selfbot-discord
Version:
Module discord.js v11 modifié
147 lines (134 loc) • 4.33 kB
JavaScript
const Util = require('../util/Util');
/**
* Helper class for sharded clients spawned as a child process, such as from a ShardingManager.
*/
class ShardClientUtil {
/**
* @param {Client} client The client of the current shard
*/
constructor(client) {
this.client = client;
process.on('message', this._handleMessage.bind(this));
client.on('ready', () => { process.send({ _ready: true }); });
client.on('disconnect', () => { process.send({ _disconnect: true }); });
client.on('reconnecting', () => { process.send({ _reconnecting: true }); });
}
/**
* ID of this shard
* @type {number}
* @readonly
*/
get id() {
return this.client.options.shardId;
}
/**
* Total number of shards
* @type {number}
* @readonly
*/
get count() {
return this.client.options.shardCount;
}
/**
* Sends a message to the master process.
* @param {*} message Message to send
* @returns {Promise<void>}
*/
send(message) {
return new Promise((resolve, reject) => {
process.send(message, err => {
if (err) reject(err); else resolve();
});
});
}
/**
* Fetches a client property value of each shard.
* @param {string} prop Name of the client property to get, using periods for nesting
* @returns {Promise<Array>}
* @example
* client.shard.fetchClientValues('guilds.size')
* .then(results => {
* console.log(`${results.reduce((prev, val) => prev + val, 0)} total guilds`);
* })
* .catch(console.error);
*/
fetchClientValues(prop) {
return new Promise((resolve, reject) => {
const listener = message => {
if (!message || message._sFetchProp !== prop) return;
process.removeListener('message', listener);
if (!message._error) resolve(message._result); else reject(Util.makeError(message._error));
};
process.on('message', listener);
this.send({ _sFetchProp: prop }).catch(err => {
process.removeListener('message', listener);
reject(err);
});
});
}
/**
* Evaluates a script on all shards, in the context of the Clients.
* @param {string} script JavaScript to run on each shard
* @returns {Promise<Array>} Results of the script execution
*/
broadcastEval(script) {
return new Promise((resolve, reject) => {
const listener = message => {
if (!message || message._sEval !== script) return;
process.removeListener('message', listener);
if (!message._error) resolve(message._result); else reject(Util.makeError(message._error));
};
process.on('message', listener);
this.send({ _sEval: script }).catch(err => {
process.removeListener('message', listener);
reject(err);
});
});
}
/**
* Handles an IPC message.
* @param {*} message Message received
* @private
*/
_handleMessage(message) {
if (!message) return;
if (message._fetchProp) {
const props = message._fetchProp.split('.');
let value = this.client;
for (const prop of props) value = value[prop];
this._respond('fetchProp', { _fetchProp: message._fetchProp, _result: value });
} else if (message._eval) {
try {
this._respond('eval', { _eval: message._eval, _result: this.client._eval(message._eval) });
} catch (err) {
this._respond('eval', { _eval: message._eval, _error: Util.makePlainError(err) });
}
}
}
/**
* Sends a message to the master process, emitting an error from the client upon failure.
* @param {string} type Type of response to send
* @param {*} message Message to send
* @private
*/
_respond(type, message) {
this.send(message).catch(err => {
err.message = `Error when sending ${type} response to master process: ${err.message}`;
this.client.emit('error', err);
});
}
/**
* Creates/gets the singleton of this class.
* @param {Client} client The client to use
* @returns {ShardClientUtil}
*/
static singleton(client) {
if (!this._singleton) {
this._singleton = new this(client);
} else {
client.emit('warn', 'Multiple clients created in child process; only the first will handle sharding helpers.');
}
return this._singleton;
}
}
module.exports = ShardClientUtil;