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shahnevis-core

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**Shahnevis Core** is a lightweight and flexible library for building custom code editors. It provides essential features like syntax highlighting, a minimap, multi-cursor support, line numbering, and plugin management. This library is framework-agnostic,

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function _slicedToArray(r, e) { return _arrayWithHoles(r) || _iterableToArrayLimit(r, e) || _unsupportedIterableToArray(r, e) || _nonIterableRest(); } function _nonIterableRest() { throw new TypeError("Invalid attempt to destructure non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); } function _iterableToArrayLimit(r, l) { var t = null == r ? null : "undefined" != typeof Symbol && r[Symbol.iterator] || r["@@iterator"]; if (null != t) { var e, n, i, u, a = [], f = !0, o = !1; try { if (i = (t = t.call(r)).next, 0 === l) { if (Object(t) !== t) return; f = !1; } else for (; !(f = (e = i.call(t)).done) && (a.push(e.value), a.length !== l); f = !0); } catch (r) { o = !0, n = r; } finally { try { if (!f && null != t["return"] && (u = t["return"](), Object(u) !== u)) return; } finally { if (o) throw n; } } return a; } } function _arrayWithHoles(r) { if (Array.isArray(r)) return r; } function _toConsumableArray(r) { return _arrayWithoutHoles(r) || _iterableToArray(r) || _unsupportedIterableToArray(r) || _nonIterableSpread(); } function _nonIterableSpread() { throw new TypeError("Invalid attempt to spread non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); } function _unsupportedIterableToArray(r, a) { if (r) { if ("string" == typeof r) return _arrayLikeToArray(r, a); var t = {}.toString.call(r).slice(8, -1); return "Object" === t && r.constructor && (t = r.constructor.name), "Map" === t || "Set" === t ? Array.from(r) : "Arguments" === t || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(t) ? _arrayLikeToArray(r, a) : void 0; } } function _iterableToArray(r) { if ("undefined" != typeof Symbol && null != r[Symbol.iterator] || null != r["@@iterator"]) return Array.from(r); } function _arrayWithoutHoles(r) { if (Array.isArray(r)) return _arrayLikeToArray(r); } function _arrayLikeToArray(r, a) { (null == a || a > r.length) && (a = r.length); for (var e = 0, n = Array(a); e < a; e++) n[e] = r[e]; return n; } /* This file is part of Shahnevis Core. Copyright (C) 2024 shahrooz saneidarani (github.com/shahroozD) Shahnevis Core is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Shahnevis Core is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>. */ import { expandViewToFull } from "./folding"; /** * Detects changes made in the editor and returns detailed change information. * This includes detecting insertion, deletion, or modification of code, handling folded blocks. * * @param {Event} event - The event object from the editor change. * @param {string} newCode - The code after the change. * @param {string} oldCode - The code before the change. * @param {Object} foldedBlocks - Information about folded blocks in the editor. * @returns {Object} changeInfo - Information about the detected change. **/ export function detectChange(e, editor, foldedBlocksMap) { var key = e.key || ""; var viewBefore = editor.value; var startPos = editor.selectionStart; var endPos = editor.selectionEnd; // figure out exactly what was removed or inserted var insertText = ""; var removedText = viewBefore.slice(startPos, endPos); if (key.length === 1 || key === "Enter") { insertText = key === "Enter" ? "\n" : key; } else if (key === "Backspace" || key === "Delete") { if (startPos === endPos) { if (key === "Backspace" && startPos > 0) { startPos -= 1; removedText = viewBefore.charAt(startPos); } else if (key === "Delete" && endPos < viewBefore.length) { removedText = viewBefore.charAt(endPos); endPos += 1; } else { return null; } } } // Count how many view‐lines the edit touched var removedViewLines = (removedText.match(/\n/g) || []).length; var insertedViewLines = (insertText.match(/\n/g) || []).length; // Build the “after” view so we can expand it var viewAfter = viewBefore.slice(0, startPos) + insertText + viewBefore.slice(endPos); // Expand both to full text & grab the mapping var beforeExp = expandViewToFull(viewBefore, foldedBlocksMap); var afterExp = expandViewToFull(viewAfter, foldedBlocksMap); var fullBefore = beforeExp.fullText; var fullAfter = afterExp.fullText; var viewToFull = beforeExp.viewToFull; // Compute the view→full start line var viewStartLine = viewBefore.slice(0, startPos).split("\n").length - 1; var fullStartLine = viewToFull[viewStartLine]; // Now do the one true logical line‐count diff var fullBeforeLines = fullBefore.length; var fullAfterLines = fullAfter.length; var logicalCountChange = fullAfterLines - fullBeforeLines; return { changeType: removedText.length && !insertText ? "deletion" : "insertion", startLine: fullStartLine, endLine: fullStartLine + removedViewLines, startPos: startPos, data: insertText || null, lineCountChange: insertedViewLines - removedViewLines, logicalCountChange: logicalCountChange }; } /** * Build a changeInfo object for an insertion (paste), taking folded blocks into account. * * @param {ClipboardEvent} e * @param {HTMLTextAreaElement} editor * @param {Object} foldedBlocksMap * @returns {{ * changeType: "insertion", * startLine: number, * endLine: number, * startPos: number, * data: string, * lineCountChange: number, * logicalCountChange: number * }} */ export function makePasteChangeInfo(e, editor, foldedBlocksMap) { // 1) Raw paste data and selection in the *view* (collapsed) text var pasteText = e.clipboardData.getData("text/plain"); var viewText = editor.value; var selectionStart = editor.selectionStart, selectionEnd = editor.selectionEnd; // 2) Rebuild full→view mapping so we can convert view-lines → full-lines var _expandViewToFull = expandViewToFull(viewText, foldedBlocksMap), viewToFull = _expandViewToFull.viewToFull; // 3) Compute where the selection begins/ends in view lines & cols var beforeStart = viewText.slice(0, selectionStart); var beforeEnd = viewText.slice(0, selectionEnd); var viewStartLine = beforeStart.split("\n").length - 1; var viewStartCol = selectionStart - (beforeStart.lastIndexOf("\n") + 1); var viewEndLine = beforeEnd.split("\n").length - 1; var viewEndCol = selectionEnd - (beforeEnd.lastIndexOf("\n") + 1); // 4) Translate those view lines into full‑text lines var fullStartLine = viewToFull[viewStartLine]; var fullEndLine = viewToFull[viewEndLine]; // 5) Count lines removed & inserted in the *view* var removedViewLines = viewEndLine - viewStartLine; var insertedViewLines = pasteText.split("\n").length - 1; var lineCountChange = insertedViewLines - removedViewLines; // 6) Count lines removed & inserted in the *full* text var removedFullLines = fullEndLine - fullStartLine; var insertedFullLines = insertedViewLines; // same as view for paste var logicalCountChange = insertedFullLines - removedFullLines; return { changeType: "insertion", startLine: fullStartLine, endLine: fullEndLine, startPos: selectionStart, data: pasteText, lineCountChange: lineCountChange, logicalCountChange: logicalCountChange }; } /** * Returns the full code by inserting folded blocks back into the visible code. * * @param {string} currentVisibleCode - The code as seen in the editor (with folded blocks hidden). * @returns {string} - The full code with all folded blocks inserted. */ export function generateFullCode(currentVisibleCode, standalone_foldedBlocks) { var codeLines = currentVisibleCode.split('\n'); // Split visible code into lines var fullCode = []; // Array to store the final full code // Loop through each line in the visible code for (var i = 0; i < codeLines.length; i++) { fullCode.push(codeLines[i]); // Add the current visible line to fullCode // Check if this line is a folded line (i.e., it's the start of a folded block) if (standalone_foldedBlocks[i]) { // Insert the folded block (stored lines) into the correct place var foldedLines = standalone_foldedBlocks[i]; console.log(foldedLines); fullCode.push.apply(fullCode, _toConsumableArray(foldedLines)); // Unfold and insert the folded lines } } return fullCode.join('\n'); // Combine all lines back into a single string and return } export function cleanForFolded(fullCode, standalone_foldedBlocks) { // Split the full code into lines var lines = fullCode.split("\n"); // Create an array to store the resulting lines after removing the folded ones var visibleLines = []; // Iterate through each line, skipping the ones that are part of folded blocks lines.forEach(function (line, lineIndex) { // Check if the current lineIndex is part of any folded block var isFoldedLine = false; for (var _i = 0, _Object$entries = Object.entries(standalone_foldedBlocks); _i < _Object$entries.length; _i++) { var _Object$entries$_i = _slicedToArray(_Object$entries[_i], 2), foldStartIndex = _Object$entries$_i[0], foldedBlockLines = _Object$entries$_i[1]; var startIndex = parseInt(foldStartIndex, 10); var endIndex = startIndex + foldedBlockLines.length; // If the current line index falls within the folded block range, mark it as folded if (lineIndex > startIndex && lineIndex <= endIndex) { isFoldedLine = true; break; // No need to check further once it's determined as folded } } // If it's not part of any folded block, add it to the visibleLines array if (!isFoldedLine) { visibleLines.push(line); } }); // Join the visible lines back into a string and return the updated code return visibleLines.join("\n"); } export function handleCodeChange(event, editor, minimapContent, lineNumbers, foldingManager) { // Only intercept real inserrt events if (!event.altKey && !event.ctrlKey) { var foldedBlocks = foldingManager.getFoldedBlocksById(); var changeInfo = detectChange(event, editor, foldedBlocks); // Update Folding State (handle fold/unfold based on code changes) foldingManager.updateFoldingState(changeInfo, editor, foldedBlocks, minimapContent, lineNumbers, foldingManager); } }