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shipthis

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ShipThis manages building and uploading your Godot games to the App Store and Google Play.

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import open from 'open'; import { Y as getSingleUseUrl } from '../baseCommand-CTn3KGH3.js'; import { B as BaseAuthenticatedCommand } from '../baseGameCommand-8VL7xe-O.js'; import 'node:fs'; import 'node:path'; import 'chalk'; import '@oclif/core'; import 'node:crypto'; import 'node:readline'; import 'node:url'; import 'readline-sync'; import 'luxon'; import 'axios'; import 'isomorphic-git'; import '@tanstack/react-query'; import 'react'; import 'fast-glob'; import 'uuid'; import 'yazl'; import 'socket.io-client'; import 'fullscreen-ink'; import 'ink'; import 'crypto-js'; import '@expo/apple-utils/build/index.js'; import 'deepmerge'; import 'ini'; import 'react/jsx-runtime'; import 'ink-spinner'; import 'string-length'; import 'strip-ansi'; import '@inkjs/ui'; import 'fs'; import 'path'; import 'marked'; import 'marked-terminal'; import 'qrcode'; class Dashboard extends BaseAuthenticatedCommand { static args = {}; static description = "Opens the web-browser to your ShipThis dashboard"; static examples = ["<%= config.bin %> <%= command.id %>"]; static flags = {}; async run() { const dashboardUrl = await getSingleUseUrl("/dashboard"); console.log(`Opening ${dashboardUrl}...`); await open(dashboardUrl); process.exit(0); } } export { Dashboard as default };