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semantic-network

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A utility library for manipulating a list of links that form a semantic interface to a network of resources.

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"use strict"; var __assign = (this && this.__assign) || function () { __assign = Object.assign || function(t) { for (var s, i = 1, n = arguments.length; i < n; i++) { s = arguments[i]; for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p]; } return t; }; return __assign.apply(this, arguments); }; var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) { function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); } return new (P || (P = Promise))(function (resolve, reject) { function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } } function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } } function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); } step((generator = generator.apply(thisArg, _arguments || [])).next()); }); }; var __generator = (this && this.__generator) || function (thisArg, body) { var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g; return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g; function verb(n) { return function (v) { return step([n, v]); }; } function step(op) { if (f) throw new TypeError("Generator is already executing."); while (g && (g = 0, op[0] && (_ = 0)), _) try { if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t; if (y = 0, t) op = [op[0] & 2, t.value]; switch (op[0]) { case 0: case 1: t = op; break; case 4: _.label++; return { value: op[1], done: false }; case 5: _.label++; y = op[1]; op = [0]; continue; case 7: op = _.ops.pop(); _.trys.pop(); continue; default: if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; } if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; } if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; } if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; } if (t[2]) _.ops.pop(); _.trys.pop(); continue; } op = body.call(thisArg, _); } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; } if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true }; } }; var __importDefault = (this && this.__importDefault) || function (mod) { return (mod && mod.__esModule) ? mod : { "default": mod }; }; Object.defineProperty(exports, "__esModule", { value: true }); exports.bottleneckLoader = exports.BottleneckLoader = void 0; var bottleneck_1 = __importDefault(require("bottleneck")); var anylogger_1 = __importDefault(require("anylogger")); var log = (0, anylogger_1.default)('Loader'); /** * Loading service to allow for rate limiting and prioritising concurrent requests and * being able to cancel some or all requests. * * Wraps bottleneck and axios cancellable in the background using es6 promises. * */ var BottleneckLoader = /** @class */ (function () { function BottleneckLoader(options) { if (options === void 0) { options = {}; } this._currentOptions = options; this._limiter = BottleneckLoader.limiterFactory(options); this.requests = new Map(); this._limiter.on(BottleneckLoader.event.ERROR, function (error) { log.error('[Limiter] Error: %s', error); }); this._limiter.on(BottleneckLoader.event.DEBUG, function (message) { // this is quite noisy so limiting down to trace // eslint-disable-next-line @typescript-eslint/ban-ts-comment // @ts-ignore if (log.level === 7) { log.debug('[Limiter] %s', message); } }); } Object.defineProperty(BottleneckLoader, "defaultOptions", { /** */ get: function () { return { // num of jobs that can be running at the same time maxConcurrent: 5, // immediately launch the next job minTime: 0, // default: how long can the queue get? At this stage unlimited highWater: null, // this is actually the default strategy: bottleneck_1.default.strategy.LEAK, // use es6 promise over the default Bluebird Promise: Promise, }; }, enumerable: false, configurable: true }); Object.defineProperty(BottleneckLoader, "defaultStopOptions", { get: function () { return { dropWaitingJobs: true, }; }, enumerable: false, configurable: true }); Object.defineProperty(BottleneckLoader, "event", { /** * @see {@link Bottleneck.on} * @return {{EMPTY: string, IDLE: string, DROPPED: string, DEPLETED: string, DEBUG: string, ERROR: string}} */ get: function () { return { EMPTY: 'empty', IDLE: 'idle', DROPPED: 'dropped', DEPLETED: 'depleted', DEBUG: 'debug', ERROR: 'error', }; }, enumerable: false, configurable: true }); Object.defineProperty(BottleneckLoader.prototype, "limiter", { /** * Access to the limiter. Chain the methods of this instance if you require it * * @example loader.limiter.on(loader.event.DEBUG, () => {}); * @example itemsInQueue = loader.limiter.queued(); * @example loader.limiter.schedule( ... */ get: function () { return this._limiter; }, enumerable: false, configurable: true }); Object.defineProperty(BottleneckLoader.prototype, "currentOptions", { /** * Current options in the limiter */ get: function () { return this._currentOptions; }, enumerable: false, configurable: true }); /** * Make a new limiter with the options */ BottleneckLoader.limiterFactory = function (options) { log.debug('limiter factory created'); return new bottleneck_1.default(__assign(__assign({}, BottleneckLoader.defaultOptions), options)); }; /** * This method wraps the limiter scheduler because it cannot deal with multiple requests at the same time on * the same 'id'. This queues up subsequent requests and then resolves them upon the original request. * * This is primarily used for GET requests. * * Note: this is a naive implementation of queue clearing. * * TODO: cancelled promises need to be cleared out of this queue too * * @see https://github.com/SGrondin/bottleneck/issues/68 * */ BottleneckLoader.prototype.schedule = function (id, action, options) { return __awaiter(this, void 0, void 0, function () { var request, p, p; var _this = this; return __generator(this, function (_a) { log.debug('request queue pending (%s total)', this.requests.size); request = this.requests.get(id); if (!request) { p = new Promise(function (resolve, reject) { return __awaiter(_this, void 0, void 0, function () { var loaderJob, result, error_1; return __generator(this, function (_a) { switch (_a.label) { case 0: _a.trys.push([0, 2, , 3]); loaderJob = __assign({}, options).loaderJob; return [4 /*yield*/, this._limiter.schedule(__assign(__assign({}, loaderJob), { id: id }), action)]; case 1: result = _a.sent(); // Do this before request is resolved, // so a request with the same id must now resolve to a new request log.debug('request queue remove \'%s\'', id); this.requests.delete(id); // resolving with chain through to the pending requests resolve(result); return [3 /*break*/, 3]; case 2: error_1 = _a.sent(); // Do this before request is resolved, // so a request with the same id must now resolve to a new request this.requests.delete(id); reject(error_1); return [3 /*break*/, 3]; case 3: return [2 /*return*/]; } }); }); }); this.requests.set(id, { request: p, promises: [] }); log.debug('request queue add \'%s\'', id); return [2 /*return*/, p]; } else { p = new Promise(function (resolve, reject) { return __awaiter(_this, void 0, void 0, function () { var result, e_1; return __generator(this, function (_a) { switch (_a.label) { case 0: _a.trys.push([0, 2, , 3]); return [4 /*yield*/, request.request]; case 1: result = _a.sent(); resolve(result); return [3 /*break*/, 3]; case 2: e_1 = _a.sent(); reject(e_1); return [3 /*break*/, 3]; case 3: return [2 /*return*/]; } }); }); }); request.promises.push(p); log.debug('request queue resolved \'%s\' (%s in queue)', id, request.promises.length); return [2 /*return*/, p]; } return [2 /*return*/]; }); }); }; /** * This method wraps the limiter scheduler. * * This is primarily used for POST, PUT, PATCH, DELETE requests */ BottleneckLoader.prototype.submit = function (action, options) { return this._limiter.schedule(action, options); }; /** * Stop all current and pending requests and reset all queues. */ BottleneckLoader.prototype.clearAll = function (options) { return __awaiter(this, void 0, void 0, function () { var _a, RECEIVED, RUNNING, EXECUTING, QUEUED, itemsQueued, e_2; return __generator(this, function (_b) { switch (_b.label) { case 0: _a = this._limiter.counts(), RECEIVED = _a.RECEIVED, RUNNING = _a.RUNNING, EXECUTING = _a.EXECUTING, QUEUED = _a.QUEUED; itemsQueued = RECEIVED + QUEUED + RUNNING + EXECUTING; if (itemsQueued === 0) { log.debug('no requests to clear'); return [2 /*return*/]; } log.debug('aborting all request (%s in queue)', itemsQueued); _b.label = 1; case 1: _b.trys.push([1, 3, , 4]); return [4 /*yield*/, this._limiter.stop(__assign(__assign({}, BottleneckLoader.defaultStopOptions), options))]; case 2: _b.sent(); this._limiter = BottleneckLoader.limiterFactory(this._currentOptions); return [3 /*break*/, 4]; case 3: e_2 = _b.sent(); log.warn('stopping loader failure'); return [3 /*break*/, 4]; case 4: return [2 /*return*/]; } }); }); }; BottleneckLoader.prototype.getRequest = function (id) { return this.requests.get(id); }; return BottleneckLoader; }()); exports.BottleneckLoader = BottleneckLoader; var bottleneckLoader = new BottleneckLoader(); exports.bottleneckLoader = bottleneckLoader; //# sourceMappingURL=bottleneckLoader.js.map