semantic-ui-react
Version:
The official Semantic-UI-React integration.
204 lines (157 loc) • 7.55 kB
JavaScript
import _extends from 'babel-runtime/helpers/extends';
import _classCallCheck from 'babel-runtime/helpers/classCallCheck';
import _createClass from 'babel-runtime/helpers/createClass';
import _possibleConstructorReturn from 'babel-runtime/helpers/possibleConstructorReturn';
import _inherits from 'babel-runtime/helpers/inherits';
import _round from 'lodash/round';
import _clamp from 'lodash/clamp';
import _isUndefined from 'lodash/isUndefined';
import _without from 'lodash/without';
import cx from 'classnames';
import PropTypes from 'prop-types';
import React, { Component } from 'react';
import { childrenUtils, createHTMLDivision, customPropTypes, getElementType, getUnhandledProps, META, SUI, useKeyOnly, useValueAndKey } from '../../lib';
/**
* A progress bar shows the progression of a task.
*/
var Progress = function (_Component) {
_inherits(Progress, _Component);
function Progress() {
var _ref;
var _temp, _this, _ret;
_classCallCheck(this, Progress);
for (var _len = arguments.length, args = Array(_len), _key = 0; _key < _len; _key++) {
args[_key] = arguments[_key];
}
return _ret = (_temp = (_this = _possibleConstructorReturn(this, (_ref = Progress.__proto__ || Object.getPrototypeOf(Progress)).call.apply(_ref, [this].concat(args))), _this), _this.calculatePercent = function () {
var _this$props = _this.props,
percent = _this$props.percent,
total = _this$props.total,
value = _this$props.value;
if (!_isUndefined(percent)) return percent;
if (!_isUndefined(total) && !_isUndefined(value)) return value / total * 100;
}, _this.getPercent = function () {
var precision = _this.props.precision;
var percent = _clamp(_this.calculatePercent(), 0, 100);
if (_isUndefined(precision)) return percent;
return _round(percent, precision);
}, _this.isAutoSuccess = function () {
var _this$props2 = _this.props,
autoSuccess = _this$props2.autoSuccess,
percent = _this$props2.percent,
total = _this$props2.total,
value = _this$props2.value;
return autoSuccess && (percent >= 100 || value >= total);
}, _this.renderLabel = function () {
var _this$props3 = _this.props,
children = _this$props3.children,
content = _this$props3.content,
label = _this$props3.label;
if (!childrenUtils.isNil(children)) return React.createElement(
'div',
{ className: 'label' },
children
);
if (!childrenUtils.isNil(content)) return React.createElement(
'div',
{ className: 'label' },
content
);
return createHTMLDivision(label, { defaultProps: { className: 'label' } });
}, _this.renderProgress = function (percent) {
var _this$props4 = _this.props,
precision = _this$props4.precision,
progress = _this$props4.progress,
total = _this$props4.total,
value = _this$props4.value;
if (!progress && _isUndefined(precision)) return;
return React.createElement(
'div',
{ className: 'progress' },
progress !== 'ratio' ? percent + '%' : value + '/' + total
);
}, _temp), _possibleConstructorReturn(_this, _ret);
}
_createClass(Progress, [{
key: 'render',
value: function render() {
var _props = this.props,
active = _props.active,
attached = _props.attached,
className = _props.className,
color = _props.color,
disabled = _props.disabled,
error = _props.error,
indicating = _props.indicating,
inverted = _props.inverted,
size = _props.size,
success = _props.success,
warning = _props.warning;
var classes = cx('ui', color, size, useKeyOnly(active || indicating, 'active'), useKeyOnly(disabled, 'disabled'), useKeyOnly(error, 'error'), useKeyOnly(indicating, 'indicating'), useKeyOnly(inverted, 'inverted'), useKeyOnly(success || this.isAutoSuccess(), 'success'), useKeyOnly(warning, 'warning'), useValueAndKey(attached, 'attached'), 'progress', className);
var rest = getUnhandledProps(Progress, this.props);
var ElementType = getElementType(Progress, this.props);
var percent = this.getPercent();
return React.createElement(
ElementType,
_extends({}, rest, { className: classes, 'data-percent': Math.floor(percent) }),
React.createElement(
'div',
{ className: 'bar', style: { width: percent + '%' } },
this.renderProgress(percent)
),
this.renderLabel()
);
}
}]);
return Progress;
}(Component);
Progress._meta = {
name: 'Progress',
type: META.TYPES.MODULE
};
Progress.handledProps = ['active', 'as', 'attached', 'autoSuccess', 'children', 'className', 'color', 'content', 'disabled', 'error', 'indicating', 'inverted', 'label', 'percent', 'precision', 'progress', 'size', 'success', 'total', 'value', 'warning'];
Progress.propTypes = process.env.NODE_ENV !== "production" ? {
/** An element type to render as (string or function). */
as: customPropTypes.as,
/** A progress bar can show activity. */
active: PropTypes.bool,
/** A progress bar can attach to and show the progress of an element (i.e. Card or Segment). */
attached: PropTypes.oneOf(['top', 'bottom']),
/** Whether success state should automatically trigger when progress completes. */
autoSuccess: PropTypes.bool,
/** Primary content. */
children: PropTypes.node,
/** Additional classes. */
className: PropTypes.string,
/** A progress bar can have different colors. */
color: PropTypes.oneOf(SUI.COLORS),
/** Shorthand for primary content. */
content: customPropTypes.contentShorthand,
/** A progress bar be disabled. */
disabled: PropTypes.bool,
/** A progress bar can show a error state. */
error: PropTypes.bool,
/** An indicating progress bar visually indicates the current level of progress of a task. */
indicating: PropTypes.bool,
/** A progress bar can have its colors inverted. */
inverted: PropTypes.bool,
/** Can be set to either to display progress as percent or ratio. */
label: customPropTypes.itemShorthand,
/** Current percent complete. */
percent: customPropTypes.every([customPropTypes.disallow(['total', 'value']), PropTypes.oneOfType([PropTypes.number, PropTypes.string])]),
/** Decimal point precision for calculated progress. */
precision: PropTypes.number,
/** A progress bar can contain a text value indicating current progress. */
progress: PropTypes.oneOfType([PropTypes.bool, PropTypes.oneOf(['percent', 'ratio'])]),
/** A progress bar can vary in size. */
size: PropTypes.oneOf(_without(SUI.SIZES, 'mini', 'huge', 'massive')),
/** A progress bar can show a success state. */
success: PropTypes.bool,
/** For use with value. Together, these will calculate the percent. Mutually excludes percent. */
total: customPropTypes.every([customPropTypes.demand(['value']), customPropTypes.disallow(['percent']), PropTypes.oneOfType([PropTypes.number, PropTypes.string])]),
/** For use with total. Together, these will calculate the percent. Mutually excludes percent. */
value: customPropTypes.every([customPropTypes.demand(['total']), customPropTypes.disallow(['percent']), PropTypes.oneOfType([PropTypes.number, PropTypes.string])]),
/** A progress bar can show a warning state. */
warning: PropTypes.bool
} : {};
export default Progress;