selfbot-discord
Version:
Module discord.js v11 modifié
538 lines (484 loc) • 18.4 kB
JavaScript
const Channel = require('./Channel');
const Role = require('./Role');
const PermissionOverwrites = require('./PermissionOverwrites');
const Permissions = require('../util/Permissions');
const Collection = require('../util/Collection');
const Constants = require('../util/Constants');
const Invite = require('./Invite');
/**
* Represents a guild channel (i.e. text channels and voice channels).
* @extends {Channel}
*/
class GuildChannel extends Channel {
constructor(guild, data) {
super(guild.client, data);
/**
* The guild the channel is in
* @type {Guild}
*/
this.guild = guild;
}
setup(data) {
super.setup(data);
/**
* The name of the guild channel
* @type {string}
*/
this.name = data.name;
/**
* The position of the channel in the list
* @type {number}
*/
this.position = data.position;
/**
* The ID of the category parent of this channel
* @type {?Snowflake}
*/
this.parentID = data.parent_id;
/**
* A map of permission overwrites in this channel for roles and users
* @type {Collection<Snowflake, PermissionOverwrites>}
*/
this.permissionOverwrites = new Collection();
if (data.permission_overwrites) {
for (const overwrite of data.permission_overwrites) {
this.permissionOverwrites.set(overwrite.id, new PermissionOverwrites(this, overwrite));
}
}
}
/**
* The position of the channel
* @type {number}
* @readonly
*/
get calculatedPosition() {
const sorted = this.guild._sortedChannels(this.type);
return sorted.array().indexOf(sorted.get(this.id));
}
/**
* The category parent of this channel
* @type {?CategoryChannel}
* @readonly
*/
get parent() {
return this.guild.channels.get(this.parentID) || null;
}
/**
* Gets the overall set of permissions for a user in this channel, taking into account channel overwrites.
* @param {GuildMemberResolvable} member The user that you want to obtain the overall permissions for
* @returns {?Permissions}
*/
memberPermissions(member) {
member = this.client.resolver.resolveGuildMember(this.guild, member);
if (!member) return null;
if (member.id === this.guild.ownerID) return new Permissions(member, Permissions.ALL);
const roles = member.roles;
const permissions = new Permissions(roles.map(role => role.permissions));
if (permissions.has(Permissions.FLAGS.ADMINISTRATOR)) return new Permissions(Permissions.ALL).freeze();
const overwrites = this.overwritesFor(member, true, roles);
return permissions
.remove(overwrites.everyone ? overwrites.everyone.deny : 0)
.add(overwrites.everyone ? overwrites.everyone.allow : 0)
.remove(overwrites.roles.length > 0 ? overwrites.roles.map(role => role.deny) : 0)
.add(overwrites.roles.length > 0 ? overwrites.roles.map(role => role.allow) : 0)
.remove(overwrites.member ? overwrites.member.deny : 0)
.add(overwrites.member ? overwrites.member.allow : 0)
.freeze();
}
/**
* Gets the overall set of permissions for a role in this channel, taking into account channel overwrites.
* @param {RoleResolvable} role The role that you want to obtain the overall permissions for
* @returns {?Permissions}
*/
rolePermissions(role) {
if (role.permissions & Permissions.FLAGS.ADMINISTRATOR) return new Permissions(Permissions.ALL).freeze();
const everyoneOverwrites = this.permissionOverwrites.get(this.guild.id);
const roleOverwrites = this.permissionOverwrites.get(role.id);
return new Permissions(role.permissions)
.remove(everyoneOverwrites ? everyoneOverwrites.deny : 0)
.add(everyoneOverwrites ? everyoneOverwrites.allow : 0)
.remove(roleOverwrites ? roleOverwrites.deny : 0)
.add(roleOverwrites ? roleOverwrites.allow : 0)
.freeze();
}
/**
* Get the overall set of permissions for a member or role in this channel, taking into account channel overwrites.
* @param {GuildMemberResolvable|RoleResolvable} memberOrRole The member or role to obtain the overall permissions for
* @returns {?Permissions}
*/
permissionsFor(memberOrRole) {
const member = this.guild.member(memberOrRole);
if (member) return this.memberPermissions(member);
const role = this.client.resolver.resolveRole(this.guild, memberOrRole);
if (role) return this.rolePermissions(role);
return null;
}
overwritesFor(member, verified = false, roles = null) {
if (!verified) member = this.client.resolver.resolveGuildMember(this.guild, member);
if (!member) return [];
roles = roles || member.roles;
const roleOverwrites = [];
let memberOverwrites;
let everyoneOverwrites;
for (const overwrite of this.permissionOverwrites.values()) {
if (overwrite.id === this.guild.id) {
everyoneOverwrites = overwrite;
} else if (roles.has(overwrite.id)) {
roleOverwrites.push(overwrite);
} else if (overwrite.id === member.id) {
memberOverwrites = overwrite;
}
}
return {
everyone: everyoneOverwrites,
roles: roleOverwrites,
member: memberOverwrites,
};
}
/**
* Replaces the permission overwrites for a channel
* @param {Object} [options] Options
* @param {ChannelCreationOverwrites[]|Collection<Snowflake, PermissionOverwrites>} [options.overwrites]
* Permission overwrites
* @param {string} [options.reason] Reason for updating the channel overwrites
* @returns {Promise<GuildChannel>}
* @example
* channel.replacePermissionOverwrites({
* overwrites: [
* {
* id: message.author.id,
* denied: ['VIEW_CHANNEL'],
* },
* ],
* reason: 'Needed to change permissions'
* });
*/
replacePermissionOverwrites({ overwrites, reason } = {}) {
return this.edit({ permissionOverwrites: overwrites, reason })
.then(() => this);
}
/**
* An object mapping permission flags to `true` (enabled), `null` (unset) or `false` (disabled).
* ```js
* {
* 'SEND_MESSAGES': true,
* 'EMBED_LINKS': null,
* 'ATTACH_FILES': false,
* }
* ```
* @typedef {Object} PermissionOverwriteOptions
*/
/**
* Overwrites the permissions for a user or role in this channel.
* @param {Role|Snowflake|UserResolvable} userOrRole The user or role to update
* @param {PermissionOverwriteOptions} options The configuration for the update
* @param {string} [reason] Reason for creating/editing this overwrite
* @returns {Promise<GuildChannel>}
* @example
* // Overwrite permissions for a message author
* message.channel.overwritePermissions(message.author, {
* SEND_MESSAGES: false
* })
* .then(updated => console.log(updated.permissionOverwrites.get(message.author.id)))
* .catch(console.error);
* @example
* // Overwite permissions for a message author and reset some
* message.channel.overwritePermissions(message.author, {
* VIEW_CHANNEL: false,
* SEND_MESSAGES: null
* })
* .then(updated => console.log(updated.permissionOverwrites.get(message.author.id)))
* .catch(console.error);
*/
overwritePermissions(userOrRole, options, reason) {
const payload = {
allow: 0,
deny: 0,
};
if (userOrRole instanceof Role) {
payload.type = 'role';
} else if (this.guild.roles.has(userOrRole)) {
userOrRole = this.guild.roles.get(userOrRole);
payload.type = 'role';
} else {
userOrRole = this.client.resolver.resolveUser(userOrRole);
payload.type = 'member';
if (!userOrRole) return Promise.reject(new TypeError('Supplied parameter was neither a User nor a Role.'));
}
payload.id = userOrRole.id;
const prevOverwrite = this.permissionOverwrites.get(userOrRole.id);
if (prevOverwrite) {
payload.allow = prevOverwrite.allow;
payload.deny = prevOverwrite.deny;
}
for (const perm in options) {
if (options[perm] === true) {
payload.allow |= Permissions.FLAGS[perm] || 0;
payload.deny &= ~(Permissions.FLAGS[perm] || 0);
} else if (options[perm] === false) {
payload.allow &= ~(Permissions.FLAGS[perm] || 0);
payload.deny |= Permissions.FLAGS[perm] || 0;
} else if (options[perm] === null) {
payload.allow &= ~(Permissions.FLAGS[perm] || 0);
payload.deny &= ~(Permissions.FLAGS[perm] || 0);
}
}
return this.client.rest.methods.setChannelOverwrite(this, payload, reason).then(() => this);
}
/**
* Locks in the permission overwrites from the parent channel.
* @returns {Promise<GuildChannel>}
*/
lockPermissions() {
if (!this.parent) return Promise.reject(new TypeError('Could not find a parent to this guild channel.'));
const permissionOverwrites = this.parent.permissionOverwrites.map(overwrite => ({
deny: overwrite.deny,
allow: overwrite.allow,
id: overwrite.id,
type: overwrite.type,
}));
return this.edit({ permissionOverwrites });
}
/**
* The data for a guild channel.
* @typedef {Object} ChannelData
* @property {string} [type] The type of the channel (Only when creating)
* @property {string} [name] The name of the channel
* @property {number} [position] The position of the channel
* @property {string} [topic] The topic of the text channel
* @property {boolean} [nsfw] Whether the channel is NSFW
* @property {number} [bitrate] The bitrate of the voice channel
* @property {number} [userLimit] The user limit of the channel
* @property {CategoryChannel|Snowflake} [parent] The parent or parent ID of the channel
* @property {ChannelCreationOverwrites[]|Collection<Snowflake, PermissionOverwrites>} [permissionOverwrites]
* Overwrites of the channel
* @property {number} [rateLimitPerUser] The rate limit per user of the channel in seconds
*/
/**
* Edits the channel.
* @param {ChannelData} data The new data for the channel
* @param {string} [reason] Reason for editing this channel
* @returns {Promise<GuildChannel>}
* @example
* // Edit a channel
* channel.edit({ name: 'new-channel' })
* .then(console.log)
* .catch(console.error);
*/
edit(data, reason) {
return this.client.rest.methods.updateChannel(this, data, reason).then(() => this);
}
/**
* Set a new name for the guild channel.
* @param {string} name The new name for the guild channel
* @param {string} [reason] Reason for changing the guild channel's name
* @returns {Promise<GuildChannel>}
* @example
* // Set a new channel name
* channel.setName('not_general')
* .then(newChannel => console.log(`Channel's new name is ${newChannel.name}`))
* .catch(console.error);
*/
setName(name, reason) {
return this.edit({ name }, reason);
}
/**
* Set a new position for the guild channel.
* @param {number} position The new position for the guild channel
* @param {boolean} [relative=false] Move the position relative to its current value
* @returns {Promise<GuildChannel>}
* @example
* // Set a new channel position
* channel.setPosition(2)
* .then(newChannel => console.log(`Channel's new position is ${newChannel.position}`))
* .catch(console.error);
*/
setPosition(position, relative) {
return this.guild.setChannelPosition(this, position, relative);
}
/**
* Set a new parent for the guild channel.
* @param {CategoryChannel|SnowFlake} parent The new parent for the guild channel
* @param {string} [reason] Reason for changing the guild channel's parent
* @returns {Promise<GuildChannel>}
* @example
* // Sets the parent of a channel
* channel.setParent('174674066072928256')
* .then(updated => console.log(`Set the category of ${updated.name} to ${updated.parent.name}`))
* .catch(console.error);
*/
setParent(parent, reason) {
parent = this.client.resolver.resolveChannelID(parent);
return this.edit({ parent }, reason);
}
/**
* Set a new topic for the guild channel.
* @param {string} topic The new topic for the guild channel
* @param {string} [reason] Reason for changing the guild channel's topic
* @returns {Promise<GuildChannel>}
* @example
* // Set a new channel topic
* channel.setTopic('Needs more rate limiting')
* .then(updated => console.log(`Channel's new topic is ${updated.topic}`))
* .catch(console.error);
*/
setTopic(topic, reason) {
return this.edit({ topic }, reason);
}
/**
* Create an invite to this guild channel.
* <warn>This is only available when using a bot account.</warn>
* @param {Object} [options={}] Options for the invite
* @param {boolean} [options.temporary=false] Whether members that joined via the invite should be automatically
* kicked after 24 hours if they have not yet received a role
* @param {number} [options.maxAge=86400] How long the invite should last (in seconds, 0 for forever)
* @param {number} [options.maxUses=0] Maximum number of uses
* @param {boolean} [options.unique=false] Create a unique invite, or use an existing one with similar settings
* @param {string} [reason] Reason for creating the invite
* @returns {Promise<Invite>}
* @example
* // Create an invite to a channel
* channel.createInvite()
* .then(invite => console.log(`Created an invite with a code of ${invite.code}`))
* .catch(console.error);
*/
createInvite(options = {}, reason) {
return this.client.rest.methods.createChannelInvite(this, options, reason);
}
/**
* Clone this channel.
* @param {string} [name=this.name] Optional name for the new channel, otherwise it has the name of this channel
* @param {boolean} [withPermissions=true] Whether to clone the channel with this channel's permission overwrites
* @param {boolean} [withTopic=true] Whether to clone the channel with this channel's topic
* @param {string} [reason] Reason for cloning this channel
* @returns {Promise<GuildChannel>}
* @example
* // Clone a channel
* channel.clone(undefined, true, false, 'Needed a clone')
* .then(clone => console.log(`Cloned ${channel.name} to make a channel called ${clone.name}`))
* .catch(console.error);
*/
clone(name = this.name, withPermissions = true, withTopic = true, reason) {
return this.guild.createChannel(name, {
type: this.type,
permissionOverwrites: withPermissions ? this.permissionOverwrites : undefined,
topic: withTopic ? this.topic : undefined,
reason,
});
}
/**
* Fetches a collection of invites to this guild channel.
* Resolves with a collection mapping invites by their codes.
* @returns {Promise<Collection<string, Invite>>}
*/
fetchInvites() {
return this.client.rest.makeRequest('get', Constants.Endpoints.Channel(this.id).invites, true)
.then(data => {
const invites = new Collection();
for (let invite of data) {
invite = new Invite(this.client, invite);
invites.set(invite.code, invite);
}
return invites;
});
}
/**
* Deletes this channel.
* @param {string} [reason] Reason for deleting this channel
* @returns {Promise<GuildChannel>}
* @example
* // Delete the channel
* channel.delete('Making room for new channels')
* .then(deleted => console.log(`Deleted ${deleted.name} to make room for new channels`))
* .catch(console.error);
*/
delete(reason) {
return this.client.rest.methods.deleteChannel(this, reason);
}
/**
* Checks if this channel has the same type, topic, position, name, overwrites and ID as another channel.
* In most cases, a simple `channel.id === channel2.id` will do, and is much faster too.
* @param {GuildChannel} channel Channel to compare with
* @returns {boolean}
*/
equals(channel) {
let equal = channel &&
this.id === channel.id &&
this.type === channel.type &&
this.topic === channel.topic &&
this.position === channel.position &&
this.name === channel.name;
if (equal) {
if (this.permissionOverwrites && channel.permissionOverwrites) {
equal = this.permissionOverwrites.equals(channel.permissionOverwrites);
} else {
equal = !this.permissionOverwrites && !channel.permissionOverwrites;
}
}
return equal;
}
/**
* Whether the channel is deletable by the client user
* @type {boolean}
* @readonly
*/
get deletable() {
return this.id !== this.guild.id &&
this.permissionsFor(this.client.user).has(Permissions.FLAGS.MANAGE_CHANNELS);
}
/**
* Whether the channel is manageable by the client user
* @type {boolean}
* @readonly
*/
get manageable() {
if (this.client.user.id === this.guild.ownerID) return true;
const permissions = this.permissionsFor(this.client.user);
if (!permissions) return false;
return permissions.has([Permissions.FLAGS.MANAGE_CHANNELS, Permissions.FLAGS.VIEW_CHANNEL]);
}
/**
* Whether the channel is muted
* <warn>This is only available when using a user account.</warn>
* @type {?boolean}
* @readonly
* @deprecated
*/
get muted() {
if (this.client.user.bot) return null;
try {
return this.client.user.guildSettings.get(this.guild.id).channelOverrides.get(this.id).muted;
} catch (err) {
return false;
}
}
/**
* The type of message that should notify you
* <warn>This is only available when using a user account.</warn>
* @type {?MessageNotificationType}
* @readonly
* @deprecated
*/
get messageNotifications() {
if (this.client.user.bot) return null;
try {
return this.client.user.guildSettings.get(this.guild.id).channelOverrides.get(this.id).messageNotifications;
} catch (err) {
return Constants.MessageNotificationTypes[3];
}
}
/**
* When concatenated with a string, this automatically returns the channel's mention instead of the Channel object.
* @returns {string}
* @example
* // Logs: Hello from <#123456789012345678>
* console.log(`Hello from ${channel}`);
* @example
* // Logs: Hello from <#123456789012345678>
* console.log('Hello from ' + channel);
*/
toString() {
return `<#${this.id}>`;
}
}
module.exports = GuildChannel;