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The official WebDriver JavaScript bindings from the Selenium project

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<!DOCTYPE html><meta charset="UTF-8"><meta name="viewport" content="width=device-width, initial-scale=1, minimum-scale=1, maximum-scale=1, user-scalable=no"><meta http-equiv="Content-Language" content="en"><meta http-equiv="X-UA-Compatible" content="IE=edge"><title>nexttick.js</title><link href="../../../../dossier.css" rel="stylesheet" type="text/css"><header><div><form><div><input type="search" placeholder="Search" tabindex="1"></div></form></div></header><main><article class="srcfile"><h1>lib/goog/async/nexttick.js</h1><div><table><tr><td><a id="l1"></a><a href="#l1">1</a><td>// Copyright 2013 The Closure Library Authors. All Rights Reserved.<tr><td><a id="l2"></a><a href="#l2">2</a><td>//<tr><td><a id="l3"></a><a href="#l3">3</a><td>// Licensed under the Apache License, Version 2.0 (the &quot;License&quot;);<tr><td><a id="l4"></a><a href="#l4">4</a><td>// you may not use this file except in compliance with the License.<tr><td><a id="l5"></a><a href="#l5">5</a><td>// You may obtain a copy of the License at<tr><td><a id="l6"></a><a href="#l6">6</a><td>//<tr><td><a id="l7"></a><a href="#l7">7</a><td>// http://www.apache.org/licenses/LICENSE-2.0<tr><td><a id="l8"></a><a href="#l8">8</a><td>//<tr><td><a id="l9"></a><a href="#l9">9</a><td>// Unless required by applicable law or agreed to in writing, software<tr><td><a id="l10"></a><a href="#l10">10</a><td>// distributed under the License is distributed on an &quot;AS-IS&quot; BASIS,<tr><td><a id="l11"></a><a href="#l11">11</a><td>// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.<tr><td><a id="l12"></a><a href="#l12">12</a><td>// See the License for the specific language governing permissions and<tr><td><a id="l13"></a><a href="#l13">13</a><td>// limitations under the License.<tr><td><a id="l14"></a><a href="#l14">14</a><td><tr><td><a id="l15"></a><a href="#l15">15</a><td>/**<tr><td><a id="l16"></a><a href="#l16">16</a><td> * @fileoverview Provides a function to schedule running a function as soon<tr><td><a id="l17"></a><a href="#l17">17</a><td> * as possible after the current JS execution stops and yields to the event<tr><td><a id="l18"></a><a href="#l18">18</a><td> * loop.<tr><td><a id="l19"></a><a href="#l19">19</a><td> *<tr><td><a id="l20"></a><a href="#l20">20</a><td> */<tr><td><a id="l21"></a><a href="#l21">21</a><td><tr><td><a id="l22"></a><a href="#l22">22</a><td>goog.provide(&#39;goog.async.nextTick&#39;);<tr><td><a id="l23"></a><a href="#l23">23</a><td>goog.provide(&#39;goog.async.throwException&#39;);<tr><td><a id="l24"></a><a href="#l24">24</a><td><tr><td><a id="l25"></a><a href="#l25">25</a><td>goog.require(&#39;goog.debug.entryPointRegistry&#39;);<tr><td><a id="l26"></a><a href="#l26">26</a><td>goog.require(&#39;goog.dom.TagName&#39;);<tr><td><a id="l27"></a><a href="#l27">27</a><td>goog.require(&#39;goog.functions&#39;);<tr><td><a id="l28"></a><a href="#l28">28</a><td>goog.require(&#39;goog.labs.userAgent.browser&#39;);<tr><td><a id="l29"></a><a href="#l29">29</a><td>goog.require(&#39;goog.labs.userAgent.engine&#39;);<tr><td><a id="l30"></a><a href="#l30">30</a><td><tr><td><a id="l31"></a><a href="#l31">31</a><td><tr><td><a id="l32"></a><a href="#l32">32</a><td>/**<tr><td><a id="l33"></a><a href="#l33">33</a><td> * Throw an item without interrupting the current execution context. For<tr><td><a id="l34"></a><a href="#l34">34</a><td> * example, if processing a group of items in a loop, sometimes it is useful<tr><td><a id="l35"></a><a href="#l35">35</a><td> * to report an error while still allowing the rest of the batch to be<tr><td><a id="l36"></a><a href="#l36">36</a><td> * processed.<tr><td><a id="l37"></a><a href="#l37">37</a><td> * @param {*} exception<tr><td><a id="l38"></a><a href="#l38">38</a><td> */<tr><td><a id="l39"></a><a href="#l39">39</a><td>goog.async.throwException = function(exception) {<tr><td><a id="l40"></a><a href="#l40">40</a><td> // Each throw needs to be in its own context.<tr><td><a id="l41"></a><a href="#l41">41</a><td> goog.global.setTimeout(function() { throw exception; }, 0);<tr><td><a id="l42"></a><a href="#l42">42</a><td>};<tr><td><a id="l43"></a><a href="#l43">43</a><td><tr><td><a id="l44"></a><a href="#l44">44</a><td><tr><td><a id="l45"></a><a href="#l45">45</a><td>/**<tr><td><a id="l46"></a><a href="#l46">46</a><td> * Fires the provided callbacks as soon as possible after the current JS<tr><td><a id="l47"></a><a href="#l47">47</a><td> * execution context. setTimeout(…, 0) takes at least 4ms when called from<tr><td><a id="l48"></a><a href="#l48">48</a><td> * within another setTimeout(…, 0) for legacy reasons.<tr><td><a id="l49"></a><a href="#l49">49</a><td> *<tr><td><a id="l50"></a><a href="#l50">50</a><td> * This will not schedule the callback as a microtask (i.e. a task that can<tr><td><a id="l51"></a><a href="#l51">51</a><td> * preempt user input or networking callbacks). It is meant to emulate what<tr><td><a id="l52"></a><a href="#l52">52</a><td> * setTimeout(_, 0) would do if it were not throttled. If you desire microtask<tr><td><a id="l53"></a><a href="#l53">53</a><td> * behavior, use {@see goog.Promise} instead.<tr><td><a id="l54"></a><a href="#l54">54</a><td> *<tr><td><a id="l55"></a><a href="#l55">55</a><td> * @param {function(this:SCOPE)} callback Callback function to fire as soon as<tr><td><a id="l56"></a><a href="#l56">56</a><td> * possible.<tr><td><a id="l57"></a><a href="#l57">57</a><td> * @param {SCOPE=} opt_context Object in whose scope to call the listener.<tr><td><a id="l58"></a><a href="#l58">58</a><td> * @param {boolean=} opt_useSetImmediate Avoid the IE workaround that<tr><td><a id="l59"></a><a href="#l59">59</a><td> * ensures correctness at the cost of speed. See comments for details.<tr><td><a id="l60"></a><a href="#l60">60</a><td> * @template SCOPE<tr><td><a id="l61"></a><a href="#l61">61</a><td> */<tr><td><a id="l62"></a><a href="#l62">62</a><td>goog.async.nextTick = function(callback, opt_context, opt_useSetImmediate) {<tr><td><a id="l63"></a><a href="#l63">63</a><td> var cb = callback;<tr><td><a id="l64"></a><a href="#l64">64</a><td> if (opt_context) {<tr><td><a id="l65"></a><a href="#l65">65</a><td> cb = goog.bind(callback, opt_context);<tr><td><a id="l66"></a><a href="#l66">66</a><td> }<tr><td><a id="l67"></a><a href="#l67">67</a><td> cb = goog.async.nextTick.wrapCallback_(cb);<tr><td><a id="l68"></a><a href="#l68">68</a><td> // window.setImmediate was introduced and currently only supported by IE10+,<tr><td><a id="l69"></a><a href="#l69">69</a><td> // but due to a bug in the implementation it is not guaranteed that<tr><td><a id="l70"></a><a href="#l70">70</a><td> // setImmediate is faster than setTimeout nor that setImmediate N is before<tr><td><a id="l71"></a><a href="#l71">71</a><td> // setImmediate N+1. That is why we do not use the native version if<tr><td><a id="l72"></a><a href="#l72">72</a><td> // available. We do, however, call setImmediate if it is a normal function<tr><td><a id="l73"></a><a href="#l73">73</a><td> // because that indicates that it has been replaced by goog.testing.MockClock<tr><td><a id="l74"></a><a href="#l74">74</a><td> // which we do want to support.<tr><td><a id="l75"></a><a href="#l75">75</a><td> // See<tr><td><a id="l76"></a><a href="#l76">76</a><td> // http://connect.microsoft.com/IE/feedback/details/801823/setimmediate-and-messagechannel-are-broken-in-ie10<tr><td><a id="l77"></a><a href="#l77">77</a><td> //<tr><td><a id="l78"></a><a href="#l78">78</a><td> // Note we do allow callers to also request setImmediate if they are willing<tr><td><a id="l79"></a><a href="#l79">79</a><td> // to accept the possible tradeoffs of incorrectness in exchange for speed.<tr><td><a id="l80"></a><a href="#l80">80</a><td> // The IE fallback of readystate change is much slower.<tr><td><a id="l81"></a><a href="#l81">81</a><td> if (goog.isFunction(goog.global.setImmediate) &amp;&amp;<tr><td><a id="l82"></a><a href="#l82">82</a><td> // Opt in.<tr><td><a id="l83"></a><a href="#l83">83</a><td> (opt_useSetImmediate ||<tr><td><a id="l84"></a><a href="#l84">84</a><td> // or it isn&#39;t a browser or the environment is weird<tr><td><a id="l85"></a><a href="#l85">85</a><td> !goog.global.Window || !goog.global.Window.prototype ||<tr><td><a id="l86"></a><a href="#l86">86</a><td> // or something redefined setImmediate in which case we (YOLO) decide<tr><td><a id="l87"></a><a href="#l87">87</a><td> // to use it (This is so that we use the mockClock setImmediate. sigh).<tr><td><a id="l88"></a><a href="#l88">88</a><td> goog.global.Window.prototype.setImmediate != goog.global.setImmediate)) {<tr><td><a id="l89"></a><a href="#l89">89</a><td> goog.global.setImmediate(cb);<tr><td><a id="l90"></a><a href="#l90">90</a><td> return;<tr><td><a id="l91"></a><a href="#l91">91</a><td> }<tr><td><a id="l92"></a><a href="#l92">92</a><td><tr><td><a id="l93"></a><a href="#l93">93</a><td> // Look for and cache the custom fallback version of setImmediate.<tr><td><a id="l94"></a><a href="#l94">94</a><td> if (!goog.async.nextTick.setImmediate_) {<tr><td><a id="l95"></a><a href="#l95">95</a><td> goog.async.nextTick.setImmediate_ =<tr><td><a id="l96"></a><a href="#l96">96</a><td> goog.async.nextTick.getSetImmediateEmulator_();<tr><td><a id="l97"></a><a href="#l97">97</a><td> }<tr><td><a id="l98"></a><a href="#l98">98</a><td> goog.async.nextTick.setImmediate_(cb);<tr><td><a id="l99"></a><a href="#l99">99</a><td>};<tr><td><a id="l100"></a><a href="#l100">100</a><td><tr><td><a id="l101"></a><a href="#l101">101</a><td><tr><td><a id="l102"></a><a href="#l102">102</a><td>/**<tr><td><a id="l103"></a><a href="#l103">103</a><td> * Cache for the setImmediate implementation.<tr><td><a id="l104"></a><a href="#l104">104</a><td> * @type {function(function())}<tr><td><a id="l105"></a><a href="#l105">105</a><td> * @private<tr><td><a id="l106"></a><a href="#l106">106</a><td> */<tr><td><a id="l107"></a><a href="#l107">107</a><td>goog.async.nextTick.setImmediate_;<tr><td><a id="l108"></a><a href="#l108">108</a><td><tr><td><a id="l109"></a><a href="#l109">109</a><td><tr><td><a id="l110"></a><a href="#l110">110</a><td>/**<tr><td><a id="l111"></a><a href="#l111">111</a><td> * Determines the best possible implementation to run a function as soon as<tr><td><a id="l112"></a><a href="#l112">112</a><td> * the JS event loop is idle.<tr><td><a id="l113"></a><a href="#l113">113</a><td> * @return {function(function())} The &quot;setImmediate&quot; implementation.<tr><td><a id="l114"></a><a href="#l114">114</a><td> * @private<tr><td><a id="l115"></a><a href="#l115">115</a><td> */<tr><td><a id="l116"></a><a href="#l116">116</a><td>goog.async.nextTick.getSetImmediateEmulator_ = function() {<tr><td><a id="l117"></a><a href="#l117">117</a><td> // Create a private message channel and use it to postMessage empty messages<tr><td><a id="l118"></a><a href="#l118">118</a><td> // to ourselves.<tr><td><a id="l119"></a><a href="#l119">119</a><td> var Channel = goog.global[&#39;MessageChannel&#39;];<tr><td><a id="l120"></a><a href="#l120">120</a><td> // If MessageChannel is not available and we are in a browser, implement<tr><td><a id="l121"></a><a href="#l121">121</a><td> // an iframe based polyfill in browsers that have postMessage and<tr><td><a id="l122"></a><a href="#l122">122</a><td> // document.addEventListener. The latter excludes IE8 because it has a<tr><td><a id="l123"></a><a href="#l123">123</a><td> // synchronous postMessage implementation.<tr><td><a id="l124"></a><a href="#l124">124</a><td> if (typeof Channel === &#39;undefined&#39; &amp;&amp; typeof window !== &#39;undefined&#39; &amp;&amp;<tr><td><a id="l125"></a><a href="#l125">125</a><td> window.postMessage &amp;&amp; window.addEventListener &amp;&amp;<tr><td><a id="l126"></a><a href="#l126">126</a><td> // Presto (The old pre-blink Opera engine) has problems with iframes<tr><td><a id="l127"></a><a href="#l127">127</a><td> // and contentWindow.<tr><td><a id="l128"></a><a href="#l128">128</a><td> !goog.labs.userAgent.engine.isPresto()) {<tr><td><a id="l129"></a><a href="#l129">129</a><td> /** @constructor */<tr><td><a id="l130"></a><a href="#l130">130</a><td> Channel = function() {<tr><td><a id="l131"></a><a href="#l131">131</a><td> // Make an empty, invisible iframe.<tr><td><a id="l132"></a><a href="#l132">132</a><td> var iframe = document.createElement(goog.dom.TagName.IFRAME);<tr><td><a id="l133"></a><a href="#l133">133</a><td> iframe.style.display = &#39;none&#39;;<tr><td><a id="l134"></a><a href="#l134">134</a><td> iframe.src = &#39;&#39;;<tr><td><a id="l135"></a><a href="#l135">135</a><td> document.documentElement.appendChild(iframe);<tr><td><a id="l136"></a><a href="#l136">136</a><td> var win = iframe.contentWindow;<tr><td><a id="l137"></a><a href="#l137">137</a><td> var doc = win.document;<tr><td><a id="l138"></a><a href="#l138">138</a><td> doc.open();<tr><td><a id="l139"></a><a href="#l139">139</a><td> doc.write(&#39;&#39;);<tr><td><a id="l140"></a><a href="#l140">140</a><td> doc.close();<tr><td><a id="l141"></a><a href="#l141">141</a><td> // Do not post anything sensitive over this channel, as the workaround for<tr><td><a id="l142"></a><a href="#l142">142</a><td> // pages with file: origin could allow that information to be modified or<tr><td><a id="l143"></a><a href="#l143">143</a><td> // intercepted.<tr><td><a id="l144"></a><a href="#l144">144</a><td> var message = &#39;callImmediate&#39; + Math.random();<tr><td><a id="l145"></a><a href="#l145">145</a><td> // The same origin policy rejects attempts to postMessage from file: urls<tr><td><a id="l146"></a><a href="#l146">146</a><td> // unless the origin is &#39;*&#39;.<tr><td><a id="l147"></a><a href="#l147">147</a><td> // TODO(b/16335441): Use &#39;*&#39; origin for data: and other similar protocols.<tr><td><a id="l148"></a><a href="#l148">148</a><td> var origin = win.location.protocol == &#39;file:&#39; ?<tr><td><a id="l149"></a><a href="#l149">149</a><td> &#39;*&#39; : win.location.protocol + &#39;//&#39; + win.location.host;<tr><td><a id="l150"></a><a href="#l150">150</a><td> var onmessage = goog.bind(function(e) {<tr><td><a id="l151"></a><a href="#l151">151</a><td> // Validate origin and message to make sure that this message was<tr><td><a id="l152"></a><a href="#l152">152</a><td> // intended for us. If the origin is set to &#39;*&#39; (see above) only the<tr><td><a id="l153"></a><a href="#l153">153</a><td> // message needs to match since, for example, &#39;*&#39; != &#39;file://&#39;. Allowing<tr><td><a id="l154"></a><a href="#l154">154</a><td> // the wildcard is ok, as we are not concerned with security here.<tr><td><a id="l155"></a><a href="#l155">155</a><td> if ((origin != &#39;*&#39; &amp;&amp; e.origin != origin) || e.data != message) {<tr><td><a id="l156"></a><a href="#l156">156</a><td> return;<tr><td><a id="l157"></a><a href="#l157">157</a><td> }<tr><td><a id="l158"></a><a href="#l158">158</a><td> this[&#39;port1&#39;].onmessage();<tr><td><a id="l159"></a><a href="#l159">159</a><td> }, this);<tr><td><a id="l160"></a><a href="#l160">160</a><td> win.addEventListener(&#39;message&#39;, onmessage, false);<tr><td><a id="l161"></a><a href="#l161">161</a><td> this[&#39;port1&#39;] = {};<tr><td><a id="l162"></a><a href="#l162">162</a><td> this[&#39;port2&#39;] = {<tr><td><a id="l163"></a><a href="#l163">163</a><td> postMessage: function() {<tr><td><a id="l164"></a><a href="#l164">164</a><td> win.postMessage(message, origin);<tr><td><a id="l165"></a><a href="#l165">165</a><td> }<tr><td><a id="l166"></a><a href="#l166">166</a><td> };<tr><td><a id="l167"></a><a href="#l167">167</a><td> };<tr><td><a id="l168"></a><a href="#l168">168</a><td> }<tr><td><a id="l169"></a><a href="#l169">169</a><td> if (typeof Channel !== &#39;undefined&#39; &amp;&amp;<tr><td><a id="l170"></a><a href="#l170">170</a><td> (!goog.labs.userAgent.browser.isIE())) {<tr><td><a id="l171"></a><a href="#l171">171</a><td> // Exclude all of IE due to<tr><td><a id="l172"></a><a href="#l172">172</a><td> // http://codeforhire.com/2013/09/21/setimmediate-and-messagechannel-broken-on-internet-explorer-10/<tr><td><a id="l173"></a><a href="#l173">173</a><td> // which allows starving postMessage with a busy setTimeout loop.<tr><td><a id="l174"></a><a href="#l174">174</a><td> // This currently affects IE10 and IE11 which would otherwise be able<tr><td><a id="l175"></a><a href="#l175">175</a><td> // to use the postMessage based fallbacks.<tr><td><a id="l176"></a><a href="#l176">176</a><td> var channel = new Channel();<tr><td><a id="l177"></a><a href="#l177">177</a><td> // Use a fifo linked list to call callbacks in the right order.<tr><td><a id="l178"></a><a href="#l178">178</a><td> var head = {};<tr><td><a id="l179"></a><a href="#l179">179</a><td> var tail = head;<tr><td><a id="l180"></a><a href="#l180">180</a><td> channel[&#39;port1&#39;].onmessage = function() {<tr><td><a id="l181"></a><a href="#l181">181</a><td> if (goog.isDef(head.next)) {<tr><td><a id="l182"></a><a href="#l182">182</a><td> head = head.next;<tr><td><a id="l183"></a><a href="#l183">183</a><td> var cb = head.cb;<tr><td><a id="l184"></a><a href="#l184">184</a><td> head.cb = null;<tr><td><a id="l185"></a><a href="#l185">185</a><td> cb();<tr><td><a id="l186"></a><a href="#l186">186</a><td> }<tr><td><a id="l187"></a><a href="#l187">187</a><td> };<tr><td><a id="l188"></a><a href="#l188">188</a><td> return function(cb) {<tr><td><a id="l189"></a><a href="#l189">189</a><td> tail.next = {<tr><td><a id="l190"></a><a href="#l190">190</a><td> cb: cb<tr><td><a id="l191"></a><a href="#l191">191</a><td> };<tr><td><a id="l192"></a><a href="#l192">192</a><td> tail = tail.next;<tr><td><a id="l193"></a><a href="#l193">193</a><td> channel[&#39;port2&#39;].postMessage(0);<tr><td><a id="l194"></a><a href="#l194">194</a><td> };<tr><td><a id="l195"></a><a href="#l195">195</a><td> }<tr><td><a id="l196"></a><a href="#l196">196</a><td> // Implementation for IE6+: Script elements fire an asynchronous<tr><td><a id="l197"></a><a href="#l197">197</a><td> // onreadystatechange event when inserted into the DOM.<tr><td><a id="l198"></a><a href="#l198">198</a><td> if (typeof document !== &#39;undefined&#39; &amp;&amp; &#39;onreadystatechange&#39; in<tr><td><a id="l199"></a><a href="#l199">199</a><td> document.createElement(goog.dom.TagName.SCRIPT)) {<tr><td><a id="l200"></a><a href="#l200">200</a><td> return function(cb) {<tr><td><a id="l201"></a><a href="#l201">201</a><td> var script = document.createElement(goog.dom.TagName.SCRIPT);<tr><td><a id="l202"></a><a href="#l202">202</a><td> script.onreadystatechange = function() {<tr><td><a id="l203"></a><a href="#l203">203</a><td> // Clean up and call the callback.<tr><td><a id="l204"></a><a href="#l204">204</a><td> script.onreadystatechange = null;<tr><td><a id="l205"></a><a href="#l205">205</a><td> script.parentNode.removeChild(script);<tr><td><a id="l206"></a><a href="#l206">206</a><td> script = null;<tr><td><a id="l207"></a><a href="#l207">207</a><td> cb();<tr><td><a id="l208"></a><a href="#l208">208</a><td> cb = null;<tr><td><a id="l209"></a><a href="#l209">209</a><td> };<tr><td><a id="l210"></a><a href="#l210">210</a><td> document.documentElement.appendChild(script);<tr><td><a id="l211"></a><a href="#l211">211</a><td> };<tr><td><a id="l212"></a><a href="#l212">212</a><td> }<tr><td><a id="l213"></a><a href="#l213">213</a><td> // Fall back to setTimeout with 0. In browsers this creates a delay of 5ms<tr><td><a id="l214"></a><a href="#l214">214</a><td> // or more.<tr><td><a id="l215"></a><a href="#l215">215</a><td> return function(cb) {<tr><td><a id="l216"></a><a href="#l216">216</a><td> goog.global.setTimeout(cb, 0);<tr><td><a id="l217"></a><a href="#l217">217</a><td> };<tr><td><a id="l218"></a><a href="#l218">218</a><td>};<tr><td><a id="l219"></a><a href="#l219">219</a><td><tr><td><a id="l220"></a><a href="#l220">220</a><td><tr><td><a id="l221"></a><a href="#l221">221</a><td>/**<tr><td><a id="l222"></a><a href="#l222">222</a><td> * Helper function that is overrided to protect callbacks with entry point<tr><td><a id="l223"></a><a href="#l223">223</a><td> * monitor if the application monitors entry points.<tr><td><a id="l224"></a><a href="#l224">224</a><td> * @param {function()} callback Callback function to fire as soon as possible.<tr><td><a id="l225"></a><a href="#l225">225</a><td> * @return {function()} The wrapped callback.<tr><td><a id="l226"></a><a href="#l226">226</a><td> * @private<tr><td><a id="l227"></a><a href="#l227">227</a><td> */<tr><td><a id="l228"></a><a href="#l228">228</a><td>goog.async.nextTick.wrapCallback_ = goog.functions.identity;<tr><td><a id="l229"></a><a href="#l229">229</a><td><tr><td><a id="l230"></a><a href="#l230">230</a><td><tr><td><a id="l231"></a><a href="#l231">231</a><td>// Register the callback function as an entry point, so that it can be<tr><td><a id="l232"></a><a href="#l232">232</a><td>// monitored for exception handling, etc. This has to be done in this file<tr><td><a id="l233"></a><a href="#l233">233</a><td>// since it requires special code to handle all browsers.<tr><td><a id="l234"></a><a href="#l234">234</a><td>goog.debug.entryPointRegistry.register(<tr><td><a id="l235"></a><a href="#l235">235</a><td> /**<tr><td><a id="l236"></a><a href="#l236">236</a><td> * @param {function(!Function): !Function} transformer The transforming<tr><td><a id="l237"></a><a href="#l237">237</a><td> * function.<tr><td><a id="l238"></a><a href="#l238">238</a><td> */<tr><td><a id="l239"></a><a href="#l239">239</a><td> function(transformer) {<tr><td><a id="l240"></a><a href="#l240">240</a><td> goog.async.nextTick.wrapCallback_ = transformer;<tr><td><a id="l241"></a><a href="#l241">241</a><td> });</table></div></article><nav><h3><a href="../../../../index.html" tabindex="2">Overview</a></h3><div><input type="checkbox" id="nav-modules" checked/><label for="nav-modules"><h3><span class="selectable" tabindex="2">Modules</span></h3></label><div id="nav-modules-view"></div></div><div><input type="checkbox" id="nav-types" checked/><label for="nav-types"><h3><span class="selectable" tabindex="2">Types</span></h3></label><div id="nav-types-view"></div></div><h3><a href="../../../../Changes.html" tabindex="2">Changes</a></h3></nav></main><footer><div><a href="https://github.com/jleyba/js-dossier">Generated by dossier</a></div></footer><script src="../../../../types.js"></script><script src="../../../../dossier.js"></script>