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semantic-ui-react

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"use strict"; var _interopRequireWildcard = require("@babel/runtime/helpers/interopRequireWildcard"); var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault"); Object.defineProperty(exports, "__esModule", { value: true }); exports["default"] = void 0; var _extends2 = _interopRequireDefault(require("@babel/runtime/helpers/extends")); var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck")); var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass")); var _possibleConstructorReturn2 = _interopRequireDefault(require("@babel/runtime/helpers/possibleConstructorReturn")); var _getPrototypeOf3 = _interopRequireDefault(require("@babel/runtime/helpers/getPrototypeOf")); var _assertThisInitialized2 = _interopRequireDefault(require("@babel/runtime/helpers/assertThisInitialized")); var _inherits2 = _interopRequireDefault(require("@babel/runtime/helpers/inherits")); var _defineProperty2 = _interopRequireDefault(require("@babel/runtime/helpers/defineProperty")); var _round2 = _interopRequireDefault(require("lodash/round")); var _clamp2 = _interopRequireDefault(require("lodash/clamp")); var _isUndefined2 = _interopRequireDefault(require("lodash/isUndefined")); var _without2 = _interopRequireDefault(require("lodash/without")); var _classnames = _interopRequireDefault(require("classnames")); var _propTypes = _interopRequireDefault(require("prop-types")); var _react = _interopRequireWildcard(require("react")); var _lib = require("../../lib"); /** * A progress bar shows the progression of a task. */ var Progress = /*#__PURE__*/ function (_Component) { (0, _inherits2["default"])(Progress, _Component); function Progress() { var _getPrototypeOf2; var _this; (0, _classCallCheck2["default"])(this, Progress); for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) { args[_key] = arguments[_key]; } _this = (0, _possibleConstructorReturn2["default"])(this, (_getPrototypeOf2 = (0, _getPrototypeOf3["default"])(Progress)).call.apply(_getPrototypeOf2, [this].concat(args))); (0, _defineProperty2["default"])((0, _assertThisInitialized2["default"])(_this), "calculatePercent", function () { var _this$props = _this.props, percent = _this$props.percent, total = _this$props.total, value = _this$props.value; if (!(0, _isUndefined2["default"])(percent)) return percent; if (!(0, _isUndefined2["default"])(total) && !(0, _isUndefined2["default"])(value)) return value / total * 100; }); (0, _defineProperty2["default"])((0, _assertThisInitialized2["default"])(_this), "computeValueText", function (percent) { var _this$props2 = _this.props, progress = _this$props2.progress, total = _this$props2.total, value = _this$props2.value; if (progress === 'value') return value; if (progress === 'ratio') return "".concat(value, "/").concat(total); return "".concat(percent, "%"); }); (0, _defineProperty2["default"])((0, _assertThisInitialized2["default"])(_this), "getPercent", function () { var _this$props3 = _this.props, precision = _this$props3.precision, progress = _this$props3.progress, total = _this$props3.total, value = _this$props3.value; var percent = (0, _clamp2["default"])(_this.calculatePercent(), 0, 100); if (!(0, _isUndefined2["default"])(total) && !(0, _isUndefined2["default"])(value) && progress === 'value') { return value / total * 100; } if (progress === 'value') return value; if ((0, _isUndefined2["default"])(precision)) return percent; return (0, _round2["default"])(percent, precision); }); (0, _defineProperty2["default"])((0, _assertThisInitialized2["default"])(_this), "isAutoSuccess", function () { var _this$props4 = _this.props, autoSuccess = _this$props4.autoSuccess, percent = _this$props4.percent, total = _this$props4.total, value = _this$props4.value; return autoSuccess && (percent >= 100 || value >= total); }); (0, _defineProperty2["default"])((0, _assertThisInitialized2["default"])(_this), "renderLabel", function () { var _this$props5 = _this.props, children = _this$props5.children, content = _this$props5.content, label = _this$props5.label; if (!_lib.childrenUtils.isNil(children)) return _react["default"].createElement("div", { className: "label" }, children); if (!_lib.childrenUtils.isNil(content)) return _react["default"].createElement("div", { className: "label" }, content); return (0, _lib.createHTMLDivision)(label, { autoGenerateKey: false, defaultProps: { className: 'label' } }); }); (0, _defineProperty2["default"])((0, _assertThisInitialized2["default"])(_this), "renderProgress", function (percent) { var _this$props6 = _this.props, precision = _this$props6.precision, progress = _this$props6.progress; if (!progress && (0, _isUndefined2["default"])(precision)) return; return _react["default"].createElement("div", { className: "progress" }, _this.computeValueText(percent)); }); return _this; } (0, _createClass2["default"])(Progress, [{ key: "render", value: function render() { var _this$props7 = this.props, active = _this$props7.active, attached = _this$props7.attached, className = _this$props7.className, color = _this$props7.color, disabled = _this$props7.disabled, error = _this$props7.error, indicating = _this$props7.indicating, inverted = _this$props7.inverted, size = _this$props7.size, success = _this$props7.success, warning = _this$props7.warning; var classes = (0, _classnames["default"])('ui', color, size, (0, _lib.useKeyOnly)(active || indicating, 'active'), (0, _lib.useKeyOnly)(disabled, 'disabled'), (0, _lib.useKeyOnly)(error, 'error'), (0, _lib.useKeyOnly)(indicating, 'indicating'), (0, _lib.useKeyOnly)(inverted, 'inverted'), (0, _lib.useKeyOnly)(success || this.isAutoSuccess(), 'success'), (0, _lib.useKeyOnly)(warning, 'warning'), (0, _lib.useValueAndKey)(attached, 'attached'), 'progress', className); var rest = (0, _lib.getUnhandledProps)(Progress, this.props); var ElementType = (0, _lib.getElementType)(Progress, this.props); var percent = this.getPercent() || 0; return _react["default"].createElement(ElementType, (0, _extends2["default"])({}, rest, { className: classes, "data-percent": Math.floor(percent) }), _react["default"].createElement("div", { className: "bar", style: { width: "".concat(percent, "%") } }, this.renderProgress(percent)), this.renderLabel()); } }]); return Progress; }(_react.Component); (0, _defineProperty2["default"])(Progress, "handledProps", ["active", "as", "attached", "autoSuccess", "children", "className", "color", "content", "disabled", "error", "indicating", "inverted", "label", "percent", "precision", "progress", "size", "success", "total", "value", "warning"]); Progress.propTypes = process.env.NODE_ENV !== "production" ? { /** An element type to render as (string or function). */ as: _lib.customPropTypes.as, /** A progress bar can show activity. */ active: _propTypes["default"].bool, /** A progress bar can attach to and show the progress of an element (i.e. Card or Segment). */ attached: _propTypes["default"].oneOf(['top', 'bottom']), /** Whether success state should automatically trigger when progress completes. */ autoSuccess: _propTypes["default"].bool, /** Primary content. */ children: _propTypes["default"].node, /** Additional classes. */ className: _propTypes["default"].string, /** A progress bar can have different colors. */ color: _propTypes["default"].oneOf(_lib.SUI.COLORS), /** Shorthand for primary content. */ content: _lib.customPropTypes.contentShorthand, /** A progress bar be disabled. */ disabled: _propTypes["default"].bool, /** A progress bar can show a error state. */ error: _propTypes["default"].bool, /** An indicating progress bar visually indicates the current level of progress of a task. */ indicating: _propTypes["default"].bool, /** A progress bar can have its colors inverted. */ inverted: _propTypes["default"].bool, /** Can be set to either to display progress as percent or ratio. */ label: _lib.customPropTypes.itemShorthand, /** Current percent complete. */ percent: _lib.customPropTypes.every([_lib.customPropTypes.disallow(['total', 'value']), _propTypes["default"].oneOfType([_propTypes["default"].number, _propTypes["default"].string])]), /** Decimal point precision for calculated progress. */ precision: _propTypes["default"].number, /** A progress bar can contain a text value indicating current progress. */ progress: _propTypes["default"].oneOfType([_propTypes["default"].bool, _propTypes["default"].oneOf(['percent', 'ratio', 'value'])]), /** A progress bar can vary in size. */ size: _propTypes["default"].oneOf((0, _without2["default"])(_lib.SUI.SIZES, 'mini', 'huge', 'massive')), /** A progress bar can show a success state. */ success: _propTypes["default"].bool, /** For use with value. Together, these will calculate the percent. Mutually excludes percent. */ total: _lib.customPropTypes.every([_lib.customPropTypes.demand(['value']), _lib.customPropTypes.disallow(['percent']), _propTypes["default"].oneOfType([_propTypes["default"].number, _propTypes["default"].string])]), /** For use with total. Together, these will calculate the percent. Mutually excludes percent. */ value: _lib.customPropTypes.every([_lib.customPropTypes.disallow(['percent']), _propTypes["default"].oneOfType([_propTypes["default"].number, _propTypes["default"].string])]), /** A progress bar can show a warning state. */ warning: _propTypes["default"].bool } : {}; var _default = Progress; exports["default"] = _default;