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shaku

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A simple and effective JavaScript game development framework that knows its place!

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export const Vector2: typeof import("./vector2"); export const Vector3: typeof import("./vector3"); export const Rectangle: typeof import("./rectangle"); export const Circle: typeof import("./circle"); export const Line: typeof import("./line"); export const Color: typeof import("./color"); export const Animator: typeof import("./animator"); export const GameTime: typeof import("./game_time"); export const MathHelper: typeof import("./math_helper"); export const SeededRandom: typeof import("./seeded_random"); export const Perlin: typeof import("./perlin"); export const Storage: typeof import("./storage"); export const StorageAdapter: typeof import("./storage_adapter"); export const PathFinder: { findPath: (grid: { isBlocked(_from: any, _to: any): boolean; getPrice(_index: any): number; }, startPos: any, targetPos: any, options: any) => import("./vector2")[]; IGrid: { new (): { isBlocked(_from: any, _to: any): boolean; getPrice(_index: any): number; }; }; }; export const Transformation: typeof import("./transformation"); export const TransformationModes: { Relative: string; AxisAligned: string; Absolute: string; }; export const ItemsSorter: typeof import("./items_sorter"); export const Frustum: typeof import("./frustum"); export const Plane: typeof import("./plane"); export const Sphere: typeof import("./sphere"); export const Matrix: typeof import("./matrix"); export const Box: typeof import("./box"); export const Ray: typeof import("./ray"); //# sourceMappingURL=index.d.ts.map