shared-utils
Version:
contains useful utilities to read/write WAV file to/from a buffer, various float to int conversions, 32 bit float to 16 bit int conversion, random number generator for ints or floats in which optionally uses same random sequence across runs
167 lines (96 loc) • 5.36 kB
JavaScript
var output_dir = process.argv[2] || "/tmp";
var shared_utils = require("../");
var audio_utils = require("audio-utils");
// console.log("shared_utils ", shared_utils);
// ---
var path = require('path');
// -------------------------------------------------------- //
// var cb_read_file_done = function(audio_obj) {
// console.log("cb_read_file_done ");
// console.log("cb_read_file_done ");
// console.log("cb_read_file_done ");
// console.log("cb_read_file_done ");
// shared_utils.show_object(audio_obj,
// "backHome audio_obj 32 bit signed float read_file_done", "total", 0);
// };
// ------------------------------------------------------------------------------------ //
var some_var = 2.07;
console.log(shared_utils.toFixed(some_var, 5));
var some_neg_var = -2.08;
console.log(shared_utils.toFixed(some_neg_var, 5));
// ---------------------
shared_utils.set_random_seed(17); // comment out if U want fresh random sequence for each run
// otherwise random sequence repeats across subsequent runs of this script
// ------------ synthesize an audio buffer with sin curve ------------ //
// var SIZE_BUFFER_SOURCE = 5;
var SIZE_BUFFER_SOURCE = 256;
// var SIZE_BUFFER_SOURCE = 4096;
// var SIZE_BUFFER_SOURCE = 16384;
var samples_per_cycle = 64;
var source_obj = {}; // we populate its buffer then save to output WAV file
var target_obj = {}; // then read back WAV file to populate this target buffer then do curve diff to confirm curves match
source_obj = audio_utils.pop_audio_buffer(SIZE_BUFFER_SOURCE, samples_per_cycle);
// ----------------------------
var output_format = ".wav";
console.log(" output_dir ", output_dir);
// ---------- write to output file ------------- //
var source_wave = "source_wave_shared_utils_test";
var source_wave_filename = path.join(output_dir, source_wave + output_format);
console.log("source_wave_filename ", source_wave_filename);
shared_utils.write_32_bit_float_buffer_to_16_bit_wav_file(source_obj, source_wave_filename);
console.log("source_wave_filename ", source_wave_filename);
// return;
// ------------ read wav file -------------------- //
console.log("\n\nread wav file\n\n");
// IF you have a pre-defined callback to handle output buffer use this
// shared_utils.read_wav_file(source_wave_filename, cb_read_file_done);
// __ELSE__ this just defines a callback when DONE inline
var MAX_DIFF_ERROR_PERMITTED = 0.1; // percentage error allowed when diffing audio curve pre -vs- post storing in WAV file
var cb_read_done = function(audio_obj) {
// console.log("cb_read_file_done ");
console.log("populated buffer size ", audio_obj.buffer.length);
shared_utils.show_object(audio_obj,
"audio_obj 32 bit float cb_read_done", "total", 10);
var diff_spec = {};
shared_utils.diff_buffers(source_obj, audio_obj, diff_spec);
shared_utils.show_object(diff_spec,
"diff_spec cb_read_done", "total", 10);
console.log("diff_spec.total_raw_left ", diff_spec.total_raw_left);
console.log("diff_spec.total_raw_right ", diff_spec.total_raw_right);
console.log("diff_spec.total_diffs ", diff_spec.total_diffs);
console.log("diff_spec.size_buffer ", diff_spec.size_buffer);
if (SIZE_BUFFER_SOURCE !== diff_spec.size_buffer) {
console.error("ERROR - seeing mismatch diff_spec.size_buffer " + diff_spec.size_buffer,
" is NOT same as SIZE_BUFFER_SOURCE " + SIZE_BUFFER_SOURCE);
} else {
console.log("OK - seeing exact match SIZE_BUFFER_SOURCE == diff_spec.size_buffer == ",
diff_spec.size_buffer);
}
var actual_error_detected = (2.0 * SIZE_BUFFER_SOURCE * diff_spec.total_diffs) /
(diff_spec.total_raw_left + diff_spec.total_raw_right);
if (actual_error_detected < MAX_DIFF_ERROR_PERMITTED) {
console.log("OK - actual_error_detected " + actual_error_detected + " < " +
MAX_DIFF_ERROR_PERMITTED);
} else {
console.error("ERROR - actual_error_detected " + actual_error_detected +
" exceeds MAX_DIFF_ERROR_PERMITTED " + MAX_DIFF_ERROR_PERMITTED);
}
};
shared_utils.read_wav_file(source_wave_filename, cb_read_done);
// ------------------ diff audio between source and target ------------- //
//
// above we saved source audio buffer to output WAV file then read back WAV file to populate target buffer
//
// below we diff buffers : source -vs- target
console.log("source_obj.buffer.length ", source_obj.buffer.length);
// console.log("target_obj.buffer.length ", target_obj.buffer.length);
// ------------------- convert 32 bit float into 16 bit signed ints ------------------ //
var buffer_16_bit_obj = {};
// this method is LOSSY - intended as preliminary step when saving audio into WAV format files
// output is a byte array where the 16 bit output format
// is spread across two bytes in little endian ordering
// buffer_16_bit_obj = convert_32_bit_float_into_signed_16_bit_int_lossy(source_obj.buffer);
buffer_16_bit_obj = shared_utils.convert_32_bit_float_into_signed_16_bit_int_lossy(source_obj.buffer);
shared_utils.show_object(buffer_16_bit_obj, "buffer_16_bit_obj", "total", 10);
// --- done --- //