semantic-release-discord-bot
Version:
A discord bot for semantic-release library notifying release statuses
79 lines (78 loc) • 4.76 kB
JavaScript
;
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
var __generator = (this && this.__generator) || function (thisArg, body) {
var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;
return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
function verb(n) { return function (v) { return step([n, v]); }; }
function step(op) {
if (f) throw new TypeError("Generator is already executing.");
while (_) try {
if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
if (y = 0, t) op = [op[0] & 2, t.value];
switch (op[0]) {
case 0: case 1: t = op; break;
case 4: _.label++; return { value: op[1], done: false };
case 5: _.label++; y = op[1]; op = [0]; continue;
case 7: op = _.ops.pop(); _.trys.pop(); continue;
default:
if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
if (t[2]) _.ops.pop();
_.trys.pop(); continue;
}
op = body.call(thisArg, _);
} catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
}
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.success = void 0;
var as_array_1 = require("./helpers/as-array");
var send_message_1 = require("./common/send-message");
var default_success_message_1 = require("./common/default-success-message");
function success(config, context) {
var _a, _b;
return __awaiter(this, void 0, void 0, function () {
var _c, SEMANTIC_RELEASE_PACKAGE, npm_package_name, DISCORD_WEBHOOK,
// @ts-ignore
branch, nextRelease, packageName, _i, _d, notification, notify, message;
return __generator(this, function (_e) {
switch (_e.label) {
case 0:
_c = context.env, SEMANTIC_RELEASE_PACKAGE = _c.SEMANTIC_RELEASE_PACKAGE, npm_package_name = _c.npm_package_name, DISCORD_WEBHOOK = _c.DISCORD_WEBHOOK, branch = context.branch, nextRelease = context.nextRelease;
packageName = config.packageName || SEMANTIC_RELEASE_PACKAGE || npm_package_name;
console.info('Discord start success', packageName);
_i = 0, _d = (0, as_array_1.asArray)(config.notifications);
_e.label = 1;
case 1:
if (!(_i < _d.length)) return [3 /*break*/, 4];
notification = _d[_i];
notify = (_b = (_a = notification.notifyOnSuccess) !== null && _a !== void 0 ? _a : config.notifyOnSuccess) !== null && _b !== void 0 ? _b : true;
console.info('Discord notification', notification);
if (!notify) return [3 /*break*/, 3];
message = nextRelease && (0, default_success_message_1.defaultSuccessMessage)(packageName, nextRelease);
console.info('Discord notification message', message);
if (!message) return [3 /*break*/, 3];
return [4 /*yield*/, (0, send_message_1.sendMessage)(message, DISCORD_WEBHOOK, context)];
case 2:
_e.sent();
_e.label = 3;
case 3:
_i++;
return [3 /*break*/, 1];
case 4: return [2 /*return*/];
}
});
});
}
exports.success = success;