servertap-js
Version:
A TypeScript library for working with the ServerTap API
26 lines (25 loc) • 1.14 kB
text/typescript
import { Base } from "../base";
import { OfflinePlayer, Player } from "./interfaces";
export class Players extends Base {
getAllPlayers(): Promise<OfflinePlayer[]> {
return this.request<OfflinePlayer[]>(`/players/all`);
}
getPlayers(): Promise<Player[]> {
return this.request<Player[]>(`/players`);
}
getOps(): Promise<OfflinePlayer[]> {
return this.request<OfflinePlayer[]>(`/server/ops`);
}
addOp(playerUuid: string): Promise<string> {
return this.request(`/server/ops`, { method: "POST", body: `playerUuid=${playerUuid}` }, "application/x-www-form-urlencoded");
}
removeOp(playerUuid: string): Promise<string> {
return this.request(`/server/ops`, { method: "DELETE", body: `playerUuid=${playerUuid}` }, "application/x-www-form-urlencoded");
}
getPlayer(playerUuid: string): Promise<Player> {
return this.request<Player>(`/players/${playerUuid}`);
}
getPlayerInventory(playerUuid: string, worldUuid: string): Promise<string> {
return this.request(`/players/${playerUuid}/${worldUuid}/inventory`);
}
}