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shaku

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A simple and effective JavaScript game development framework that knows its place!

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export = CircleShape; /** * Collision circle class. */ declare class CircleShape extends CollisionShape { /** * Create the collision shape. * @param {Circle} circle the circle shape. */ constructor(circle: Circle); /** * Set this collision shape from circle. * @param {Circle} circle Circle shape. */ setShape(circle: Circle): void; _circle: Circle; _position: import("../../utils/vector2"); _boundingBox: Rectangle; /** * @inheritdoc */ debugDraw(opacity: any, shapesBatch: any): void; } import CollisionShape = require("./shape"); import Circle = require("../../utils/circle"); import Rectangle = require("../../utils/rectangle"); //# sourceMappingURL=circle.d.ts.map