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shaka-player

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/*! @license * Shaka Player * Copyright 2016 Google LLC * SPDX-License-Identifier: Apache-2.0 */ goog.provide('shaka.ui.HiddenSeekButton'); goog.require('shaka.ui.Element'); goog.require('shaka.util.Timer'); goog.require('shaka.util.Dom'); goog.requireType('shaka.ui.Controls'); /** * @extends {shaka.ui.Element} * @export */ shaka.ui.HiddenSeekButton = class extends shaka.ui.Element { /** * @param {!HTMLElement} parent * @param {!shaka.ui.Controls} controls */ constructor(parent, controls) { super(parent, controls); /** @private {?number} */ this.lastTouchEventTimeSet_ = null; /** @private {boolean} */ this.triggeredTouchValid_ = false; /** * Keeps track of whether the user has moved enough * to be considered scrolling. * @private {boolean} */ this.hasMoved_ = false; /** * Touch-start coordinates for detecting scroll distance. * @private {?number} */ this.touchStartX_ = null; /** @private {?number} */ this.touchStartY_ = null; /** * Timer used to hide the seek button container. In the timer’s callback, * if the seek value is still 0s, we interpret it as a single tap * (play/pause). If not, we perform the seek. * @private {shaka.util.Timer} */ this.hideSeekButtonContainerTimer_ = new shaka.util.Timer(() => { const seekSeconds = parseInt(this.seekValue_.textContent, 10); if (seekSeconds === 0) { this.controls.onContainerClick(); } this.hideSeekButtonContainer_(); }); /** @protected {!HTMLElement} */ this.seekContainer = shaka.util.Dom.createHTMLElement('div'); this.parent.appendChild(this.seekContainer); /** @private {!HTMLElement} */ this.seekValue_ = shaka.util.Dom.createHTMLElement('span'); this.seekValue_.textContent = '0s'; this.seekContainer.appendChild(this.seekValue_); /** @protected {!HTMLElement} */ this.seekIcon = shaka.util.Dom.createHTMLElement('span'); this.seekIcon.classList.add( 'shaka-forward-rewind-container-icon'); this.seekContainer.appendChild(this.seekIcon); /** @protected {boolean} */ this.isRewind = false; // --------------------------------------------------------------- // TOUCH EVENT LISTENERS for SCROLL vs. TAP DETECTION // --------------------------------------------------------------- this.eventManager.listen(this.seekContainer, 'touchstart', (e) => { const event = /** @type {!TouchEvent} */(e); this.onTouchStart_(event); }); this.eventManager.listen(this.seekContainer, 'touchmove', (e) => { const event = /** @type {!TouchEvent} */(e); this.onTouchMove_(event); }); this.eventManager.listen(this.seekContainer, 'touchend', (e) => { const event = /** @type {!TouchEvent} */(e); this.onTouchEnd_(event); }); } /** * Called when the user starts touching the screen. * We record the initial touch coordinates for scroll detection. * @param {!TouchEvent} event * @private */ onTouchStart_(event) { // Only proceed if controls are visible. if (!this.controls.isOpaque()) { return; } // If multiple touches, handle or ignore as needed. Here, we assume // single-touch. if (event.touches.length > 0) { this.touchStartX_ = event.touches[0].clientX; this.touchStartY_ = event.touches[0].clientY; } this.hasMoved_ = false; } /** * Called when the user moves the finger on the screen. * If the movement exceeds the scroll threshold, we mark this as scrolling. * @param {!TouchEvent} event * @private */ onTouchMove_(event) { if (event.touches.length > 0 && this.touchStartX_ != null && this.touchStartY_ != null) { const dx = event.touches[0].clientX - this.touchStartX_; const dy = event.touches[0].clientY - this.touchStartY_; const distance = Math.sqrt(dx * dx + dy * dy); if (distance > shaka.ui.HiddenSeekButton.SCROLL_THRESHOLD_) { this.hasMoved_ = true; } } } /** * Called when the user lifts the finger from the screen. * If we haven't moved beyond the threshold, treat it as a tap. * @param {!TouchEvent} event * @private */ onTouchEnd_(event) { // Only proceed if controls are visible. if (!this.controls.isOpaque()) { return; } // If user scrolled, don't handle as a tap. if (this.hasMoved_) { return; } // If any settings menus are open, this tap closes them instead of toggling // play/seek. if (this.controls.anySettingsMenusAreOpen()) { event.preventDefault(); this.controls.hideSettingsMenus(); return; } // Normal tap logic (single vs double tap). if (this.controls.getConfig().tapSeekDistance > 0) { event.preventDefault(); this.onSeekButtonClick_(); } } /** * Determines whether this tap is a single tap (leading to play/pause) * or a double tap (leading to a seek). We use a 500 ms window. * @private */ onSeekButtonClick_() { const tapSeekDistance = this.controls.getConfig().tapSeekDistance; const doubleTapWindow = shaka.ui.HiddenSeekButton.DOUBLE_TAP_WINDOW_; if (!this.triggeredTouchValid_) { // First tap: start our 500 ms "double-tap" timer. this.triggeredTouchValid_ = true; this.lastTouchEventTimeSet_ = Date.now(); this.hideSeekButtonContainerTimer_.tickAfter(doubleTapWindow); } else if ((this.lastTouchEventTimeSet_ + doubleTapWindow * 1000) > Date.now()) { // Second tap arrived in time — interpret as a double tap to seek. this.hideSeekButtonContainerTimer_.stop(); this.lastTouchEventTimeSet_ = Date.now(); let position = parseInt(this.seekValue_.textContent, 10); if (this.isRewind) { position -= tapSeekDistance; } else { position += tapSeekDistance; } this.seekValue_.textContent = position.toString() + 's'; this.seekContainer.style.opacity = '1'; // Restart timer if user might tap again (triple tap). this.hideSeekButtonContainerTimer_.tickAfter(doubleTapWindow); } } /** * If the seek value is zero, interpret it as a single tap (play/pause). * Otherwise, apply the seek and reset. * @private */ hideSeekButtonContainer_() { const seekSeconds = parseInt(this.seekValue_.textContent, 10); if (seekSeconds !== 0) { // Perform the seek. this.video.currentTime = this.controls.getDisplayTime() + seekSeconds; } // Hide and reset. this.seekContainer.style.opacity = '0'; this.triggeredTouchValid_ = false; this.seekValue_.textContent = '0s'; } }; /** * The amount of time, in seconds, to double-tap detection. * * @const {number} */ shaka.ui.HiddenSeekButton.DOUBLE_TAP_WINDOW_ = 0.5; /** * Minimum distance (px) the finger must move during touch to consider it a * scroll rather than a tap. * * @const {number} */ shaka.ui.HiddenSeekButton.SCROLL_THRESHOLD_ = 10;