shared-utils
Version:
contains useful utilities to read/write WAV file to/from a buffer, various float to int conversions, 32 bit float to 16 bit int conversion, random number generator for ints or floats in which optionally uses same random sequence across runs
213 lines (125 loc) • 5.83 kB
JavaScript
var output_dir = process.argv[2] || "/tmp";
// var audio_utils = require("audio-utils").audio_utils();
var audio_utils = require("audio-utils");
console.log("audio_utils ", audio_utils);
var shared_utils = require("../");
console.log("shared_utils ", shared_utils);
// ---
var path = require('path');
function resolvePath(str) {
if (str.substr(0, 2) === '~/') {
str = (process.env.HOME || process.env.HOMEPATH || process.env.HOMEDIR || process.cwd()) + str.substr(1);
}
return path.resolve(str);
}
// -------------------------------------------------------- //
function cb_send_to_browser() {
console.log("TOP TOP TOP cb_send_to_browser");
};
// ---
var cb_read_file_done = function(audio_obj) {
console.log("cb_read_file_done ");
console.log("cb_read_file_done ");
console.log("cb_read_file_done ");
console.log("cb_read_file_done ");
shared_utils.show_object(audio_obj,
"backHome audio_obj 32 bit signed float read_file_done", "total", 0);
};
// ------------------------------------------------------------------------------------ //
// shared_utils.set_random_seed(17); // comment out if U want fresh random sequence for each run ... o/w sequence repeats
// ------------ synthesize an audio buffer ------------ //
/*
2^12 4096
2^13 8192
2^14 16384
2^15 32768
2^16 65536
2^17 131072
2^18 262144
2^19 524288
2^20 1048576
*/
// var SIZE_BUFFER_SOURCE = 5;
// var SIZE_BUFFER_SOURCE = 256;
// var SIZE_BUFFER_SOURCE = 4096;
// var SIZE_BUFFER_SOURCE = 16384;
// var SIZE_BUFFER_SOURCE = 32768;
// var SIZE_BUFFER_SOURCE = 65536;
// var SIZE_BUFFER_SOURCE = 262144;
var SIZE_BUFFER_SOURCE = 8388608;
var samples_per_cycle = 64;
// var samples_per_cycle = 128; // lower tone
// var samples_per_cycle = 256;
// var samples_per_cycle = 512; // higher tone
// var samples_per_cycle = 1024; // higher tone
var source_obj = {}; // we populate its buffer with random float values then save to output WAV file
var target_obj = {}; // then read back WAV file to populate this target buffer then do curve diff to confirm curves match
source_obj.buffer = new Float32Array(SIZE_BUFFER_SOURCE);
var max_index = SIZE_BUFFER_SOURCE;
source_obj = audio_utils.pop_audio_buffer(SIZE_BUFFER_SOURCE, samples_per_cycle);
/*
for (var index = 0; index < max_index; index++) {
source_obj.buffer[index] = shared_utils.get_random_in_range_inclusive_float(-1.0, 1.0);
console.log(index, " pop_audio_buffer ", source_obj.buffer[index]);
}
*/
// ----------------------------
// var output_dir = resolvePath(process.env.AUDIO_DIR);
var output_format = ".wav";
console.log(" output_dir ", output_dir);
// ---------- write to output file ------------- //
var source_wave = "source_sine_wave";
// var source_wave_filename = path.join(output_dir, source_wave + output_format);
var source_wave_filename = path.join(output_dir, source_wave + "_" + SIZE_BUFFER_SOURCE + "_" + samples_per_cycle + output_format);
// SIZE_BUFFER_SOURCE, samples_per_cycle
console.log("source_wave_filename ", source_wave_filename);
shared_utils.write_32_bit_float_buffer_to_16_bit_wav_file(source_obj, source_wave_filename);
console.log("source_wave_filename ", source_wave_filename);
return;
// return;
// ------------ read wav file -------------------- //
console.log("\n\nread wav file\n\n");
// IF you have a pre-defined callback to handle output buffer use this
// shared_utils.read_wav_file(source_wave_filename, cb_read_file_done);
// __ELSE__ this just defines a callback when DONE inline
var MAX_DIFF_ERROR_PERMITTED = 0.1; // percentage error allowed when diffing audio curve pre -vs- post storing in WAV file
var cb_read_done = function(audio_obj) {
console.log("cb_read_file_done ");
console.log("populated buffer size ", audio_obj.buffer.length);
shared_utils.show_object(audio_obj,
"audio_obj 32 bit float cb_read_done", "total", 10);
var diff_spec = {};
shared_utils.diff_buffers(source_obj, audio_obj, diff_spec);
shared_utils.show_object(diff_spec,
"diff_spec cb_read_done", "total", 10);
console.log("diff_spec.total_raw_left ", diff_spec.total_raw_left);
console.log("diff_spec.total_raw_right ", diff_spec.total_raw_right);
console.log("diff_spec.total_diffs ", diff_spec.total_diffs);
console.log("diff_spec.size_buffer ", diff_spec.size_buffer);
if (SIZE_BUFFER_SOURCE !== diff_spec.size_buffer) {
console.error("ERROR - seeing mismatch diff_spec.size_buffer " + diff_spec.size_buffer,
" is NOT same as SIZE_BUFFER_SOURCE " + SIZE_BUFFER_SOURCE);
} else {
console.log("OK - seeing exact match SIZE_BUFFER_SOURCE == diff_spec.size_buffer == ",
diff_spec.size_buffer);
}
var actual_error_detected = (2.0 * SIZE_BUFFER_SOURCE * diff_spec.total_diffs) /
(diff_spec.total_raw_left + diff_spec.total_raw_right);
if (actual_error_detected < MAX_DIFF_ERROR_PERMITTED) {
console.log("OK - actual_error_detected " + actual_error_detected + " < " +
MAX_DIFF_ERROR_PERMITTED);
} else {
console.error("ERROR - actual_error_detected " + actual_error_detected +
" exceeds MAX_DIFF_ERROR_PERMITTED " + MAX_DIFF_ERROR_PERMITTED);
}
};
shared_utils.read_wav_file(source_wave_filename, cb_read_done);
// ------------------ diff audio between source and target ------------- //
//
// above we saved source audio buffer to output WAV file then read back WAV file to populate target buffer
//
// below we diff buffers : source -vs- target
console.log("source_obj.buffer.length ", source_obj.buffer.length);
// console.log("target_obj.buffer.length ", target_obj.buffer.length);
// --- done --- //