shardy
Version:
Framework for online games and applications on Node.js
19 lines (18 loc) • 565 B
TypeScript
import { Client } from './Client';
import { DisconnectReason } from './Commander';
import { Logger } from './Logger';
export declare enum ExtensionMode {
Before = 0,
After = 1
}
export interface Extension {
name: string;
mode: ExtensionMode;
log: Logger;
init(): Promise<void>;
onClientConnect(client: Client): Promise<void>;
onClientDisconnect(client: Client, reason: DisconnectReason): Promise<void>;
onClientReady(client: Client): Promise<void>;
onServiceListening(): Promise<void>;
onServiceClose(): Promise<void>;
}