UNPKG

serialport-v5

Version:

fork with electron support of Node.js package to access serial ports. Linux, OSX and Windows. Welcome your robotic JavaScript overlords. Better yet, program them!

245 lines (209 loc) 6.88 kB
'use strict' var net = require('net') , tls = require('tls') , http = require('http') , https = require('https') , events = require('events') , assert = require('assert') , util = require('util') , Buffer = require('safe-buffer').Buffer ; exports.httpOverHttp = httpOverHttp exports.httpsOverHttp = httpsOverHttp exports.httpOverHttps = httpOverHttps exports.httpsOverHttps = httpsOverHttps function httpOverHttp(options) { var agent = new TunnelingAgent(options) agent.request = http.request return agent } function httpsOverHttp(options) { var agent = new TunnelingAgent(options) agent.request = http.request agent.createSocket = createSecureSocket agent.defaultPort = 443 return agent } function httpOverHttps(options) { var agent = new TunnelingAgent(options) agent.request = https.request return agent } function httpsOverHttps(options) { var agent = new TunnelingAgent(options) agent.request = https.request agent.createSocket = createSecureSocket agent.defaultPort = 443 return agent } function TunnelingAgent(options) { var self = this self.options = options || {} self.proxyOptions = self.options.proxy || {} self.maxSockets = self.options.maxSockets || http.Agent.defaultMaxSockets self.requests = [] self.sockets = [] self.on('free', function onFree(socket, host, port) { for (var i = 0, len = self.requests.length; i < len; ++i) { var pending = self.requests[i] if (pending.host === host && pending.port === port) { // Detect the request to connect same origin server, // reuse the connection. self.requests.splice(i, 1) pending.request.onSocket(socket) return } } socket.destroy() self.removeSocket(socket) }) } util.inherits(TunnelingAgent, events.EventEmitter) TunnelingAgent.prototype.addRequest = function addRequest(req, options) { var self = this // Legacy API: addRequest(req, host, port, path) if (typeof options === 'string') { options = { host: options, port: arguments[2], path: arguments[3] }; } if (self.sockets.length >= this.maxSockets) { // We are over limit so we'll add it to the queue. self.requests.push({host: options.host, port: options.port, request: req}) return } // If we are under maxSockets create a new one. self.createConnection({host: options.host, port: options.port, request: req}) } TunnelingAgent.prototype.createConnection = function createConnection(pending) { var self = this self.createSocket(pending, function(socket) { socket.on('free', onFree) socket.on('close', onCloseOrRemove) socket.on('agentRemove', onCloseOrRemove) pending.request.onSocket(socket) function onFree() { self.emit('free', socket, pending.host, pending.port) } function onCloseOrRemove(err) { self.removeSocket(socket) socket.removeListener('free', onFree) socket.removeListener('close', onCloseOrRemove) socket.removeListener('agentRemove', onCloseOrRemove) } }) } TunnelingAgent.prototype.createSocket = function createSocket(options, cb) { var self = this var placeholder = {} self.sockets.push(placeholder) var connectOptions = mergeOptions({}, self.proxyOptions, { method: 'CONNECT' , path: options.host + ':' + options.port , agent: false } ) if (connectOptions.proxyAuth) { connectOptions.headers = connectOptions.headers || {} connectOptions.headers['Proxy-Authorization'] = 'Basic ' + Buffer.from(connectOptions.proxyAuth).toString('base64') } debug('making CONNECT request') var connectReq = self.request(connectOptions) connectReq.useChunkedEncodingByDefault = false // for v0.6 connectReq.once('response', onResponse) // for v0.6 connectReq.once('upgrade', onUpgrade) // for v0.6 connectReq.once('connect', onConnect) // for v0.7 or later connectReq.once('error', onError) connectReq.end() function onResponse(res) { // Very hacky. This is necessary to avoid http-parser leaks. res.upgrade = true } function onUpgrade(res, socket, head) { // Hacky. process.nextTick(function() { onConnect(res, socket, head) }) } function onConnect(res, socket, head) { connectReq.removeAllListeners() socket.removeAllListeners() if (res.statusCode === 200) { assert.equal(head.length, 0) debug('tunneling connection has established') self.sockets[self.sockets.indexOf(placeholder)] = socket cb(socket) } else { debug('tunneling socket could not be established, statusCode=%d', res.statusCode) var error = new Error('tunneling socket could not be established, ' + 'statusCode=' + res.statusCode) error.code = 'ECONNRESET' options.request.emit('error', error) self.removeSocket(placeholder) } } function onError(cause) { connectReq.removeAllListeners() debug('tunneling socket could not be established, cause=%s\n', cause.message, cause.stack) var error = new Error('tunneling socket could not be established, ' + 'cause=' + cause.message) error.code = 'ECONNRESET' options.request.emit('error', error) self.removeSocket(placeholder) } } TunnelingAgent.prototype.removeSocket = function removeSocket(socket) { var pos = this.sockets.indexOf(socket) if (pos === -1) return this.sockets.splice(pos, 1) var pending = this.requests.shift() if (pending) { // If we have pending requests and a socket gets closed a new one // needs to be created to take over in the pool for the one that closed. this.createConnection(pending) } } function createSecureSocket(options, cb) { var self = this TunnelingAgent.prototype.createSocket.call(self, options, function(socket) { // 0 is dummy port for v0.6 var secureSocket = tls.connect(0, mergeOptions({}, self.options, { servername: options.host , socket: socket } )) self.sockets[self.sockets.indexOf(socket)] = secureSocket cb(secureSocket) }) } function mergeOptions(target) { for (var i = 1, len = arguments.length; i < len; ++i) { var overrides = arguments[i] if (typeof overrides === 'object') { var keys = Object.keys(overrides) for (var j = 0, keyLen = keys.length; j < keyLen; ++j) { var k = keys[j] if (overrides[k] !== undefined) { target[k] = overrides[k] } } } } return target } var debug if (process.env.NODE_DEBUG && /\btunnel\b/.test(process.env.NODE_DEBUG)) { debug = function() { var args = Array.prototype.slice.call(arguments) if (typeof args[0] === 'string') { args[0] = 'TUNNEL: ' + args[0] } else { args.unshift('TUNNEL:') } console.error.apply(console, args) } } else { debug = function() {} } exports.debug = debug // for test