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<!DOCTYPE html><meta charset="UTF-8"><meta http-equiv="Content-Language" content="en" /><title>mockclock.js</title><link href="../../../../dossier.css" rel="stylesheet" type="text/css"><div id="main-wrapper"><input type="checkbox" id="sidenav-toggle" /><main><header><h1>lib/goog/testing/mockclock.js</h1></header><pre><table class="srcfile"><tbody><tr><td><a name="l1" href="#l1">1</a><td>// Copyright 2007 The Closure Library Authors. All Rights Reserved.<tr><td><a name="l2" href="#l2">2</a><td>//<tr><td><a name="l3" href="#l3">3</a><td>// Licensed under the Apache License, Version 2.0 (the &quot;License&quot;);<tr><td><a name="l4" href="#l4">4</a><td>// you may not use this file except in compliance with the License.<tr><td><a name="l5" href="#l5">5</a><td>// You may obtain a copy of the License at<tr><td><a name="l6" href="#l6">6</a><td>//<tr><td><a name="l7" href="#l7">7</a><td>// http://www.apache.org/licenses/LICENSE-2.0<tr><td><a name="l8" href="#l8">8</a><td>//<tr><td><a name="l9" href="#l9">9</a><td>// Unless required by applicable law or agreed to in writing, software<tr><td><a name="l10" href="#l10">10</a><td>// distributed under the License is distributed on an &quot;AS-IS&quot; BASIS,<tr><td><a name="l11" href="#l11">11</a><td>// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.<tr><td><a name="l12" href="#l12">12</a><td>// See the License for the specific language governing permissions and<tr><td><a name="l13" href="#l13">13</a><td>// limitations under the License.<tr><td><a name="l14" href="#l14">14</a><td><tr><td><a name="l15" href="#l15">15</a><td>/**<tr><td><a name="l16" href="#l16">16</a><td> * @fileoverview Mock Clock implementation for working with setTimeout,<tr><td><a name="l17" href="#l17">17</a><td> * setInterval, clearTimeout and clearInterval within unit tests.<tr><td><a name="l18" href="#l18">18</a><td> *<tr><td><a name="l19" href="#l19">19</a><td> * Derived from jsUnitMockTimeout.js, contributed to JsUnit by<tr><td><a name="l20" href="#l20">20</a><td> * Pivotal Computer Systems, www.pivotalsf.com<tr><td><a name="l21" href="#l21">21</a><td> *<tr><td><a name="l22" href="#l22">22</a><td> */<tr><td><a name="l23" href="#l23">23</a><td><tr><td><a name="l24" href="#l24">24</a><td>goog.provide(&#39;goog.testing.MockClock&#39;);<tr><td><a name="l25" href="#l25">25</a><td><tr><td><a name="l26" href="#l26">26</a><td>goog.require(&#39;goog.Disposable&#39;);<tr><td><a name="l27" href="#l27">27</a><td>goog.require(&#39;goog.async.run&#39;);<tr><td><a name="l28" href="#l28">28</a><td>goog.require(&#39;goog.testing.PropertyReplacer&#39;);<tr><td><a name="l29" href="#l29">29</a><td>goog.require(&#39;goog.testing.events&#39;);<tr><td><a name="l30" href="#l30">30</a><td>goog.require(&#39;goog.testing.events.Event&#39;);<tr><td><a name="l31" href="#l31">31</a><td>goog.require(&#39;goog.testing.watchers&#39;);<tr><td><a name="l32" href="#l32">32</a><td><tr><td><a name="l33" href="#l33">33</a><td><tr><td><a name="l34" href="#l34">34</a><td><tr><td><a name="l35" href="#l35">35</a><td>/**<tr><td><a name="l36" href="#l36">36</a><td> * Class for unit testing code that uses setTimeout and clearTimeout.<tr><td><a name="l37" href="#l37">37</a><td> *<tr><td><a name="l38" href="#l38">38</a><td> * NOTE: If you are using MockClock to test code that makes use of<tr><td><a name="l39" href="#l39">39</a><td> * goog.fx.Animation, then you must either:<tr><td><a name="l40" href="#l40">40</a><td> *<tr><td><a name="l41" href="#l41">41</a><td> * 1. Install and dispose of the MockClock in setUpPage() and tearDownPage()<tr><td><a name="l42" href="#l42">42</a><td> * respectively (rather than setUp()/tearDown()).<tr><td><a name="l43" href="#l43">43</a><td> *<tr><td><a name="l44" href="#l44">44</a><td> * or<tr><td><a name="l45" href="#l45">45</a><td> *<tr><td><a name="l46" href="#l46">46</a><td> * 2. Ensure that every test clears the animation queue by calling<tr><td><a name="l47" href="#l47">47</a><td> * mockClock.tick(x) at the end of each test function (where `x` is large<tr><td><a name="l48" href="#l48">48</a><td> * enough to complete all animations).<tr><td><a name="l49" href="#l49">49</a><td> *<tr><td><a name="l50" href="#l50">50</a><td> * Otherwise, if any animation is left pending at the time that<tr><td><a name="l51" href="#l51">51</a><td> * MockClock.dispose() is called, that will permanently prevent any future<tr><td><a name="l52" href="#l52">52</a><td> * animations from playing on the page.<tr><td><a name="l53" href="#l53">53</a><td> *<tr><td><a name="l54" href="#l54">54</a><td> * @param {boolean=} opt_autoInstall Install the MockClock at construction time.<tr><td><a name="l55" href="#l55">55</a><td> * @constructor<tr><td><a name="l56" href="#l56">56</a><td> * @extends {goog.Disposable}<tr><td><a name="l57" href="#l57">57</a><td> * @final<tr><td><a name="l58" href="#l58">58</a><td> */<tr><td><a name="l59" href="#l59">59</a><td>goog.testing.MockClock = function(opt_autoInstall) {<tr><td><a name="l60" href="#l60">60</a><td> goog.Disposable.call(this);<tr><td><a name="l61" href="#l61">61</a><td><tr><td><a name="l62" href="#l62">62</a><td> /**<tr><td><a name="l63" href="#l63">63</a><td> * Reverse-order queue of timers to fire.<tr><td><a name="l64" href="#l64">64</a><td> *<tr><td><a name="l65" href="#l65">65</a><td> * The last item of the queue is popped off. Insertion happens from the<tr><td><a name="l66" href="#l66">66</a><td> * right. For example, the expiration times for each element of the queue<tr><td><a name="l67" href="#l67">67</a><td> * might be in the order 300, 200, 200.<tr><td><a name="l68" href="#l68">68</a><td> *<tr><td><a name="l69" href="#l69">69</a><td> * @type {Array.&lt;Object&gt;}<tr><td><a name="l70" href="#l70">70</a><td> * @private<tr><td><a name="l71" href="#l71">71</a><td> */<tr><td><a name="l72" href="#l72">72</a><td> this.queue_ = [];<tr><td><a name="l73" href="#l73">73</a><td><tr><td><a name="l74" href="#l74">74</a><td> /**<tr><td><a name="l75" href="#l75">75</a><td> * Set of timeouts that should be treated as cancelled.<tr><td><a name="l76" href="#l76">76</a><td> *<tr><td><a name="l77" href="#l77">77</a><td> * Rather than removing cancelled timers directly from the queue, this set<tr><td><a name="l78" href="#l78">78</a><td> * simply marks them as deleted so that they can be ignored when their<tr><td><a name="l79" href="#l79">79</a><td> * turn comes up. The keys are the timeout keys that are cancelled, each<tr><td><a name="l80" href="#l80">80</a><td> * mapping to true.<tr><td><a name="l81" href="#l81">81</a><td> *<tr><td><a name="l82" href="#l82">82</a><td> * @type {Object}<tr><td><a name="l83" href="#l83">83</a><td> * @private<tr><td><a name="l84" href="#l84">84</a><td> */<tr><td><a name="l85" href="#l85">85</a><td> this.deletedKeys_ = {};<tr><td><a name="l86" href="#l86">86</a><td><tr><td><a name="l87" href="#l87">87</a><td> if (opt_autoInstall) {<tr><td><a name="l88" href="#l88">88</a><td> this.install();<tr><td><a name="l89" href="#l89">89</a><td> }<tr><td><a name="l90" href="#l90">90</a><td>};<tr><td><a name="l91" href="#l91">91</a><td>goog.inherits(goog.testing.MockClock, goog.Disposable);<tr><td><a name="l92" href="#l92">92</a><td><tr><td><a name="l93" href="#l93">93</a><td><tr><td><a name="l94" href="#l94">94</a><td>/**<tr><td><a name="l95" href="#l95">95</a><td> * Default wait timeout for mocking requestAnimationFrame (in milliseconds).<tr><td><a name="l96" href="#l96">96</a><td> *<tr><td><a name="l97" href="#l97">97</a><td> * @type {number}<tr><td><a name="l98" href="#l98">98</a><td> * @const<tr><td><a name="l99" href="#l99">99</a><td> */<tr><td><a name="l100" href="#l100">100</a><td>goog.testing.MockClock.REQUEST_ANIMATION_FRAME_TIMEOUT = 20;<tr><td><a name="l101" href="#l101">101</a><td><tr><td><a name="l102" href="#l102">102</a><td><tr><td><a name="l103" href="#l103">103</a><td>/**<tr><td><a name="l104" href="#l104">104</a><td> * Count of the number of timeouts made.<tr><td><a name="l105" href="#l105">105</a><td> * @type {number}<tr><td><a name="l106" href="#l106">106</a><td> * @private<tr><td><a name="l107" href="#l107">107</a><td> */<tr><td><a name="l108" href="#l108">108</a><td>goog.testing.MockClock.prototype.timeoutsMade_ = 0;<tr><td><a name="l109" href="#l109">109</a><td><tr><td><a name="l110" href="#l110">110</a><td><tr><td><a name="l111" href="#l111">111</a><td>/**<tr><td><a name="l112" href="#l112">112</a><td> * PropertyReplacer instance which overwrites and resets setTimeout,<tr><td><a name="l113" href="#l113">113</a><td> * setInterval, etc. or null if the MockClock is not installed.<tr><td><a name="l114" href="#l114">114</a><td> * @type {goog.testing.PropertyReplacer}<tr><td><a name="l115" href="#l115">115</a><td> * @private<tr><td><a name="l116" href="#l116">116</a><td> */<tr><td><a name="l117" href="#l117">117</a><td>goog.testing.MockClock.prototype.replacer_ = null;<tr><td><a name="l118" href="#l118">118</a><td><tr><td><a name="l119" href="#l119">119</a><td><tr><td><a name="l120" href="#l120">120</a><td>/**<tr><td><a name="l121" href="#l121">121</a><td> * Map of deleted keys. These keys represents keys that were deleted in a<tr><td><a name="l122" href="#l122">122</a><td> * clearInterval, timeoutid -&gt; object.<tr><td><a name="l123" href="#l123">123</a><td> * @type {Object}<tr><td><a name="l124" href="#l124">124</a><td> * @private<tr><td><a name="l125" href="#l125">125</a><td> */<tr><td><a name="l126" href="#l126">126</a><td>goog.testing.MockClock.prototype.deletedKeys_ = null;<tr><td><a name="l127" href="#l127">127</a><td><tr><td><a name="l128" href="#l128">128</a><td><tr><td><a name="l129" href="#l129">129</a><td>/**<tr><td><a name="l130" href="#l130">130</a><td> * The current simulated time in milliseconds.<tr><td><a name="l131" href="#l131">131</a><td> * @type {number}<tr><td><a name="l132" href="#l132">132</a><td> * @private<tr><td><a name="l133" href="#l133">133</a><td> */<tr><td><a name="l134" href="#l134">134</a><td>goog.testing.MockClock.prototype.nowMillis_ = 0;<tr><td><a name="l135" href="#l135">135</a><td><tr><td><a name="l136" href="#l136">136</a><td><tr><td><a name="l137" href="#l137">137</a><td>/**<tr><td><a name="l138" href="#l138">138</a><td> * Additional delay between the time a timeout was set to fire, and the time<tr><td><a name="l139" href="#l139">139</a><td> * it actually fires. Useful for testing workarounds for this Firefox 2 bug:<tr><td><a name="l140" href="#l140">140</a><td> * https://bugzilla.mozilla.org/show_bug.cgi?id=291386<tr><td><a name="l141" href="#l141">141</a><td> * May be negative.<tr><td><a name="l142" href="#l142">142</a><td> * @type {number}<tr><td><a name="l143" href="#l143">143</a><td> * @private<tr><td><a name="l144" href="#l144">144</a><td> */<tr><td><a name="l145" href="#l145">145</a><td>goog.testing.MockClock.prototype.timeoutDelay_ = 0;<tr><td><a name="l146" href="#l146">146</a><td><tr><td><a name="l147" href="#l147">147</a><td><tr><td><a name="l148" href="#l148">148</a><td>/**<tr><td><a name="l149" href="#l149">149</a><td> * Installs the MockClock by overriding the global object&#39;s implementation of<tr><td><a name="l150" href="#l150">150</a><td> * setTimeout, setInterval, clearTimeout and clearInterval.<tr><td><a name="l151" href="#l151">151</a><td> */<tr><td><a name="l152" href="#l152">152</a><td>goog.testing.MockClock.prototype.install = function() {<tr><td><a name="l153" href="#l153">153</a><td> if (!this.replacer_) {<tr><td><a name="l154" href="#l154">154</a><td> var r = this.replacer_ = new goog.testing.PropertyReplacer();<tr><td><a name="l155" href="#l155">155</a><td> r.set(goog.global, &#39;setTimeout&#39;, goog.bind(this.setTimeout_, this));<tr><td><a name="l156" href="#l156">156</a><td> r.set(goog.global, &#39;setInterval&#39;, goog.bind(this.setInterval_, this));<tr><td><a name="l157" href="#l157">157</a><td> r.set(goog.global, &#39;setImmediate&#39;, goog.bind(this.setImmediate_, this));<tr><td><a name="l158" href="#l158">158</a><td> r.set(goog.global, &#39;clearTimeout&#39;, goog.bind(this.clearTimeout_, this));<tr><td><a name="l159" href="#l159">159</a><td> r.set(goog.global, &#39;clearInterval&#39;, goog.bind(this.clearInterval_, this));<tr><td><a name="l160" href="#l160">160</a><td> // goog.Promise uses goog.async.run. In order to be able to test<tr><td><a name="l161" href="#l161">161</a><td> // Promise-based code, we need to make sure that goog.async.run uses<tr><td><a name="l162" href="#l162">162</a><td> // nextTick instead of native browser Promises. This means that it will<tr><td><a name="l163" href="#l163">163</a><td> // default to setImmediate, which is replaced above. Note that we test for<tr><td><a name="l164" href="#l164">164</a><td> // the presence of goog.async.run.forceNextTick to be resilient to the case<tr><td><a name="l165" href="#l165">165</a><td> // where tests replace goog.async.run directly.<tr><td><a name="l166" href="#l166">166</a><td> goog.async.run.forceNextTick &amp;&amp; goog.async.run.forceNextTick();<tr><td><a name="l167" href="#l167">167</a><td><tr><td><a name="l168" href="#l168">168</a><td> // Replace the requestAnimationFrame functions.<tr><td><a name="l169" href="#l169">169</a><td> this.replaceRequestAnimationFrame_();<tr><td><a name="l170" href="#l170">170</a><td><tr><td><a name="l171" href="#l171">171</a><td> // PropertyReplacer#set can&#39;t be called with renameable functions.<tr><td><a name="l172" href="#l172">172</a><td> this.oldGoogNow_ = goog.now;<tr><td><a name="l173" href="#l173">173</a><td> goog.now = goog.bind(this.getCurrentTime, this);<tr><td><a name="l174" href="#l174">174</a><td> }<tr><td><a name="l175" href="#l175">175</a><td>};<tr><td><a name="l176" href="#l176">176</a><td><tr><td><a name="l177" href="#l177">177</a><td><tr><td><a name="l178" href="#l178">178</a><td>/**<tr><td><a name="l179" href="#l179">179</a><td> * Installs the mocks for requestAnimationFrame and cancelRequestAnimationFrame.<tr><td><a name="l180" href="#l180">180</a><td> * @private<tr><td><a name="l181" href="#l181">181</a><td> */<tr><td><a name="l182" href="#l182">182</a><td>goog.testing.MockClock.prototype.replaceRequestAnimationFrame_ = function() {<tr><td><a name="l183" href="#l183">183</a><td> var r = this.replacer_;<tr><td><a name="l184" href="#l184">184</a><td> var requestFuncs = [&#39;requestAnimationFrame&#39;,<tr><td><a name="l185" href="#l185">185</a><td> &#39;webkitRequestAnimationFrame&#39;,<tr><td><a name="l186" href="#l186">186</a><td> &#39;mozRequestAnimationFrame&#39;,<tr><td><a name="l187" href="#l187">187</a><td> &#39;oRequestAnimationFrame&#39;,<tr><td><a name="l188" href="#l188">188</a><td> &#39;msRequestAnimationFrame&#39;];<tr><td><a name="l189" href="#l189">189</a><td><tr><td><a name="l190" href="#l190">190</a><td> var cancelFuncs = [&#39;cancelRequestAnimationFrame&#39;,<tr><td><a name="l191" href="#l191">191</a><td> &#39;webkitCancelRequestAnimationFrame&#39;,<tr><td><a name="l192" href="#l192">192</a><td> &#39;mozCancelRequestAnimationFrame&#39;,<tr><td><a name="l193" href="#l193">193</a><td> &#39;oCancelRequestAnimationFrame&#39;,<tr><td><a name="l194" href="#l194">194</a><td> &#39;msCancelRequestAnimationFrame&#39;];<tr><td><a name="l195" href="#l195">195</a><td><tr><td><a name="l196" href="#l196">196</a><td> for (var i = 0; i &lt; requestFuncs.length; ++i) {<tr><td><a name="l197" href="#l197">197</a><td> if (goog.global &amp;&amp; goog.global[requestFuncs[i]]) {<tr><td><a name="l198" href="#l198">198</a><td> r.set(goog.global, requestFuncs[i],<tr><td><a name="l199" href="#l199">199</a><td> goog.bind(this.requestAnimationFrame_, this));<tr><td><a name="l200" href="#l200">200</a><td> }<tr><td><a name="l201" href="#l201">201</a><td> }<tr><td><a name="l202" href="#l202">202</a><td><tr><td><a name="l203" href="#l203">203</a><td> for (var i = 0; i &lt; cancelFuncs.length; ++i) {<tr><td><a name="l204" href="#l204">204</a><td> if (goog.global &amp;&amp; goog.global[cancelFuncs[i]]) {<tr><td><a name="l205" href="#l205">205</a><td> r.set(goog.global, cancelFuncs[i],<tr><td><a name="l206" href="#l206">206</a><td> goog.bind(this.cancelRequestAnimationFrame_, this));<tr><td><a name="l207" href="#l207">207</a><td> }<tr><td><a name="l208" href="#l208">208</a><td> }<tr><td><a name="l209" href="#l209">209</a><td>};<tr><td><a name="l210" href="#l210">210</a><td><tr><td><a name="l211" href="#l211">211</a><td><tr><td><a name="l212" href="#l212">212</a><td>/**<tr><td><a name="l213" href="#l213">213</a><td> * Removes the MockClock&#39;s hooks into the global object&#39;s functions and revert<tr><td><a name="l214" href="#l214">214</a><td> * to their original values.<tr><td><a name="l215" href="#l215">215</a><td> */<tr><td><a name="l216" href="#l216">216</a><td>goog.testing.MockClock.prototype.uninstall = function() {<tr><td><a name="l217" href="#l217">217</a><td> if (this.replacer_) {<tr><td><a name="l218" href="#l218">218</a><td> this.replacer_.reset();<tr><td><a name="l219" href="#l219">219</a><td> this.replacer_ = null;<tr><td><a name="l220" href="#l220">220</a><td> goog.now = this.oldGoogNow_;<tr><td><a name="l221" href="#l221">221</a><td> }<tr><td><a name="l222" href="#l222">222</a><td><tr><td><a name="l223" href="#l223">223</a><td> this.fireResetEvent();<tr><td><a name="l224" href="#l224">224</a><td>};<tr><td><a name="l225" href="#l225">225</a><td><tr><td><a name="l226" href="#l226">226</a><td><tr><td><a name="l227" href="#l227">227</a><td>/** @override */<tr><td><a name="l228" href="#l228">228</a><td>goog.testing.MockClock.prototype.disposeInternal = function() {<tr><td><a name="l229" href="#l229">229</a><td> this.uninstall();<tr><td><a name="l230" href="#l230">230</a><td> this.queue_ = null;<tr><td><a name="l231" href="#l231">231</a><td> this.deletedKeys_ = null;<tr><td><a name="l232" href="#l232">232</a><td> goog.testing.MockClock.superClass_.disposeInternal.call(this);<tr><td><a name="l233" href="#l233">233</a><td>};<tr><td><a name="l234" href="#l234">234</a><td><tr><td><a name="l235" href="#l235">235</a><td><tr><td><a name="l236" href="#l236">236</a><td>/**<tr><td><a name="l237" href="#l237">237</a><td> * Resets the MockClock, removing all timeouts that are scheduled and resets<tr><td><a name="l238" href="#l238">238</a><td> * the fake timer count.<tr><td><a name="l239" href="#l239">239</a><td> */<tr><td><a name="l240" href="#l240">240</a><td>goog.testing.MockClock.prototype.reset = function() {<tr><td><a name="l241" href="#l241">241</a><td> this.queue_ = [];<tr><td><a name="l242" href="#l242">242</a><td> this.deletedKeys_ = {};<tr><td><a name="l243" href="#l243">243</a><td> this.nowMillis_ = 0;<tr><td><a name="l244" href="#l244">244</a><td> this.timeoutsMade_ = 0;<tr><td><a name="l245" href="#l245">245</a><td> this.timeoutDelay_ = 0;<tr><td><a name="l246" href="#l246">246</a><td><tr><td><a name="l247" href="#l247">247</a><td> this.fireResetEvent();<tr><td><a name="l248" href="#l248">248</a><td>};<tr><td><a name="l249" href="#l249">249</a><td><tr><td><a name="l250" href="#l250">250</a><td><tr><td><a name="l251" href="#l251">251</a><td>/**<tr><td><a name="l252" href="#l252">252</a><td> * Signals that the mock clock has been reset, allowing objects that<tr><td><a name="l253" href="#l253">253</a><td> * maintain their own internal state to reset.<tr><td><a name="l254" href="#l254">254</a><td> */<tr><td><a name="l255" href="#l255">255</a><td>goog.testing.MockClock.prototype.fireResetEvent = function() {<tr><td><a name="l256" href="#l256">256</a><td> goog.testing.watchers.signalClockReset();<tr><td><a name="l257" href="#l257">257</a><td>};<tr><td><a name="l258" href="#l258">258</a><td><tr><td><a name="l259" href="#l259">259</a><td><tr><td><a name="l260" href="#l260">260</a><td>/**<tr><td><a name="l261" href="#l261">261</a><td> * Sets the amount of time between when a timeout is scheduled to fire and when<tr><td><a name="l262" href="#l262">262</a><td> * it actually fires.<tr><td><a name="l263" href="#l263">263</a><td> * @param {number} delay The delay in milliseconds. May be negative.<tr><td><a name="l264" href="#l264">264</a><td> */<tr><td><a name="l265" href="#l265">265</a><td>goog.testing.MockClock.prototype.setTimeoutDelay = function(delay) {<tr><td><a name="l266" href="#l266">266</a><td> this.timeoutDelay_ = delay;<tr><td><a name="l267" href="#l267">267</a><td>};<tr><td><a name="l268" href="#l268">268</a><td><tr><td><a name="l269" href="#l269">269</a><td><tr><td><a name="l270" href="#l270">270</a><td>/**<tr><td><a name="l271" href="#l271">271</a><td> * @return {number} delay The amount of time between when a timeout is<tr><td><a name="l272" href="#l272">272</a><td> * scheduled to fire and when it actually fires, in milliseconds. May<tr><td><a name="l273" href="#l273">273</a><td> * be negative.<tr><td><a name="l274" href="#l274">274</a><td> */<tr><td><a name="l275" href="#l275">275</a><td>goog.testing.MockClock.prototype.getTimeoutDelay = function() {<tr><td><a name="l276" href="#l276">276</a><td> return this.timeoutDelay_;<tr><td><a name="l277" href="#l277">277</a><td>};<tr><td><a name="l278" href="#l278">278</a><td><tr><td><a name="l279" href="#l279">279</a><td><tr><td><a name="l280" href="#l280">280</a><td>/**<tr><td><a name="l281" href="#l281">281</a><td> * Increments the MockClock&#39;s time by a given number of milliseconds, running<tr><td><a name="l282" href="#l282">282</a><td> * any functions that are now overdue.<tr><td><a name="l283" href="#l283">283</a><td> * @param {number=} opt_millis Number of milliseconds to increment the counter.<tr><td><a name="l284" href="#l284">284</a><td> * If not specified, clock ticks 1 millisecond.<tr><td><a name="l285" href="#l285">285</a><td> * @return {number} Current mock time in milliseconds.<tr><td><a name="l286" href="#l286">286</a><td> */<tr><td><a name="l287" href="#l287">287</a><td>goog.testing.MockClock.prototype.tick = function(opt_millis) {<tr><td><a name="l288" href="#l288">288</a><td> if (typeof opt_millis != &#39;number&#39;) {<tr><td><a name="l289" href="#l289">289</a><td> opt_millis = 1;<tr><td><a name="l290" href="#l290">290</a><td> }<tr><td><a name="l291" href="#l291">291</a><td> var endTime = this.nowMillis_ + opt_millis;<tr><td><a name="l292" href="#l292">292</a><td> this.runFunctionsWithinRange_(endTime);<tr><td><a name="l293" href="#l293">293</a><td> this.nowMillis_ = endTime;<tr><td><a name="l294" href="#l294">294</a><td> return endTime;<tr><td><a name="l295" href="#l295">295</a><td>};<tr><td><a name="l296" href="#l296">296</a><td><tr><td><a name="l297" href="#l297">297</a><td><tr><td><a name="l298" href="#l298">298</a><td>/**<tr><td><a name="l299" href="#l299">299</a><td> * @return {number} The number of timeouts that have been scheduled.<tr><td><a name="l300" href="#l300">300</a><td> */<tr><td><a name="l301" href="#l301">301</a><td>goog.testing.MockClock.prototype.getTimeoutsMade = function() {<tr><td><a name="l302" href="#l302">302</a><td> return this.timeoutsMade_;<tr><td><a name="l303" href="#l303">303</a><td>};<tr><td><a name="l304" href="#l304">304</a><td><tr><td><a name="l305" href="#l305">305</a><td><tr><td><a name="l306" href="#l306">306</a><td>/**<tr><td><a name="l307" href="#l307">307</a><td> * @return {number} The MockClock&#39;s current time in milliseconds.<tr><td><a name="l308" href="#l308">308</a><td> */<tr><td><a name="l309" href="#l309">309</a><td>goog.testing.MockClock.prototype.getCurrentTime = function() {<tr><td><a name="l310" href="#l310">310</a><td> return this.nowMillis_;<tr><td><a name="l311" href="#l311">311</a><td>};<tr><td><a name="l312" href="#l312">312</a><td><tr><td><a name="l313" href="#l313">313</a><td><tr><td><a name="l314" href="#l314">314</a><td>/**<tr><td><a name="l315" href="#l315">315</a><td> * @param {number} timeoutKey The timeout key.<tr><td><a name="l316" href="#l316">316</a><td> * @return {boolean} Whether the timer has been set and not cleared,<tr><td><a name="l317" href="#l317">317</a><td> * independent of the timeout&#39;s expiration. In other words, the timeout<tr><td><a name="l318" href="#l318">318</a><td> * could have passed or could be scheduled for the future. Either way,<tr><td><a name="l319" href="#l319">319</a><td> * this function returns true or false depending only on whether the<tr><td><a name="l320" href="#l320">320</a><td> * provided timeoutKey represents a timeout that has been set and not<tr><td><a name="l321" href="#l321">321</a><td> * cleared.<tr><td><a name="l322" href="#l322">322</a><td> */<tr><td><a name="l323" href="#l323">323</a><td>goog.testing.MockClock.prototype.isTimeoutSet = function(timeoutKey) {<tr><td><a name="l324" href="#l324">324</a><td> return timeoutKey &lt;= this.timeoutsMade_ &amp;&amp; !this.deletedKeys_[timeoutKey];<tr><td><a name="l325" href="#l325">325</a><td>};<tr><td><a name="l326" href="#l326">326</a><td><tr><td><a name="l327" href="#l327">327</a><td><tr><td><a name="l328" href="#l328">328</a><td>/**<tr><td><a name="l329" href="#l329">329</a><td> * Runs any function that is scheduled before a certain time. Timeouts can<tr><td><a name="l330" href="#l330">330</a><td> * be made to fire early or late if timeoutDelay_ is non-0.<tr><td><a name="l331" href="#l331">331</a><td> * @param {number} endTime The latest time in the range, in milliseconds.<tr><td><a name="l332" href="#l332">332</a><td> * @private<tr><td><a name="l333" href="#l333">333</a><td> */<tr><td><a name="l334" href="#l334">334</a><td>goog.testing.MockClock.prototype.runFunctionsWithinRange_ = function(<tr><td><a name="l335" href="#l335">335</a><td> endTime) {<tr><td><a name="l336" href="#l336">336</a><td> var adjustedEndTime = endTime - this.timeoutDelay_;<tr><td><a name="l337" href="#l337">337</a><td><tr><td><a name="l338" href="#l338">338</a><td> // Repeatedly pop off the last item since the queue is always sorted.<tr><td><a name="l339" href="#l339">339</a><td> while (this.queue_ &amp;&amp; this.queue_.length &amp;&amp;<tr><td><a name="l340" href="#l340">340</a><td> this.queue_[this.queue_.length - 1].runAtMillis &lt;= adjustedEndTime) {<tr><td><a name="l341" href="#l341">341</a><td> var timeout = this.queue_.pop();<tr><td><a name="l342" href="#l342">342</a><td><tr><td><a name="l343" href="#l343">343</a><td> if (!(timeout.timeoutKey in this.deletedKeys_)) {<tr><td><a name="l344" href="#l344">344</a><td> // Only move time forwards.<tr><td><a name="l345" href="#l345">345</a><td> this.nowMillis_ = Math.max(this.nowMillis_,<tr><td><a name="l346" href="#l346">346</a><td> timeout.runAtMillis + this.timeoutDelay_);<tr><td><a name="l347" href="#l347">347</a><td> // Call timeout in global scope and pass the timeout key as the argument.<tr><td><a name="l348" href="#l348">348</a><td> timeout.funcToCall.call(goog.global, timeout.timeoutKey);<tr><td><a name="l349" href="#l349">349</a><td> // In case the interval was cleared in the funcToCall<tr><td><a name="l350" href="#l350">350</a><td> if (timeout.recurring) {<tr><td><a name="l351" href="#l351">351</a><td> this.scheduleFunction_(<tr><td><a name="l352" href="#l352">352</a><td> timeout.timeoutKey, timeout.funcToCall, timeout.millis, true);<tr><td><a name="l353" href="#l353">353</a><td> }<tr><td><a name="l354" href="#l354">354</a><td> }<tr><td><a name="l355" href="#l355">355</a><td> }<tr><td><a name="l356" href="#l356">356</a><td>};<tr><td><a name="l357" href="#l357">357</a><td><tr><td><a name="l358" href="#l358">358</a><td><tr><td><a name="l359" href="#l359">359</a><td>/**<tr><td><a name="l360" href="#l360">360</a><td> * Schedules a function to be run at a certain time.<tr><td><a name="l361" href="#l361">361</a><td> * @param {number} timeoutKey The timeout key.<tr><td><a name="l362" href="#l362">362</a><td> * @param {Function} funcToCall The function to call.<tr><td><a name="l363" href="#l363">363</a><td> * @param {number} millis The number of milliseconds to call it in.<tr><td><a name="l364" href="#l364">364</a><td> * @param {boolean} recurring Whether to function call should recur.<tr><td><a name="l365" href="#l365">365</a><td> * @private<tr><td><a name="l366" href="#l366">366</a><td> */<tr><td><a name="l367" href="#l367">367</a><td>goog.testing.MockClock.prototype.scheduleFunction_ = function(<tr><td><a name="l368" href="#l368">368</a><td> timeoutKey, funcToCall, millis, recurring) {<tr><td><a name="l369" href="#l369">369</a><td> if (!goog.isFunction(funcToCall)) {<tr><td><a name="l370" href="#l370">370</a><td> // Early error for debuggability rather than dying in the next .tick()<tr><td><a name="l371" href="#l371">371</a><td> throw new TypeError(&#39;The provided callback must be a function, not a &#39; +<tr><td><a name="l372" href="#l372">372</a><td> typeof funcToCall);<tr><td><a name="l373" href="#l373">373</a><td> }<tr><td><a name="l374" href="#l374">374</a><td><tr><td><a name="l375" href="#l375">375</a><td> var timeout = {<tr><td><a name="l376" href="#l376">376</a><td> runAtMillis: this.nowMillis_ + millis,<tr><td><a name="l377" href="#l377">377</a><td> funcToCall: funcToCall,<tr><td><a name="l378" href="#l378">378</a><td> recurring: recurring,<tr><td><a name="l379" href="#l379">379</a><td> timeoutKey: timeoutKey,<tr><td><a name="l380" href="#l380">380</a><td> millis: millis<tr><td><a name="l381" href="#l381">381</a><td> };<tr><td><a name="l382" href="#l382">382</a><td><tr><td><a name="l383" href="#l383">383</a><td> goog.testing.MockClock.insert_(timeout, this.queue_);<tr><td><a name="l384" href="#l384">384</a><td>};<tr><td><a name="l385" href="#l385">385</a><td><tr><td><a name="l386" href="#l386">386</a><td><tr><td><a name="l387" href="#l387">387</a><td>/**<tr><td><a name="l388" href="#l388">388</a><td> * Inserts a timer descriptor into a descending-order queue.<tr><td><a name="l389" href="#l389">389</a><td> *<tr><td><a name="l390" href="#l390">390</a><td> * Later-inserted duplicates appear at lower indices. For example, the<tr><td><a name="l391" href="#l391">391</a><td> * asterisk in (5,4,*,3,2,1) would be the insertion point for 3.<tr><td><a name="l392" href="#l392">392</a><td> *<tr><td><a name="l393" href="#l393">393</a><td> * @param {Object} timeout The timeout to insert, with numerical runAtMillis<tr><td><a name="l394" href="#l394">394</a><td> * property.<tr><td><a name="l395" href="#l395">395</a><td> * @param {Array.&lt;Object&gt;} queue The queue to insert into, with each element<tr><td><a name="l396" href="#l396">396</a><td> * having a numerical runAtMillis property.<tr><td><a name="l397" href="#l397">397</a><td> * @private<tr><td><a name="l398" href="#l398">398</a><td> */<tr><td><a name="l399" href="#l399">399</a><td>goog.testing.MockClock.insert_ = function(timeout, queue) {<tr><td><a name="l400" href="#l400">400</a><td> // Although insertion of N items is quadratic, requiring goog.structs.Heap<tr><td><a name="l401" href="#l401">401</a><td> // from a unit test will make tests more prone to breakage. Since unit<tr><td><a name="l402" href="#l402">402</a><td> // tests are normally small, scalability is not a primary issue.<tr><td><a name="l403" href="#l403">403</a><td><tr><td><a name="l404" href="#l404">404</a><td> // Find an insertion point. Since the queue is in reverse order (so we<tr><td><a name="l405" href="#l405">405</a><td> // can pop rather than unshift), and later timers with the same time stamp<tr><td><a name="l406" href="#l406">406</a><td> // should be executed later, we look for the element strictly greater than<tr><td><a name="l407" href="#l407">407</a><td> // the one we are inserting.<tr><td><a name="l408" href="#l408">408</a><td><tr><td><a name="l409" href="#l409">409</a><td> for (var i = queue.length; i != 0; i--) {<tr><td><a name="l410" href="#l410">410</a><td> if (queue[i - 1].runAtMillis &gt; timeout.runAtMillis) {<tr><td><a name="l411" href="#l411">411</a><td> break;<tr><td><a name="l412" href="#l412">412</a><td> }<tr><td><a name="l413" href="#l413">413</a><td> queue[i] = queue[i - 1];<tr><td><a name="l414" href="#l414">414</a><td> }<tr><td><a name="l415" href="#l415">415</a><td><tr><td><a name="l416" href="#l416">416</a><td> queue[i] = timeout;<tr><td><a name="l417" href="#l417">417</a><td>};<tr><td><a name="l418" href="#l418">418</a><td><tr><td><a name="l419" href="#l419">419</a><td><tr><td><a name="l420" href="#l420">420</a><td>/**<tr><td><a name="l421" href="#l421">421</a><td> * Maximum 32-bit signed integer.<tr><td><a name="l422" href="#l422">422</a><td> *<tr><td><a name="l423" href="#l423">423</a><td> * Timeouts over this time return immediately in many browsers, due to integer<tr><td><a name="l424" href="#l424">424</a><td> * overflow. Such known browsers include Firefox, Chrome, and Safari, but not<tr><td><a name="l425" href="#l425">425</a><td> * IE.<tr><td><a name="l426" href="#l426">426</a><td> *<tr><td><a name="l427" href="#l427">427</a><td> * @type {number}<tr><td><a name="l428" href="#l428">428</a><td> * @private<tr><td><a name="l429" href="#l429">429</a><td> */<tr><td><a name="l430" href="#l430">430</a><td>goog.testing.MockClock.MAX_INT_ = 2147483647;<tr><td><a name="l431" href="#l431">431</a><td><tr><td><a name="l432" href="#l432">432</a><td><tr><td><a name="l433" href="#l433">433</a><td>/**<tr><td><a name="l434" href="#l434">434</a><td> * Schedules a function to be called after {@code millis} milliseconds.<tr><td><a name="l435" href="#l435">435</a><td> * Mock implementation for setTimeout.<tr><td><a name="l436" href="#l436">436</a><td> * @param {Function} funcToCall The function to call.<tr><td><a name="l437" href="#l437">437</a><td> * @param {number} millis The number of milliseconds to call it after.<tr><td><a name="l438" href="#l438">438</a><td> * @return {number} The number of timeouts created.<tr><td><a name="l439" href="#l439">439</a><td> * @private<tr><td><a name="l440" href="#l440">440</a><td> */<tr><td><a name="l441" href="#l441">441</a><td>goog.testing.MockClock.prototype.setTimeout_ = function(funcToCall, millis) {<tr><td><a name="l442" href="#l442">442</a><td> if (millis &gt; goog.testing.MockClock.MAX_INT_) {<tr><td><a name="l443" href="#l443">443</a><td> throw Error(<tr><td><a name="l444" href="#l444">444</a><td> &#39;Bad timeout value: &#39; + millis + &#39;. Timeouts over MAX_INT &#39; +<tr><td><a name="l445" href="#l445">445</a><td> &#39;(24.8 days) cause timeouts to be fired &#39; +<tr><td><a name="l446" href="#l446">446</a><td> &#39;immediately in most browsers, except for IE.&#39;);<tr><td><a name="l447" href="#l447">447</a><td> }<tr><td><a name="l448" href="#l448">448</a><td> this.timeoutsMade_ = this.timeoutsMade_ + 1;<tr><td><a name="l449" href="#l449">449</a><td> this.scheduleFunction_(this.timeoutsMade_, funcToCall, millis, false);<tr><td><a name="l450" href="#l450">450</a><td> return this.timeoutsMade_;<tr><td><a name="l451" href="#l451">451</a><td>};<tr><td><a name="l452" href="#l452">452</a><td><tr><td><a name="l453" href="#l453">453</a><td><tr><td><a name="l454" href="#l454">454</a><td>/**<tr><td><a name="l455" href="#l455">455</a><td> * Schedules a function to be called every {@code millis} milliseconds.<tr><td><a name="l456" href="#l456">456</a><td> * Mock implementation for setInterval.<tr><td><a name="l457" href="#l457">457</a><td> * @param {Function} funcToCall The function to call.<tr><td><a name="l458" href="#l458">458</a><td> * @param {number} millis The number of milliseconds between calls.<tr><td><a name="l459" href="#l459">459</a><td> * @return {number} The number of timeouts created.<tr><td><a name="l460" href="#l460">460</a><td> * @private<tr><td><a name="l461" href="#l461">461</a><td> */<tr><td><a name="l462" href="#l462">462</a><td>goog.testing.MockClock.prototype.setInterval_ = function(funcToCall, millis) {<tr><td><a name="l463" href="#l463">463</a><td> this.timeoutsMade_ = this.timeoutsMade_ + 1;<tr><td><a name="l464" href="#l464">464</a><td> this.scheduleFunction_(this.timeoutsMade_, funcToCall, millis, true);<tr><td><a name="l465" href="#l465">465</a><td> return this.timeoutsMade_;<tr><td><a name="l466" href="#l466">466</a><td>};<tr><td><a name="l467" href="#l467">467</a><td><tr><td><a name="l468" href="#l468">468</a><td><tr><td><a name="l469" href="#l469">469</a><td>/**<tr><td><a name="l470" href="#l470">470</a><td> * Schedules a function to be called when an animation frame is triggered.<tr><td><a name="l471" href="#l471">471</a><td> * Mock implementation for requestAnimationFrame.<tr><td><a name="l472" href="#l472">472</a><td> * @param {Function} funcToCall The function to call.<tr><td><a name="l473" href="#l473">473</a><td> * @return {number} The number of timeouts created.<tr><td><a name="l474" href="#l474">474</a><td> * @private<tr><td><a name="l475" href="#l475">475</a><td> */<tr><td><a name="l476" href="#l476">476</a><td>goog.testing.MockClock.prototype.requestAnimationFrame_ = function(funcToCall) {<tr><td><a name="l477" href="#l477">477</a><td> return this.setTimeout_(goog.bind(function() {<tr><td><a name="l478" href="#l478">478</a><td> if (funcToCall) {<tr><td><a name="l479" href="#l479">479</a><td> funcToCall(this.getCurrentTime());<tr><td><a name="l480" href="#l480">480</a><td> } else if (goog.global.mozRequestAnimationFrame) {<tr><td><a name="l481" href="#l481">481</a><td> var event = new goog.testing.events.Event(&#39;MozBeforePaint&#39;, goog.global);<tr><td><a name="l482" href="#l482">482</a><td> event[&#39;timeStamp&#39;] = this.getCurrentTime();<tr><td><a name="l483" href="#l483">483</a><td> goog.testing.events.fireBrowserEvent(event);<tr><td><a name="l484" href="#l484">484</a><td> }<tr><td><a name="l485" href="#l485">485</a><td> }, this), goog.testing.MockClock.REQUEST_ANIMATION_FRAME_TIMEOUT);<tr><td><a name="l486" href="#l486">486</a><td>};<tr><td><a name="l487" href="#l487">487</a><td><tr><td><a name="l488" href="#l488">488</a><td><tr><td><a name="l489" href="#l489">489</a><td>/**<tr><td><a name="l490" href="#l490">490</a><td> * Schedules a function to be called immediately after the current JS<tr><td><a name="l491" href="#l491">491</a><td> * execution.<tr><td><a name="l492" href="#l492">492</a><td> * Mock implementation for setImmediate.<tr><td><a name="l493" href="#l493">493</a><td> * @param {Function} funcToCall The function to call.<tr><td><a name="l494" href="#l494">494</a><td> * @return {number} The number of timeouts created.<tr><td><a name="l495" href="#l495">495</a><td> * @private<tr><td><a name="l496" href="#l496">496</a><td> */<tr><td><a name="l497" href="#l497">497</a><td>goog.testing.MockClock.prototype.setImmediate_ = function(funcToCall) {<tr><td><a name="l498" href="#l498">498</a><td> return this.setTimeout_(funcToCall, 0);<tr><td><a name="l499" href="#l499">499</a><td>};<tr><td><a name="l500" href="#l500">500</a><td><tr><td><a name="l501" href="#l501">501</a><td><tr><td><a name="l502" href="#l502">502</a><td>/**<tr><td><a name="l503" href="#l503">503</a><td> * Clears a timeout.<tr><td><a name="l504" href="#l504">504</a><td> * Mock implementation for clearTimeout.<tr><td><a name="l505" href="#l505">505</a><td> * @param {number} timeoutKey The timeout key to clear.<tr><td><a name="l506" href="#l506">506</a><td> * @private<tr><td><a name="l507" href="#l507">507</a><td> */<tr><td><a name="l508" href="#l508">508</a><td>goog.testing.MockClock.prototype.clearTimeout_ = function(timeoutKey) {<tr><td><a name="l509" href="#l509">509</a><td> // Some common libraries register static state with timers.<tr><td><a name="l510" href="#l510">510</a><td> // This is bad. It leads to all sorts of crazy test problems where<tr><td><a name="l511" href="#l511">511</a><td> // 1) Test A sets up a new mock clock and a static timer.<tr><td><a name="l512" href="#l512">512</a><td> // 2) Test B sets up a new mock clock, but re-uses the static timer<tr><td><a name="l513" href="#l513">513</a><td> // from Test A.<tr><td><a name="l514" href="#l514">514</a><td> // 3) A timeout key from test A gets cleared, breaking a timeout in<tr><td><a name="l515" href="#l515">515</a><td> // Test B.<tr><td><a name="l516" href="#l516">516</a><td> //<tr><td><a name="l517" href="#l517">517</a><td> // For now, we just hackily fail silently if someone tries to clear a timeout<tr><td><a name="l518" href="#l518">518</a><td> // key before we&#39;ve allocated it.<tr><td><a name="l519" href="#l519">519</a><td> // Ideally, we should throw an exception if we see this happening.<tr><td><a name="l520" href="#l520">520</a><td> //<tr><td><a name="l521" href="#l521">521</a><td> // TODO(user): We might also try allocating timeout ids from a global<tr><td><a name="l522" href="#l522">522</a><td> // pool rather than a local pool.<tr><td><a name="l523" href="#l523">523</a><td> if (this.isTimeoutSet(timeoutKey)) {<tr><td><a name="l524" href="#l524">524</a><td> this.deletedKeys_[timeoutKey] = true;<tr><td><a name="l525" href="#l525">525</a><td> }<tr><td><a name="l526" href="#l526">526</a><td>};<tr><td><a name="l527" href="#l527">527</a><td><tr><td><a name="l528" href="#l528">528</a><td><tr><td><a name="l529" href="#l529">529</a><td>/**<tr><td><a name="l530" href="#l530">530</a><td> * Clears an interval.<tr><td><a name="l531" href="#l531">531</a><td> * Mock implementation for clearInterval.<tr><td><a name="l532" href="#l532">532</a><td> * @param {number} timeoutKey The interval key to clear.<tr><td><a name="l533" href="#l533">533</a><td> * @private<tr><td><a name="l534" href="#l534">534</a><td> */<tr><td><a name="l535" href="#l535">535</a><td>goog.testing.MockClock.prototype.clearInterval_ = function(timeoutKey) {<tr><td><a name="l536" href="#l536">536</a><td> this.clearTimeout_(timeoutKey);<tr><td><a name="l537" href="#l537">537</a><td>};<tr><td><a name="l538" href="#l538">538</a><td><tr><td><a name="l539" href="#l539">539</a><td><tr><td><a name="l540" href="#l540">540</a><td>/**<tr><td><a name="l541" href="#l541">541</a><td> * Clears a requestAnimationFrame.<tr><td><a name="l542" href="#l542">542</a><td> * Mock implementation for cancelRequestAnimationFrame.<tr><td><a name="l543" href="#l543">543</a><td> * @param {number} timeoutKey The requestAnimationFrame key to clear.<tr><td><a name="l544" href="#l544">544</a><td> * @private<tr><td><a name="l545" href="#l545">545</a><td> */<tr><td><a name="l546" href="#l546">546</a><td>goog.testing.MockClock.prototype.cancelRequestAnimationFrame_ =<tr><td><a name="l547" href="#l547">547</a><td> function(timeoutKey) {<tr><td><a name="l548" href="#l548">548</a><td> this.clearTimeout_(timeoutKey);<tr><td><a name="l549" href="#l549">549</a><td>};</table></pre></main><nav id="topnav"><div><div id="menubutton"><label for="sidenav-toggle">Menu</label></div><form id="searchbox"><div><input type="search" placeholder="Search" tabindex="1"></div></form></div></nav><nav id="sidenav"><input type="checkbox" id="sidenav-types-ctrl" /><input type="checkbox" id="sidenav-files-ctrl" /><input type="checkbox" id="sidenav-modules-ctrl" /><a id="sidenav-overview"><div><h4>Overview</h4></div></a><div id="sidenav-types"><label for="sidenav-types-ctrl"><h4>Types</h4></label><i>Loading</i></div><div id="sidenav-modules"><label for="sidenav-modules-ctrl"><h4>Modules</h4></label><i>Loading</i></div><div id="sidenav-files"><label for="sidenav-files-ctrl"><h4>Files</h4></label><i>Loading</i></div><a href="license.html"><div><h4>License</h4></div></a></nav><div id="push-footer"></div></div><footer><a href="https://github.com/jleyba/js-dossier">Generated by dossier</a></footer><script src="../../../../types.js"></script><script src="../../../../dossier.js"></script>