selfbot-discord
Version:
Module discord.js v11 modifié
82 lines (70 loc) • 2.47 kB
JavaScript
const Collection = require('../../util/Collection');
const VoiceConnection = require('./VoiceConnection');
/**
* Manages all the voice stuff for the client.
* @private
*/
class ClientVoiceManager {
constructor(client) {
/**
* The client that instantiated this voice manager
* @type {Client}
*/
this.client = client;
/**
* A collection mapping connection IDs to the Connection objects
* @type {Collection<Snowflake, VoiceConnection>}
*/
this.connections = new Collection();
this.client.on('self.voiceServer', this.onVoiceServer.bind(this));
this.client.on('self.voiceStateUpdate', this.onVoiceStateUpdate.bind(this));
}
onVoiceServer({ guild_id, token, endpoint }) {
const connection = this.connections.get(guild_id);
if (connection) connection.setTokenAndEndpoint(token, endpoint);
}
onVoiceStateUpdate({ guild_id, session_id, channel_id }) {
const connection = this.connections.get(guild_id);
if (connection) {
connection.channel = this.client.channels.get(channel_id);
connection.setSessionID(session_id);
}
}
/**
* Sets up a request to join a voice channel.
* @param {VoiceChannel} channel The voice channel to join
* @returns {Promise<VoiceConnection>}
*/
joinChannel(channel) {
return new Promise((resolve, reject) => {
if (!channel.joinable) {
if (channel.full) {
throw new Error('You do not have permission to join this voice channel; it is full.');
} else {
throw new Error('You do not have permission to join this voice channel.');
}
}
let connection = this.connections.get(channel.guild.id);
if (connection) {
if (connection.channel.id !== channel.id) {
this.connections.get(channel.guild.id).updateChannel(channel);
}
resolve(connection);
return;
} else {
connection = new VoiceConnection(this, channel);
this.connections.set(channel.guild.id, connection);
}
connection.once('failed', reason => {
this.connections.delete(channel.guild.id);
reject(reason);
});
connection.once('authenticated', () => {
connection.once('ready', () => resolve(connection));
connection.once('error', reject);
connection.once('disconnect', () => this.connections.delete(channel.guild.id));
});
});
}
}
module.exports = ClientVoiceManager;