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shaku

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A simple and effective JavaScript game development framework that knows its place!

30 lines 893 B
export = global.Shaku; declare var Shaku: { utils: Utils; sfx: Sfx; gfx: Gfx; input: Input; assets: Assets; collision: Collision; pauseWhenNotFocused: boolean; pause: boolean; pauseGameTime: boolean; init(managers?: import("./manager")[]): Promise<any>; destroy(): void; isCurrentlyPaused(): boolean; startFrame(): void; endFrame(): void; "__#16@#_updateFpsAndTimeStats"(): void; silent(): void; throwErrorOnWarnings(enable: boolean): void; readonly gameTime: import("./utils/game_time"); readonly version: string; getFpsCount(): number; getAverageFrameTime(): number; requestAnimationFrame(callback: Function): number; cancelAnimationFrame(id: number): any; setLogger(loggerHandler: any): void; getLogger(name: any): Logger; }; declare namespace global { } //# sourceMappingURL=index.d.ts.map