shoehive
Version:
WebSocket-based multiplayer game framework for real-time, event-driven gameplay
10 lines (9 loc) • 468 B
TypeScript
/**
* events/index.ts
*
* This file exports all event-related types, constants, and classes
* to make them easily accessible by consumers of the library.
*/
export { PLAYER_EVENTS, TABLE_EVENTS, LOBBY_EVENTS, EVENTS, PlayerEventType, TableEventType, LobbyEventType, BuiltInEventType, CustomEventMap, EventType, EventPayloadMap, DefaultEventPayloadMap, } from './EventTypes';
export { EventBus } from './EventBus';
export { MessageRouter } from './MessageRouter';