selfbot-discord
Version:
Module discord.js v11 modifié
35 lines (29 loc) • 808 B
JavaScript
const Action = require('./Action');
const Constants = require('../../util/Constants');
const Util = require('../../util/Util');
class GuildUpdateAction extends Action {
handle(data) {
const client = this.client;
const guild = client.guilds.get(data.id);
if (guild) {
const oldGuild = Util.cloneObject(guild);
guild.setup(data);
client.emit(Constants.Events.GUILD_UPDATE, oldGuild, guild);
return {
old: oldGuild,
updated: guild,
};
}
return {
old: null,
updated: null,
};
}
}
/**
* Emitted whenever a guild is updated - e.g. name change.
* @event Client#guildUpdate
* @param {Guild} oldGuild The guild before the update
* @param {Guild} newGuild The guild after the update
*/
module.exports = GuildUpdateAction;