shaku
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A simple and effective JavaScript game development framework that knows its place!
16 lines • 608 B
TypeScript
export = MsdfFontTextureAsset;
/**
* A MSDF font texture asset, from a pregenerated msdf texture atlas (from msdf-bmfont-xml, for example).
* This asset uses a signed distance field atlas to render characters as sprites at high res.
*/
declare class MsdfFontTextureAsset extends FontTextureAsset {
_positionOffsets: {};
_xAdvances: {};
_kernings: {};
/** @inheritdoc */
getPositionOffset(character: any): any;
/** @inheritdoc */
getXAdvance(character: any): any;
}
import FontTextureAsset = require("./font_texture_asset");
//# sourceMappingURL=msdf_font_texture_asset.d.ts.map