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semantic-ui-react

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'use strict'; Object.defineProperty(exports, "__esModule", { value: true }); var _extends2 = require('babel-runtime/helpers/extends'); var _extends3 = _interopRequireDefault(_extends2); var _classCallCheck2 = require('babel-runtime/helpers/classCallCheck'); var _classCallCheck3 = _interopRequireDefault(_classCallCheck2); var _createClass2 = require('babel-runtime/helpers/createClass'); var _createClass3 = _interopRequireDefault(_createClass2); var _possibleConstructorReturn2 = require('babel-runtime/helpers/possibleConstructorReturn'); var _possibleConstructorReturn3 = _interopRequireDefault(_possibleConstructorReturn2); var _inherits2 = require('babel-runtime/helpers/inherits'); var _inherits3 = _interopRequireDefault(_inherits2); var _round2 = require('lodash/round'); var _round3 = _interopRequireDefault(_round2); var _clamp2 = require('lodash/clamp'); var _clamp3 = _interopRequireDefault(_clamp2); var _isUndefined2 = require('lodash/isUndefined'); var _isUndefined3 = _interopRequireDefault(_isUndefined2); var _without2 = require('lodash/without'); var _without3 = _interopRequireDefault(_without2); var _classnames = require('classnames'); var _classnames2 = _interopRequireDefault(_classnames); var _propTypes = require('prop-types'); var _propTypes2 = _interopRequireDefault(_propTypes); var _react = require('react'); var _react2 = _interopRequireDefault(_react); var _lib = require('../../lib'); function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } /** * A progress bar shows the progression of a task. */ var Progress = function (_Component) { (0, _inherits3.default)(Progress, _Component); function Progress() { var _ref; var _temp, _this, _ret; (0, _classCallCheck3.default)(this, Progress); for (var _len = arguments.length, args = Array(_len), _key = 0; _key < _len; _key++) { args[_key] = arguments[_key]; } return _ret = (_temp = (_this = (0, _possibleConstructorReturn3.default)(this, (_ref = Progress.__proto__ || Object.getPrototypeOf(Progress)).call.apply(_ref, [this].concat(args))), _this), _this.calculatePercent = function () { var _this$props = _this.props, percent = _this$props.percent, total = _this$props.total, value = _this$props.value; if (!(0, _isUndefined3.default)(percent)) return percent; if (!(0, _isUndefined3.default)(total) && !(0, _isUndefined3.default)(value)) return value / total * 100; }, _this.getPercent = function () { var precision = _this.props.precision; var percent = (0, _clamp3.default)(_this.calculatePercent(), 0, 100); if ((0, _isUndefined3.default)(precision)) return percent; return (0, _round3.default)(percent, precision); }, _this.isAutoSuccess = function () { var _this$props2 = _this.props, autoSuccess = _this$props2.autoSuccess, percent = _this$props2.percent, total = _this$props2.total, value = _this$props2.value; return autoSuccess && (percent >= 100 || value >= total); }, _this.renderLabel = function () { var _this$props3 = _this.props, children = _this$props3.children, content = _this$props3.content, label = _this$props3.label; if (!_lib.childrenUtils.isNil(children)) return _react2.default.createElement( 'div', { className: 'label' }, children ); if (!_lib.childrenUtils.isNil(content)) return _react2.default.createElement( 'div', { className: 'label' }, content ); return (0, _lib.createHTMLDivision)(label, { defaultProps: { className: 'label' } }); }, _this.renderProgress = function (percent) { var _this$props4 = _this.props, precision = _this$props4.precision, progress = _this$props4.progress, total = _this$props4.total, value = _this$props4.value; if (!progress && (0, _isUndefined3.default)(precision)) return; return _react2.default.createElement( 'div', { className: 'progress' }, progress !== 'ratio' ? percent + '%' : value + '/' + total ); }, _temp), (0, _possibleConstructorReturn3.default)(_this, _ret); } (0, _createClass3.default)(Progress, [{ key: 'render', value: function render() { var _props = this.props, active = _props.active, attached = _props.attached, className = _props.className, color = _props.color, disabled = _props.disabled, error = _props.error, indicating = _props.indicating, inverted = _props.inverted, size = _props.size, success = _props.success, warning = _props.warning; var classes = (0, _classnames2.default)('ui', color, size, (0, _lib.useKeyOnly)(active || indicating, 'active'), (0, _lib.useKeyOnly)(disabled, 'disabled'), (0, _lib.useKeyOnly)(error, 'error'), (0, _lib.useKeyOnly)(indicating, 'indicating'), (0, _lib.useKeyOnly)(inverted, 'inverted'), (0, _lib.useKeyOnly)(success || this.isAutoSuccess(), 'success'), (0, _lib.useKeyOnly)(warning, 'warning'), (0, _lib.useValueAndKey)(attached, 'attached'), 'progress', className); var rest = (0, _lib.getUnhandledProps)(Progress, this.props); var ElementType = (0, _lib.getElementType)(Progress, this.props); var percent = this.getPercent(); return _react2.default.createElement( ElementType, (0, _extends3.default)({}, rest, { className: classes, 'data-percent': Math.floor(percent) }), _react2.default.createElement( 'div', { className: 'bar', style: { width: percent + '%' } }, this.renderProgress(percent) ), this.renderLabel() ); } }]); return Progress; }(_react.Component); Progress._meta = { name: 'Progress', type: _lib.META.TYPES.MODULE }; Progress.handledProps = ['active', 'as', 'attached', 'autoSuccess', 'children', 'className', 'color', 'content', 'disabled', 'error', 'indicating', 'inverted', 'label', 'percent', 'precision', 'progress', 'size', 'success', 'total', 'value', 'warning']; Progress.propTypes = process.env.NODE_ENV !== "production" ? { /** An element type to render as (string or function). */ as: _lib.customPropTypes.as, /** A progress bar can show activity. */ active: _propTypes2.default.bool, /** A progress bar can attach to and show the progress of an element (i.e. Card or Segment). */ attached: _propTypes2.default.oneOf(['top', 'bottom']), /** Whether success state should automatically trigger when progress completes. */ autoSuccess: _propTypes2.default.bool, /** Primary content. */ children: _propTypes2.default.node, /** Additional classes. */ className: _propTypes2.default.string, /** A progress bar can have different colors. */ color: _propTypes2.default.oneOf(_lib.SUI.COLORS), /** Shorthand for primary content. */ content: _lib.customPropTypes.contentShorthand, /** A progress bar be disabled. */ disabled: _propTypes2.default.bool, /** A progress bar can show a error state. */ error: _propTypes2.default.bool, /** An indicating progress bar visually indicates the current level of progress of a task. */ indicating: _propTypes2.default.bool, /** A progress bar can have its colors inverted. */ inverted: _propTypes2.default.bool, /** Can be set to either to display progress as percent or ratio. */ label: _lib.customPropTypes.itemShorthand, /** Current percent complete. */ percent: _lib.customPropTypes.every([_lib.customPropTypes.disallow(['total', 'value']), _propTypes2.default.oneOfType([_propTypes2.default.number, _propTypes2.default.string])]), /** Decimal point precision for calculated progress. */ precision: _propTypes2.default.number, /** A progress bar can contain a text value indicating current progress. */ progress: _propTypes2.default.oneOfType([_propTypes2.default.bool, _propTypes2.default.oneOf(['percent', 'ratio'])]), /** A progress bar can vary in size. */ size: _propTypes2.default.oneOf((0, _without3.default)(_lib.SUI.SIZES, 'mini', 'huge', 'massive')), /** A progress bar can show a success state. */ success: _propTypes2.default.bool, /** For use with value. Together, these will calculate the percent. Mutually excludes percent. */ total: _lib.customPropTypes.every([_lib.customPropTypes.demand(['value']), _lib.customPropTypes.disallow(['percent']), _propTypes2.default.oneOfType([_propTypes2.default.number, _propTypes2.default.string])]), /** For use with total. Together, these will calculate the percent. Mutually excludes percent. */ value: _lib.customPropTypes.every([_lib.customPropTypes.demand(['total']), _lib.customPropTypes.disallow(['percent']), _propTypes2.default.oneOfType([_propTypes2.default.number, _propTypes2.default.string])]), /** A progress bar can show a warning state. */ warning: _propTypes2.default.bool } : {}; exports.default = Progress;