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shaku

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A simple and effective JavaScript game development framework that knows its place!

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export = MsdfFontTextureAsset; /** * A MSDF font texture asset, from a pregenerated msdf texture atlas (from msdf-bmfont-xml, for example). * This asset uses a signed distance field atlas to render characters as sprites at high res. */ declare class MsdfFontTextureAsset extends FontTextureAsset { _positionOffsets: {}; _xAdvances: {}; _kernings: {}; /** @inheritdoc */ getPositionOffset(character: any): any; /** @inheritdoc */ getXAdvance(character: any): any; } import FontTextureAsset = require("./font_texture_asset"); //# sourceMappingURL=msdf_font_texture_asset.d.ts.map