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shaku

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A simple and effective JavaScript game development framework that knows its place!

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export = RectangleShape; /** * Collision rectangle class. */ declare class RectangleShape extends CollisionShape { /** * Create the collision shape. * @param {Rectangle} rectangle the rectangle shape. */ constructor(rectangle: Rectangle); /** * Set this collision shape from rectangle. * @param {Rectangle} rectangle Rectangle shape. */ setShape(rectangle: Rectangle): void; _rect: Rectangle; _center: import("../../utils/vector2"); _radius: number; /** * @inheritdoc */ debugDraw(opacity: any, shapesBatch: any): void; } import CollisionShape = require("./shape"); import Rectangle = require("../../utils/rectangle"); //# sourceMappingURL=rectangle.d.ts.map