seyfert
Version:
The most advanced framework for discord bots
37 lines (36 loc) • 1.26 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.SHARD_RECONNECT = exports.SHARD_DISCONNECT = exports.GUILDS_READY = exports.RAW_GUILD_DELETE = exports.RAW_GUILD_CREATE = exports.WORKER_SHARDS_CONNECTED = exports.WORKER_READY = exports.BOT_READY = void 0;
const transformers_1 = require("../../client/transformers");
const BOT_READY = (_self, me) => {
return me;
};
exports.BOT_READY = BOT_READY;
const WORKER_READY = (_self, me) => {
return me;
};
exports.WORKER_READY = WORKER_READY;
const WORKER_SHARDS_CONNECTED = (_self, me) => {
return me;
};
exports.WORKER_SHARDS_CONNECTED = WORKER_SHARDS_CONNECTED;
const RAW_GUILD_CREATE = (self, data) => {
return transformers_1.Transformers.Guild(self, data);
};
exports.RAW_GUILD_CREATE = RAW_GUILD_CREATE;
const RAW_GUILD_DELETE = async (self, data) => {
return (await self.cache.guilds?.get(data.id)) ?? data;
};
exports.RAW_GUILD_DELETE = RAW_GUILD_DELETE;
const GUILDS_READY = () => {
return;
};
exports.GUILDS_READY = GUILDS_READY;
const SHARD_DISCONNECT = (_self, data) => {
return data;
};
exports.SHARD_DISCONNECT = SHARD_DISCONNECT;
const SHARD_RECONNECT = (_self, data) => {
return data;
};
exports.SHARD_RECONNECT = SHARD_RECONNECT;