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shipthis

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ShipThis manages building and uploading your Godot games to the App Store and Google Play.

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import { jsx } from 'react/jsx-runtime'; import { Flags } from '@oclif/core'; import { render } from 'ink'; import { g as getUserCredentials } from '../../../index-BW7z-5sB.js'; import { P as Platform, C as CredentialsType, A as ApiKey, U as UserRole, a as ApiKeyType } from '../../../baseCommand-CTn3KGH3.js'; import { B as BaseAppleCommand } from '../../../baseAppleCommand-Aq-Eaw_K.js'; import 'node:fs'; import 'axios'; import 'crypto-js'; import 'uuid'; import 'luxon'; import 'node:path'; import 'chalk'; import 'node:crypto'; import 'node:readline'; import 'node:url'; import 'readline-sync'; import 'isomorphic-git'; import '@tanstack/react-query'; import 'react'; import 'fast-glob'; import 'yazl'; import 'socket.io-client'; import 'fullscreen-ink'; import 'ink-spinner'; import 'string-length'; import 'strip-ansi'; import 'open'; import '@inkjs/ui'; import '../../../baseGameCommand-8VL7xe-O.js'; import 'marked'; import 'marked-terminal'; import 'qrcode'; import { R as RunWithSpinner } from '../../../RunWithSpinner-DucRnFp6.js'; import { C as Command } from '../../../Command-Cj6F5B5a.js'; import { u as uploadUserCredentials } from '../../../upload-CHaDSvvi.js'; import '@expo/apple-utils/build/index.js'; import 'deepmerge'; import 'ini'; import 'fs'; import 'path'; class AppleApiKeyCreate extends BaseAppleCommand { static args = {}; static description = "Creates an App Store Connect API Key in your Apple Developer account.\nSaves the private key in your ShipThis account."; static examples = ["<%= config.bin %> <%= command.id %>", "<%= config.bin %> <%= command.id %> --force"]; static flags = { force: Flags.boolean({ char: "f" }), quiet: Flags.boolean({ char: "q", description: "Avoid output except for interactions and errors" }) }; async run() { const { flags } = this; const { force } = flags; const userCredentials = await getUserCredentials(); const userAppleApiKeyCredentials = userCredentials.filter( (cred) => cred.platform === Platform.IOS && cred.type === CredentialsType.KEY && cred.isActive ); if (userAppleApiKeyCredentials.length > 0 && !force) { this.error("An App Store Connect API already exists. Use --force to overwrite it."); } const authState = await this.refreshAppleAuthState(); const ctx = authState.context; const createApiKey = async () => { const userKey = await ApiKey.createAsync(ctx, { allAppsVisible: true, keyType: ApiKeyType.PUBLIC_API, nickname: `ShipThis ${Math.floor(Date.now() / 1e3)}`, roles: [UserRole.ADMIN] }); const keyContent = await userKey.downloadAsync(); if (!keyContent) throw new Error("Failed to download key content"); const reloadedKey = await ApiKey.infoAsync(ctx, { id: userKey.id }); const key = { issuer: `${reloadedKey.attributes.provider?.id}`, keyId: userKey.id, p8Content: keyContent, serialNumber: userKey.id }; await uploadUserCredentials({ contents: key, platform: Platform.IOS, serialNumber: key.serialNumber, type: CredentialsType.KEY }); }; const handleComplete = async () => { await this.config.runCommand(`apple:apiKey:status`); }; if (this.flags.quiet) return await createApiKey(); render( /* @__PURE__ */ jsx(Command, { command: this, children: /* @__PURE__ */ jsx( RunWithSpinner, { executeMethod: createApiKey, msgComplete: `App Store Connect API created and saved to ShipThis`, msgInProgress: `Creating App Store Connect API in the Apple Developer Portal...`, onComplete: handleComplete } ) }) ); } } export { AppleApiKeyCreate as default };