shipthis
Version:
ShipThis manages building and uploading your Godot games to the App Store and Google Play.
72 lines (69 loc) • 2.03 kB
JavaScript
import { jsx } from 'react/jsx-runtime';
import { render } from 'ink';
import 'node:fs';
import 'axios';
import 'crypto-js';
import 'uuid';
import { C as CredentialsType, P as Platform } from '../../../../baseCommand-CTn3KGH3.js';
import 'luxon';
import 'node:path';
import 'chalk';
import '@oclif/core';
import 'node:crypto';
import 'node:readline';
import 'node:url';
import 'readline-sync';
import 'isomorphic-git';
import '@tanstack/react-query';
import 'react';
import 'fast-glob';
import 'yazl';
import 'socket.io-client';
import 'fullscreen-ink';
import 'ink-spinner';
import 'string-length';
import 'strip-ansi';
import { P as ProjectCredentialsTable } from '../../../../ProjectCredentialsTable-BJJz7W1P.js';
import 'open';
import '@inkjs/ui';
import { c as BaseGameCommand } from '../../../../baseGameCommand-8VL7xe-O.js';
import 'marked';
import 'marked-terminal';
import 'qrcode';
import { C as Command } from '../../../../Command-Cj6F5B5a.js';
import '@expo/apple-utils/build/index.js';
import 'deepmerge';
import 'ini';
import '../../../../useProjectCredentials-TvlolkId.js';
import '../../../../Table-FaNgpyeq.js';
import '../../../../Title-BCQtayg6.js';
import 'fs';
import 'path';
class GameAndroidKeyStoreStatus extends BaseGameCommand {
static args = {};
static description = "Displays the status of the Android Keystore for a specific game.";
static examples = [
"<%= config.bin %> <%= command.id %>",
"<%= config.bin %> <%= command.id %> --gameId 0c179fc4"
];
static flags = {
...BaseGameCommand.flags
};
async run() {
const game = await this.getGame();
render(
/* @__PURE__ */ jsx(Command, { command: this, children: /* @__PURE__ */ jsx(
ProjectCredentialsTable,
{
credentialTypeName: "Android Keystore",
queryProps: {
platform: Platform.ANDROID,
projectId: game.id,
type: CredentialsType.CERTIFICATE
}
}
) })
);
}
}
export { GameAndroidKeyStoreStatus as default };