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shoehive

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WebSocket-based multiplayer game framework for real-time, event-driven gameplay

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/** * events/index.ts * * This file exports all event-related types, constants, and classes * to make them easily accessible by consumers of the library. */ export { PLAYER_EVENTS, TABLE_EVENTS, LOBBY_EVENTS, EVENTS, PlayerEventType, TableEventType, LobbyEventType, BuiltInEventType, CustomEventMap, EventType, EventPayloadMap, DefaultEventPayloadMap, } from './EventTypes'; export { EventBus } from './EventBus'; export { MessageRouter } from './MessageRouter';