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semantic-ui-react

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"use strict"; var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault"); exports.__esModule = true; exports.default = void 0; var _extends2 = _interopRequireDefault(require("@babel/runtime/helpers/extends")); var _inheritsLoose2 = _interopRequireDefault(require("@babel/runtime/helpers/inheritsLoose")); var _without2 = _interopRequireDefault(require("lodash/without")); var _times2 = _interopRequireDefault(require("lodash/times")); var _invoke2 = _interopRequireDefault(require("lodash/invoke")); var _clsx = _interopRequireDefault(require("clsx")); var _propTypes = _interopRequireDefault(require("prop-types")); var _react = _interopRequireDefault(require("react")); var _lib = require("../../lib"); var _RatingIcon = _interopRequireDefault(require("./RatingIcon")); /** * A rating indicates user interest in content. */ var Rating = /*#__PURE__*/function (_Component) { (0, _inheritsLoose2.default)(Rating, _Component); function Rating() { var _this; for (var _len = arguments.length, _args = new Array(_len), _key = 0; _key < _len; _key++) { _args[_key] = arguments[_key]; } _this = _Component.call.apply(_Component, [this].concat(_args)) || this; _this.handleIconClick = function (e, _ref) { var index = _ref.index; var _this$props = _this.props, clearable = _this$props.clearable, disabled = _this$props.disabled, maxRating = _this$props.maxRating, onRate = _this$props.onRate; var rating = _this.state.rating; if (disabled) return; // default newRating is the clicked icon // allow toggling a binary rating // allow clearing ratings var newRating = index + 1; if (clearable === 'auto' && maxRating === 1) { newRating = +!rating; } else if (clearable === true && newRating === rating) { newRating = 0; } // set rating _this.setState({ rating: newRating, isSelecting: false }); if (onRate) onRate(e, (0, _extends2.default)({}, _this.props, { rating: newRating })); }; _this.handleIconMouseEnter = function (e, _ref2) { var index = _ref2.index; if (_this.props.disabled) return; _this.setState({ selectedIndex: index, isSelecting: true }); }; _this.handleMouseLeave = function () { for (var _len2 = arguments.length, args = new Array(_len2), _key2 = 0; _key2 < _len2; _key2++) { args[_key2] = arguments[_key2]; } _invoke2.default.apply(void 0, [_this.props, 'onMouseLeave'].concat(args)); if (_this.props.disabled) return; _this.setState({ selectedIndex: -1, isSelecting: false }); }; return _this; } var _proto = Rating.prototype; _proto.render = function render() { var _this2 = this; var _this$props2 = this.props, className = _this$props2.className, disabled = _this$props2.disabled, icon = _this$props2.icon, maxRating = _this$props2.maxRating, size = _this$props2.size; var _this$state = this.state, rating = _this$state.rating, selectedIndex = _this$state.selectedIndex, isSelecting = _this$state.isSelecting; var classes = (0, _clsx.default)('ui', icon, size, (0, _lib.useKeyOnly)(disabled, 'disabled'), (0, _lib.useKeyOnly)(isSelecting && !disabled && selectedIndex >= 0, 'selected'), 'rating', className); var rest = (0, _lib.getUnhandledProps)(Rating, this.props); var ElementType = (0, _lib.getElementType)(Rating, this.props); return /*#__PURE__*/_react.default.createElement(ElementType, (0, _extends2.default)({}, rest, { className: classes, role: "radiogroup", onMouseLeave: this.handleMouseLeave, tabIndex: disabled ? 0 : -1 }), (0, _times2.default)(maxRating, function (i) { return /*#__PURE__*/_react.default.createElement(_RatingIcon.default, { tabIndex: disabled ? -1 : 0, active: rating >= i + 1, "aria-checked": rating === i + 1, "aria-posinset": i + 1, "aria-setsize": maxRating, index: i, key: i, onClick: _this2.handleIconClick, onMouseEnter: _this2.handleIconMouseEnter, selected: selectedIndex >= i && isSelecting }); })); }; return Rating; }(_lib.ModernAutoControlledComponent); exports.default = Rating; Rating.handledProps = ["as", "className", "clearable", "defaultRating", "disabled", "icon", "maxRating", "onRate", "rating", "size"]; Rating.propTypes = process.env.NODE_ENV !== "production" ? { /** An element type to render as (string or function). */ as: _propTypes.default.elementType, /** Additional classes. */ className: _propTypes.default.string, /** * You can clear the rating by clicking on the current start rating. * By default a rating will be only clearable if there is 1 icon. * Setting to `true`/`false` will allow or disallow a user to clear their rating. */ clearable: _propTypes.default.oneOfType([_propTypes.default.bool, _propTypes.default.oneOf(['auto'])]), /** The initial rating value. */ defaultRating: _propTypes.default.oneOfType([_propTypes.default.number, _propTypes.default.string]), /** You can disable or enable interactive rating. Makes a read-only rating. */ disabled: _propTypes.default.bool, /** A rating can use a set of star or heart icons. */ icon: _propTypes.default.oneOf(['star', 'heart']), /** The total number of icons. */ maxRating: _propTypes.default.oneOfType([_propTypes.default.number, _propTypes.default.string]), /** * Called after user selects a new rating. * * @param {SyntheticEvent} event - React's original SyntheticEvent. * @param {object} data - All props and proposed rating. */ onRate: _propTypes.default.func, /** The current number of active icons. */ rating: _propTypes.default.oneOfType([_propTypes.default.number, _propTypes.default.string]), /** A progress bar can vary in size. */ size: _propTypes.default.oneOf((0, _without2.default)(_lib.SUI.SIZES, 'medium', 'big')) } : {}; Rating.autoControlledProps = ['rating']; Rating.defaultProps = { clearable: 'auto', maxRating: 1 }; Rating.Icon = _RatingIcon.default;