seyfert
Version:
The most advanced framework for discord bots
53 lines (52 loc) • 2.58 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.InteractionResponseType = exports.InteractionType = void 0;
/**
* https://discord.com/developers/docs/interactions/receiving-and-responding#interaction-object-interaction-type
*/
var InteractionType;
(function (InteractionType) {
InteractionType[InteractionType["Ping"] = 1] = "Ping";
InteractionType[InteractionType["ApplicationCommand"] = 2] = "ApplicationCommand";
InteractionType[InteractionType["MessageComponent"] = 3] = "MessageComponent";
InteractionType[InteractionType["ApplicationCommandAutocomplete"] = 4] = "ApplicationCommandAutocomplete";
InteractionType[InteractionType["ModalSubmit"] = 5] = "ModalSubmit";
})(InteractionType || (exports.InteractionType = InteractionType = {}));
/**
* https://discord.com/developers/docs/interactions/receiving-and-responding#interaction-response-object-interaction-callback-type
*/
var InteractionResponseType;
(function (InteractionResponseType) {
/**
* ACK a `Ping`
*/
InteractionResponseType[InteractionResponseType["Pong"] = 1] = "Pong";
/**
* Respond to an interaction with a message
*/
InteractionResponseType[InteractionResponseType["ChannelMessageWithSource"] = 4] = "ChannelMessageWithSource";
/**
* ACK an interaction and edit to a response later, the user sees a loading state
*/
InteractionResponseType[InteractionResponseType["DeferredChannelMessageWithSource"] = 5] = "DeferredChannelMessageWithSource";
/**
* ACK a button interaction and update it to a loading state
*/
InteractionResponseType[InteractionResponseType["DeferredMessageUpdate"] = 6] = "DeferredMessageUpdate";
/**
* ACK a button interaction and edit the message to which the button was attached
*/
InteractionResponseType[InteractionResponseType["UpdateMessage"] = 7] = "UpdateMessage";
/**
* For autocomplete interactions
*/
InteractionResponseType[InteractionResponseType["ApplicationCommandAutocompleteResult"] = 8] = "ApplicationCommandAutocompleteResult";
/**
* Respond to an interaction with an modal for a user to fill-out
*/
InteractionResponseType[InteractionResponseType["Modal"] = 9] = "Modal";
/**
* Launch the Activity associated with the app. Only available for apps with Activities enabled
*/
InteractionResponseType[InteractionResponseType["LaunchActivity"] = 12] = "LaunchActivity";
})(InteractionResponseType || (exports.InteractionResponseType = InteractionResponseType = {}));