showdown-calc-cli
Version:
Quick and easy pokemon damage calulations in your terminal
46 lines (45 loc) • 1.17 kB
TypeScript
import { StatsTable } from "@smogon/calc";
declare type Weather = 'Sun' | 'Rain' | 'Sand' | 'Hail' | undefined;
declare type Terrain = 'Electric' | 'Psychic' | 'Misty' | 'Grassy' | undefined;
export interface IDamageCalcAnswers {
attackerSpecies: string;
atkEv: number;
spaEv: number;
atkBoost: number;
spaBoost: number;
attackerNature: string;
attackerAbility: string;
attackerItem: string;
move: string;
defenderSpecies: string;
hpEv: number;
defEv: number;
spdEv: number;
defBoost: number;
spdBoost: number;
defenderNature: string;
defenderAbility: string;
defenderItem: string;
weather: Weather;
terrain: Terrain;
otherBattleConditions: string[];
}
export interface pokemonInfo {
name: string;
item: string | undefined;
nature: string;
ability: string | undefined;
evs?: Partial<StatsTable<number>>;
boosts: Partial<StatsTable<number>>;
move?: string;
}
export interface IBattleCondition {
weather: Weather;
terrain: Terrain;
isGravity: boolean;
defenderSide: {
isReflect: boolean;
isLightScreen: boolean;
};
}
export {};