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shaku

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A simple and effective JavaScript game development framework that knows its place!

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![Shaku JS](resources/logo-sm.png) [Back To Table of Content](index.md) # Sprites 3D <a name="Sprites3dEffect"></a> ## Sprites3dEffect Default basic effect to draw 2d sprites. **Kind**: global class * [Sprites3dEffect](#Sprites3dEffect) * [.enableDepthTest](#Sprites3dEffect+enableDepthTest) * [.enableFaceCulling](#Sprites3dEffect+enableFaceCulling) * [.vertexCode](#Sprites3dEffect+vertexCode) * [.fragmentCode](#Sprites3dEffect+fragmentCode) <a name="Sprites3dEffect+enableDepthTest"></a> ### sprites3dEffect.enableDepthTest **Kind**: instance property of [<code>Sprites3dEffect</code>](#Sprites3dEffect) <a name="Sprites3dEffect+enableFaceCulling"></a> ### sprites3dEffect.enableFaceCulling **Kind**: instance property of [<code>Sprites3dEffect</code>](#Sprites3dEffect) <a name="Sprites3dEffect+vertexCode"></a> ### sprites3dEffect.vertexCode **Kind**: instance property of [<code>Sprites3dEffect</code>](#Sprites3dEffect) <a name="Sprites3dEffect+fragmentCode"></a> ### sprites3dEffect.fragmentCode **Kind**: instance property of [<code>Sprites3dEffect</code>](#Sprites3dEffect)