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shortcutter

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Tiny, dependency-free library to manage keyboard shortcuts in your application.

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var __read = (this && this.__read) || function (o, n) { var m = typeof Symbol === "function" && o[Symbol.iterator]; if (!m) return o; var i = m.call(o), r, ar = [], e; try { while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value); } catch (error) { e = { error: error }; } finally { try { if (r && !r.done && (m = i["return"])) m.call(i); } finally { if (e) throw e.error; } } return ar; }; var __spreadArray = (this && this.__spreadArray) || function (to, from, pack) { if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) { if (ar || !(i in from)) { if (!ar) ar = Array.prototype.slice.call(from, 0, i); ar[i] = from[i]; } } return to.concat(ar || Array.prototype.slice.call(from)); }; import { normalizeShortcut, phasesIterator } from './helpers'; export function createContext(contextName) { if (typeof contextName !== 'string' || contextName.length < 1) { throw new Error('Context has to has a name.'); } var SHORTCUTS = new Map(); return { add: function (shortcut, callback, phases) { if (phases === void 0) { phases = "down|press"; } var normalizedShortcut = normalizeShortcut(shortcut); phasesIterator(phases, normalizedShortcut, function (phasedShortcut, phase) { if (SHORTCUTS.has(phasedShortcut)) { throw new Error("Shortcut \"".concat(normalizedShortcut, "\" is already added to \"").concat(phase, "\" phase.")); } SHORTCUTS.set(phasedShortcut, callback); }); }, get: function (shortcut, phase) { var normalizedShortcut = normalizeShortcut(shortcut); var phasedShortcut = "".concat(normalizedShortcut, "_").concat(phase); if (!SHORTCUTS.has(phasedShortcut)) { throw new Error("Shortcut \"".concat(normalizedShortcut, "\" does not exist in \"").concat(contextName, "\" context.")); } return SHORTCUTS.get(phasedShortcut); }, has: function (shortcut, phase) { var normalizedShortcut = normalizeShortcut(shortcut); var phasedShortcut = "".concat(normalizedShortcut, "_").concat(phase); return SHORTCUTS.has(phasedShortcut); }, remove: function (shortcut, phases) { if (phases === void 0) { phases = "down|press"; } var normalizedShortcut = normalizeShortcut(shortcut); phasesIterator(phases, normalizedShortcut, function (phasedShortcut) { if (!SHORTCUTS.has(phasedShortcut)) { throw new Error("Shortcut \"".concat(normalizedShortcut, "\" does not exist in \"").concat(contextName, "\" context.")); } SHORTCUTS.delete(phasedShortcut); }); }, getAll: function () { return __spreadArray([], __read(SHORTCUTS.keys()), false); }, clear: function () { SHORTCUTS.clear(); }, }; }