shaku
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A simple and effective JavaScript game development framework that knows its place!
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# Shapes
<a name="ShapesEffect"></a>
## ShapesEffect
Default basic effect to draw 2d shapes.
**Kind**: global class
* [ShapesEffect](#ShapesEffect)
* [.vertexCode](#ShapesEffect+vertexCode)
* [.fragmentCode](#ShapesEffect+fragmentCode)
* [.uniformTypes](#ShapesEffect+uniformTypes)
* [.attributeTypes](#ShapesEffect+attributeTypes)
<a name="ShapesEffect+vertexCode"></a>
### shapesEffect.vertexCode
**Kind**: instance property of [<code>ShapesEffect</code>](#ShapesEffect)
<a name="ShapesEffect+fragmentCode"></a>
### shapesEffect.fragmentCode
**Kind**: instance property of [<code>ShapesEffect</code>](#ShapesEffect)
<a name="ShapesEffect+uniformTypes"></a>
### shapesEffect.uniformTypes
**Kind**: instance property of [<code>ShapesEffect</code>](#ShapesEffect)
<a name="ShapesEffect+attributeTypes"></a>
### shapesEffect.attributeTypes
**Kind**: instance property of [<code>ShapesEffect</code>](#ShapesEffect)