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semantic-release-discord-bot

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A discord bot for semantic-release library notifying release statuses

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"use strict"; var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) { function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); } return new (P || (P = Promise))(function (resolve, reject) { function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } } function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } } function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); } step((generator = generator.apply(thisArg, _arguments || [])).next()); }); }; var __generator = (this && this.__generator) || function (thisArg, body) { var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g; return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g; function verb(n) { return function (v) { return step([n, v]); }; } function step(op) { if (f) throw new TypeError("Generator is already executing."); while (_) try { if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t; if (y = 0, t) op = [op[0] & 2, t.value]; switch (op[0]) { case 0: case 1: t = op; break; case 4: _.label++; return { value: op[1], done: false }; case 5: _.label++; y = op[1]; op = [0]; continue; case 7: op = _.ops.pop(); _.trys.pop(); continue; default: if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; } if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; } if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; } if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; } if (t[2]) _.ops.pop(); _.trys.pop(); continue; } op = body.call(thisArg, _); } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; } if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true }; } }; Object.defineProperty(exports, "__esModule", { value: true }); exports.success = void 0; var as_array_1 = require("./helpers/as-array"); var send_message_1 = require("./common/send-message"); var default_success_message_1 = require("./common/default-success-message"); function success(config, context) { var _a, _b; return __awaiter(this, void 0, void 0, function () { var _c, SEMANTIC_RELEASE_PACKAGE, npm_package_name, DISCORD_WEBHOOK, // @ts-ignore branch, nextRelease, packageName, _i, _d, notification, notify, message; return __generator(this, function (_e) { switch (_e.label) { case 0: _c = context.env, SEMANTIC_RELEASE_PACKAGE = _c.SEMANTIC_RELEASE_PACKAGE, npm_package_name = _c.npm_package_name, DISCORD_WEBHOOK = _c.DISCORD_WEBHOOK, branch = context.branch, nextRelease = context.nextRelease; packageName = config.packageName || SEMANTIC_RELEASE_PACKAGE || npm_package_name; console.info('Discord start success', packageName); _i = 0, _d = (0, as_array_1.asArray)(config.notifications); _e.label = 1; case 1: if (!(_i < _d.length)) return [3 /*break*/, 4]; notification = _d[_i]; notify = (_b = (_a = notification.notifyOnSuccess) !== null && _a !== void 0 ? _a : config.notifyOnSuccess) !== null && _b !== void 0 ? _b : true; console.info('Discord notification', notification); if (!notify) return [3 /*break*/, 3]; message = nextRelease && (0, default_success_message_1.defaultSuccessMessage)(packageName, nextRelease); console.info('Discord notification message', message); if (!message) return [3 /*break*/, 3]; return [4 /*yield*/, (0, send_message_1.sendMessage)(message, DISCORD_WEBHOOK, context)]; case 2: _e.sent(); _e.label = 3; case 3: _i++; return [3 /*break*/, 1]; case 4: return [2 /*return*/]; } }); }); } exports.success = success;