semantic-ui-react
Version:
The official Semantic-UI-React integration.
353 lines (292 loc) • 8.77 kB
JavaScript
import _ from 'lodash'
import PropTypes from 'prop-types'
import React, { Component } from 'react'
import {
customPropTypes,
getElementType,
getUnhandledProps,
META,
normalizeOffset,
isBrowser,
} from '../../lib'
/**
* Visibility provides a set of callbacks for when a content appears in the viewport.
*/
export default class Visibility extends Component {
static propTypes = {
/** An element type to render as (string or function). */
as: customPropTypes.as,
/** Primary content. */
children: PropTypes.node,
/** Context which visibility should attach onscroll events. */
context: PropTypes.object,
/**
* When set to true a callback will occur anytime an element passes a condition not just immediately after the
* threshold is met.
*/
continuous: PropTypes.bool,
/** Fires callbacks immediately after mount. */
fireOnMount: PropTypes.bool,
/**
* Element's bottom edge has passed top of screen.
*
* @param {null}
* @param {object} data - All props.
*/
onBottomPassed: PropTypes.func,
/**
* Element's bottom edge has not passed top of screen.
*
* @param {null}
* @param {object} data - All props.
*/
onBottomPassedReverse: PropTypes.func,
/**
* Element's bottom edge has passed bottom of screen
*
* @param {null}
* @param {object} data - All props.
*/
onBottomVisible: PropTypes.func,
/**
* Element's bottom edge has not passed bottom of screen.
*
* @param {null}
* @param {object} data - All props.
*/
onBottomVisibleReverse: PropTypes.func,
/**
* Value that context should be adjusted in pixels. Useful for making content appear below content fixed to the
* page.
*/
offset: PropTypes.oneOfType([
PropTypes.number,
PropTypes.string,
PropTypes.arrayOf([
PropTypes.number,
PropTypes.string,
]),
]),
/** When set to false a callback will occur each time an element passes the threshold for a condition. */
once: PropTypes.bool,
/** Element is not visible on the screen. */
onPassed: PropTypes.object,
/**
* Any part of an element is visible on screen.
*
* @param {null}
* @param {object} data - All props.
*/
onPassing: PropTypes.func,
/**
* Element's top has not passed top of screen but bottom has.
*
* @param {null}
* @param {object} data - All props.
*/
onPassingReverse: PropTypes.func,
/**
* Element is not visible on the screen.
*
* @param {null}
* @param {object} data - All props.
*/
onOffScreen: PropTypes.func,
/**
* Element is visible on the screen.
*
* @param {null}
* @param {object} data - All props.
*/
onOnScreen: PropTypes.func,
/**
* Element's top edge has passed top of the screen.
*
* @param {null}
* @param {object} data - All props.
*/
onTopPassed: PropTypes.func,
/**
* Element's top edge has not passed top of the screen.
*
* @param {null}
* @param {object} data - All props.
*/
onTopPassedReverse: PropTypes.func,
/**
* Element's top edge has passed bottom of screen.
*
* @param {null}
* @param {object} data - All props.
*/
onTopVisible: PropTypes.func,
/**
* Element's top edge has not passed bottom of screen.
*
* @param {null}
* @param {object} data - All props.
*/
onTopVisibleReverse: PropTypes.func,
/**
* Element's top edge has passed bottom of screen.
*
* @param {null}
* @param {object} data - All props.
*/
onUpdate: PropTypes.func,
}
static defaultProps = {
context: isBrowser ? window : null,
continuous: false,
offset: [0, 0],
once: true,
}
static _meta = {
name: 'Visibility',
type: META.TYPES.BEHAVIOR,
}
calculations = {
topPassed: false,
bottomPassed: false,
topVisible: false,
bottomVisible: false,
fits: false,
passing: false,
onScreen: false,
offScreen: false,
}
firedCallbacks = []
componentWillReceiveProps({ continuous, once }) {
const cleanOut = continuous !== this.props.continuous || once !== this.props.once
if (cleanOut) this.firedCallbacks = []
}
componentDidMount() {
if (!isBrowser) return
const { context, fireOnMount } = this.props
context.addEventListener('scroll', this.handleScroll)
if (fireOnMount) this.handleUpdate()
}
componentWillUnmount() {
if (!isBrowser) return
const { context } = this.props
context.removeEventListener('scroll', this.handleScroll)
}
execute = (callback, name) => {
const { continuous, once } = this.props
if (!callback) return
// Reverse callbacks aren't fired continuously
if (this.calculations[name] === false) return
// Always fire callback if continuous = true
if (continuous) {
callback(null, { ...this.props, calculations: this.calculations })
return
}
// If once = true, fire callback only if it wasn't fired before
if (once) {
if (!_.includes(this.firedCallbacks, name)) {
this.firedCallbacks.push(name)
callback(null, { ...this.props, calculations: this.calculations })
}
return
}
// Fire callback only if the value changed
if (this.calculations[name] !== this.oldCalculations[name]) {
callback(null, { ...this.props, calculations: this.calculations })
}
}
fireCallbacks() {
const {
onBottomPassed,
onBottomPassedReverse,
onBottomVisible,
onBottomVisibleReverse,
onPassing,
onPassingReverse,
onTopPassed,
onTopPassedReverse,
onTopVisible,
onTopVisibleReverse,
onOffScreen,
onOnScreen,
} = this.props
const callbacks = {
bottomPassed: onBottomPassed,
bottomVisible: onBottomVisible,
passing: onPassing,
offScreen: onOffScreen,
onScreen: onOnScreen,
topPassed: onTopPassed,
topVisible: onTopVisible,
}
const reverse = {
bottomPassed: onBottomPassedReverse,
bottomVisible: onBottomVisibleReverse,
passing: onPassingReverse,
topPassed: onTopPassedReverse,
topVisible: onTopVisibleReverse,
}
_.invoke(this.props, 'onUpdate', null, { ...this.props, calculations: this.calculations })
this.fireOnPassed()
_.forEach(callbacks, (callback, name) => this.execute(callback, name))
_.forEach(reverse, (callback, name) => this.execute(callback, name))
}
fireOnPassed = () => {
const { percentagePassed, pixelsPassed } = this.calculations
const { onPassed } = this.props
_.forEach(onPassed, (callback, passed) => {
const pixelsValue = Number(passed)
if (pixelsValue && pixelsPassed >= pixelsValue) {
this.execute(callback, passed)
return
}
const matchPercentage = `${passed}`.match(/^(\d+)%$/)
if (!matchPercentage) return
const percentageValue = Number(matchPercentage[1]) / 100
if (percentagePassed >= percentageValue) this.execute(callback, passed)
})
}
handleScroll = () => {
if (this.ticking) return
this.ticking = true
requestAnimationFrame(this.handleUpdate)
}
handleRef = c => (this.ref = c)
handleUpdate = () => {
this.ticking = false
const { offset } = this.props
const { bottom, height, top, width } = this.ref.getBoundingClientRect()
const [topOffset, bottomOffset] = normalizeOffset(offset)
const topPassed = top < topOffset
const bottomPassed = bottom < bottomOffset
const pixelsPassed = bottomPassed ? 0 : Math.max(top * -1, 0)
const percentagePassed = pixelsPassed / height
const bottomVisible = bottom >= bottomOffset && bottom <= window.innerHeight
const topVisible = top >= topOffset && top <= window.innerHeight
const fits = topVisible && bottomVisible
const passing = topPassed && !bottomPassed
const onScreen = (topVisible || topPassed) && !bottomPassed
const offScreen = !onScreen
this.oldCalculations = this.calculations
this.calculations = {
bottomPassed,
bottomVisible,
fits,
height,
passing,
percentagePassed,
pixelsPassed,
offScreen,
onScreen,
topPassed,
topVisible,
width,
}
this.fireCallbacks()
}
render() {
const { children } = this.props
const ElementType = getElementType(Visibility, this.props)
const rest = getUnhandledProps(Visibility, this.props)
return <ElementType {...rest} ref={this.handleRef}>{children}</ElementType>
}
}