shader-minifier-wasm
Version:
Shader(GLSL) minifier using WebAssembly (powered by dotnet)
37 lines • 1.48 kB
JSON
{
"runtimeOptions": {
"tfm": "net8.0",
"includedFrameworks": [
{
"name": "Microsoft.NETCore.App",
"version": "8.0.16"
}
],
"wasmHostProperties": {
"perHostConfig": [
{
"name": "node",
"js-path": "main.mjs",
"host": "nodejs"
}
],
"runtimeArgs": [],
"mainAssembly": "wasm-aot.dll"
},
"configProperties": {
"Microsoft.Extensions.DependencyInjection.VerifyOpenGenericServiceTrimmability": true,
"System.ComponentModel.TypeConverter.EnableUnsafeBinaryFormatterInDesigntimeLicenseContextSerialization": false,
"System.Reflection.Metadata.MetadataUpdater.IsSupported": false,
"System.Resources.ResourceManager.AllowCustomResourceTypes": false,
"System.Runtime.InteropServices.BuiltInComInterop.IsSupported": false,
"System.Runtime.InteropServices.EnableConsumingManagedCodeFromNativeHosting": false,
"System.Runtime.InteropServices.EnableCppCLIHostActivation": false,
"System.Runtime.InteropServices.Marshalling.EnableGeneratedComInterfaceComImportInterop": false,
"System.Runtime.Serialization.EnableUnsafeBinaryFormatterSerialization": false,
"System.StartupHookProvider.IsSupported": false,
"System.Text.Encoding.EnableUnsafeUTF7Encoding": false,
"System.Text.Json.JsonSerializer.IsReflectionEnabledByDefault": false,
"System.Threading.Thread.EnableAutoreleasePool": false
}
}
}