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sigma

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A JavaScript library aimed at visualizing graphs of thousands of nodes and edges.

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"use strict"; var __extends = (this && this.__extends) || (function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; }; return extendStatics(d, b); }; return function (d, b) { if (typeof b !== "function" && b !== null) throw new TypeError("Class extends value " + String(b) + " is not a constructor or null"); extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; })(); var __assign = (this && this.__assign) || function () { __assign = Object.assign || function(t) { for (var s, i = 1, n = arguments.length; i < n; i++) { s = arguments[i]; for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p]; } return t; }; return __assign.apply(this, arguments); }; Object.defineProperty(exports, "__esModule", { value: true }); exports.getWheelDelta = exports.getTouchCoords = exports.getTouchesArray = exports.getWheelCoords = exports.getMouseCoords = exports.getPosition = void 0; /** * Sigma.js Captor Class * ====================== * @module */ var types_1 = require("../../types"); /** * Captor utils functions * ====================== */ /** * Extract the local X and Y coordinates from a mouse event or touch object. If * a DOM element is given, it uses this element's offset to compute the position * (this allows using events that are not bound to the container itself and * still have a proper position). * * @param {event} e - A mouse event or touch object. * @param {HTMLElement} dom - A DOM element to compute offset relatively to. * @return {number} The local Y value of the mouse. */ function getPosition(e, dom) { var bbox = dom.getBoundingClientRect(); return { x: e.clientX - bbox.left, y: e.clientY - bbox.top, }; } exports.getPosition = getPosition; /** * Convert mouse coords to sigma coords. * * @param {event} e - A mouse event or touch object. * @param {HTMLElement} dom - A DOM element to compute offset relatively to. * @return {object} */ function getMouseCoords(e, dom) { var res = __assign(__assign({}, getPosition(e, dom)), { sigmaDefaultPrevented: false, preventSigmaDefault: function () { res.sigmaDefaultPrevented = true; }, original: e }); return res; } exports.getMouseCoords = getMouseCoords; /** * Convert mouse wheel event coords to sigma coords. * * @param {event} e - A wheel mouse event. * @param {HTMLElement} dom - A DOM element to compute offset relatively to. * @return {object} */ function getWheelCoords(e, dom) { return __assign(__assign({}, getMouseCoords(e, dom)), { delta: getWheelDelta(e) }); } exports.getWheelCoords = getWheelCoords; var MAX_TOUCHES = 2; function getTouchesArray(touches) { var arr = []; for (var i = 0, l = Math.min(touches.length, MAX_TOUCHES); i < l; i++) arr.push(touches[i]); return arr; } exports.getTouchesArray = getTouchesArray; /** * Convert touch coords to sigma coords. * * @param {event} e - A touch event. * @param {HTMLElement} dom - A DOM element to compute offset relatively to. * @return {object} */ function getTouchCoords(e, dom) { return { touches: getTouchesArray(e.touches).map(function (touch) { return getPosition(touch, dom); }), original: e, }; } exports.getTouchCoords = getTouchCoords; /** * Extract the wheel delta from a mouse event or touch object. * * @param {event} e - A mouse event or touch object. * @return {number} The wheel delta of the mouse. */ function getWheelDelta(e) { // TODO: check those ratios again to ensure a clean Chrome/Firefox compat if (typeof e.deltaY !== "undefined") return (e.deltaY * -3) / 360; if (typeof e.detail !== "undefined") return e.detail / -9; throw new Error("Captor: could not extract delta from event."); } exports.getWheelDelta = getWheelDelta; /** * Abstract class representing a captor like the user's mouse or touch controls. */ var Captor = /** @class */ (function (_super) { __extends(Captor, _super); function Captor(container, renderer) { var _this = _super.call(this) || this; // Properties _this.container = container; _this.renderer = renderer; return _this; } return Captor; }(types_1.TypedEventEmitter)); exports.default = Captor;