shaku
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A simple and effective JavaScript game development framework that knows its place!
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# Basic
<a name="BasicEffect"></a>
## BasicEffect
Default basic effect to draw 2d sprites.
**Kind**: global class
* [BasicEffect](#BasicEffect)
* [.vertexCode](#BasicEffect+vertexCode)
* [.fragmentCode](#BasicEffect+fragmentCode)
* [.uniformTypes](#BasicEffect+uniformTypes)
* [.attributeTypes](#BasicEffect+attributeTypes)
<a name="BasicEffect+vertexCode"></a>
### basicEffect.vertexCode
**Kind**: instance property of [<code>BasicEffect</code>](#BasicEffect)
<a name="BasicEffect+fragmentCode"></a>
### basicEffect.fragmentCode
**Kind**: instance property of [<code>BasicEffect</code>](#BasicEffect)
<a name="BasicEffect+uniformTypes"></a>
### basicEffect.uniformTypes
**Kind**: instance property of [<code>BasicEffect</code>](#BasicEffect)
<a name="BasicEffect+attributeTypes"></a>
### basicEffect.attributeTypes
**Kind**: instance property of [<code>BasicEffect</code>](#BasicEffect)