sharp
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High performance Node.js image processing, the fastest module to resize JPEG, PNG, WebP and TIFF images
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// Copyright 2013, 2014, 2015, 2016, 2017, 2018, 2019 Lovell Fuller and contributors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
NAN_METHOD(pipeline);
enum class Canvas {
CROP,
EMBED,
MAX,
MIN,
IGNORE_ASPECT
};
struct Composite {
sharp::InputDescriptor *input;
VipsBlendMode mode;
int gravity;
int left;
int top;
bool tile;
bool premultiplied;
Composite():
input(nullptr),
mode(VIPS_BLEND_MODE_OVER),
gravity(0),
left(-1),
top(-1),
tile(false),
premultiplied(false) {}
};
struct PipelineBaton {
sharp::InputDescriptor *input;
int limitInputPixels;
std::string formatOut;
std::string fileOut;
void *bufferOut;
size_t bufferOutLength;
std::vector<Composite *> composite;
std::vector<sharp::InputDescriptor *> joinChannelIn;
int topOffsetPre;
int leftOffsetPre;
int widthPre;
int heightPre;
int topOffsetPost;
int leftOffsetPost;
int widthPost;
int heightPost;
int width;
int height;
int channels;
Canvas canvas;
int position;
std::vector<double> resizeBackground;
bool hasCropOffset;
int cropOffsetLeft;
int cropOffsetTop;
bool premultiplied;
std::string kernel;
bool fastShrinkOnLoad;
double tintA;
double tintB;
bool flatten;
std::vector<double> flattenBackground;
bool negate;
double blurSigma;
double brightness;
double saturation;
int hue;
int medianSize;
double sharpenSigma;
double sharpenFlat;
double sharpenJagged;
int threshold;
bool thresholdGrayscale;
double trimThreshold;
int trimOffsetLeft;
int trimOffsetTop;
double linearA;
double linearB;
double gamma;
double gammaOut;
bool greyscale;
bool normalise;
bool useExifOrientation;
int angle;
double rotationAngle;
std::vector<double> rotationBackground;
bool rotateBeforePreExtract;
bool flip;
bool flop;
int extendTop;
int extendBottom;
int extendLeft;
int extendRight;
std::vector<double> extendBackground;
bool withoutEnlargement;
VipsAccess accessMethod;
int jpegQuality;
bool jpegProgressive;
std::string jpegChromaSubsampling;
bool jpegTrellisQuantisation;
int jpegQuantisationTable;
bool jpegOvershootDeringing;
bool jpegOptimiseScans;
bool jpegOptimiseCoding;
bool pngProgressive;
int pngCompressionLevel;
bool pngAdaptiveFiltering;
bool pngPalette;
int pngQuality;
int pngColours;
double pngDither;
int webpQuality;
int webpAlphaQuality;
bool webpNearLossless;
bool webpLossless;
bool webpSmartSubsample;
int webpReductionEffort;
int tiffQuality;
VipsForeignTiffCompression tiffCompression;
VipsForeignTiffPredictor tiffPredictor;
bool tiffPyramid;
bool tiffSquash;
bool tiffTile;
int tiffTileHeight;
int tiffTileWidth;
double tiffXres;
double tiffYres;
int heifQuality;
int heifCompression; // TODO(libvips 8.9.0): VipsForeignHeifCompression
bool heifLossless;
std::string err;
bool withMetadata;
int withMetadataOrientation;
std::unique_ptr<double[]> convKernel;
int convKernelWidth;
int convKernelHeight;
double convKernelScale;
double convKernelOffset;
sharp::InputDescriptor *boolean;
VipsOperationBoolean booleanOp;
VipsOperationBoolean bandBoolOp;
int extractChannel;
bool removeAlpha;
bool ensureAlpha;
VipsInterpretation colourspace;
int tileSize;
int tileOverlap;
VipsForeignDzContainer tileContainer;
VipsForeignDzLayout tileLayout;
std::string tileFormat;
int tileAngle;
std::vector<double> tileBackground;
int tileSkipBlanks;
VipsForeignDzDepth tileDepth;
std::unique_ptr<double[]> recombMatrix;
PipelineBaton():
input(nullptr),
limitInputPixels(0),
bufferOutLength(0),
topOffsetPre(-1),
topOffsetPost(-1),
channels(0),
canvas(Canvas::CROP),
position(0),
resizeBackground{ 0.0, 0.0, 0.0, 255.0 },
hasCropOffset(false),
cropOffsetLeft(0),
cropOffsetTop(0),
premultiplied(false),
tintA(128.0),
tintB(128.0),
flatten(false),
flattenBackground{ 0.0, 0.0, 0.0 },
negate(false),
blurSigma(0.0),
brightness(1.0),
saturation(1.0),
hue(0),
medianSize(0),
sharpenSigma(0.0),
sharpenFlat(1.0),
sharpenJagged(2.0),
threshold(0),
thresholdGrayscale(true),
trimThreshold(0.0),
trimOffsetLeft(0),
trimOffsetTop(0),
linearA(1.0),
linearB(0.0),
gamma(0.0),
greyscale(false),
normalise(false),
useExifOrientation(false),
angle(0),
rotationAngle(0.0),
rotationBackground{ 0.0, 0.0, 0.0, 255.0 },
flip(false),
flop(false),
extendTop(0),
extendBottom(0),
extendLeft(0),
extendRight(0),
extendBackground{ 0.0, 0.0, 0.0, 255.0 },
withoutEnlargement(false),
jpegQuality(80),
jpegProgressive(false),
jpegChromaSubsampling("4:2:0"),
jpegTrellisQuantisation(false),
jpegQuantisationTable(0),
jpegOvershootDeringing(false),
jpegOptimiseScans(false),
jpegOptimiseCoding(true),
pngProgressive(false),
pngCompressionLevel(9),
pngAdaptiveFiltering(false),
pngPalette(false),
pngQuality(100),
pngColours(256),
pngDither(1.0),
webpQuality(80),
webpAlphaQuality(100),
webpNearLossless(false),
webpLossless(false),
webpSmartSubsample(false),
webpReductionEffort(4),
tiffQuality(80),
tiffCompression(VIPS_FOREIGN_TIFF_COMPRESSION_JPEG),
tiffPredictor(VIPS_FOREIGN_TIFF_PREDICTOR_HORIZONTAL),
tiffPyramid(false),
tiffSquash(false),
tiffTile(false),
tiffTileHeight(256),
tiffTileWidth(256),
tiffXres(1.0),
tiffYres(1.0),
heifQuality(80),
heifCompression(1), // TODO(libvips 8.9.0): VIPS_FOREIGN_HEIF_COMPRESSION_HEVC
heifLossless(false),
withMetadata(false),
withMetadataOrientation(-1),
convKernelWidth(0),
convKernelHeight(0),
convKernelScale(0.0),
convKernelOffset(0.0),
boolean(nullptr),
booleanOp(VIPS_OPERATION_BOOLEAN_LAST),
bandBoolOp(VIPS_OPERATION_BOOLEAN_LAST),
extractChannel(-1),
removeAlpha(false),
ensureAlpha(false),
colourspace(VIPS_INTERPRETATION_LAST),
tileSize(256),
tileOverlap(0),
tileContainer(VIPS_FOREIGN_DZ_CONTAINER_FS),
tileLayout(VIPS_FOREIGN_DZ_LAYOUT_DZ),
tileAngle(0),
tileBackground{ 255.0, 255.0, 255.0, 255.0 },
tileSkipBlanks(-1),
tileDepth(VIPS_FOREIGN_DZ_DEPTH_LAST) {}
};