shipthis
Version:
ShipThis manages building and uploading your Godot games to the App Store and Google Play.
30 lines (27 loc) • 959 B
JavaScript
import { jsx } from 'react/jsx-runtime';
import { QueryClientProvider } from '@tanstack/react-query';
import { useScreenSize } from 'fullscreen-ink';
import { Box } from 'ink';
import { H as queryClient } from './baseCommand-CTn3KGH3.js';
import 'axios';
import 'node:fs';
import 'crypto-js';
import 'uuid';
import 'luxon';
import 'node:crypto';
import 'node:path';
import 'node:readline';
import 'node:url';
import 'readline-sync';
import 'isomorphic-git';
import '@oclif/core';
import 'react';
import 'socket.io-client';
import 'fast-glob';
import 'yazl';
import { i as CommandProvider } from './baseGameCommand-8VL7xe-O.js';
const Command = ({ children, command }) => {
const { width } = useScreenSize();
return /* @__PURE__ */ jsx(QueryClientProvider, { client: queryClient, children: /* @__PURE__ */ jsx(CommandProvider, { command, children: /* @__PURE__ */ jsx(Box, { flexDirection: "column", width, children }) }) });
};
export { Command as C };