and diagnostics
* - Conditional logic based on native availability
* - Performance monitoring and optimization decisions
*
* @returns true if using native C++ implementation, false if using JS fallback
*/
export const isUsingNative = (): boolean => {
return NATIVE_READY;
};
/**
* Get information about the current implementation
*
* @returns Object containing implementation details
*/
export const getImplementationInfo = () => {
return {
native: NATIVE_READY,
engine: NATIVE_READY
? (typeof HermesInternal !== 'undefined' ? 'Hermes' : 'JSC')
: 'JavaScript',
features: {
directMemoryAccess: NATIVE_READY,
atomicOperations: NATIVE_READY,
threadSafe: NATIVE_READY,
sharedPtrManagement: NATIVE_READY,
},
};
};
// ============================================================================
// Exports
// ============================================================================
export default {
createSignal,
getSignal,
setSignal,
hasSignal,
deleteSignal,
getSignalVersion,
batchUpdate,
isUsingNative,
getImplementationInfo,
};
/**
* Usage Example:
*
* ```typescript
* import jsiBridge from './native/jsiBridge';
*
* // Check if native is available
* console.log('Using native:', jsiBridge.isUsingNative());
*
* // Create a signal (uses C++ if available)
* const counterRef = jsiBridge.createSignal(0);
*
* // Update signal (atomic version increment in C++)
* jsiBridge.setSignal(counterRef, 1);
*
* // Read value (direct C++ memory access)
* const value = jsiBridge.getSignal(counterRef);
*
* // Check version for efficient change detection
* const version = jsiBridge.getSignalVersion(counterRef);
*
* // Batch update multiple signals
* jsiBridge.batchUpdate([
* [counterRef, 10],
* [otherRef, 'new value'],
* ]);
*
* // Clean up when done
* jsiBridge.deleteSignal(counterRef);
* ```
*
* React Native Hook Example:
*
* ```typescript
* function useNativeSignal<T>(signalRef: SignalRef): [T, (value: T) => void] {
* const [version, setVersion] = useState(() => jsiBridge.getSignalVersion(signalRef));
* const [value, setValue] = useState<T>(() => jsiBridge.getSignal(signalRef));
*
* useEffect(() => {
* // Poll for changes (or use native subscription in production)
* const interval = setInterval(() => {
* const newVersion = jsiBridge.getSignalVersion(signalRef);
* if (newVersion !== version) {
* setVersion(newVersion);
* setValue(jsiBridge.getSignal(signalRef));
* }
* }, 16); // Check every frame
*
* return () => clearInterval(interval);
* }, [signalRef, version]);
*
* const updateSignal = useCallback((newValue: T) => {
* jsiBridge.setSignal(signalRef, newValue);
* setVersion(jsiBridge.getSignalVersion(signalRef));
* setValue(newValue);
* }, [signalRef]);
*
* return [value, updateSignal];
* }
* ```
*/